public Console(Game1 game, GamePage gamePage) { this.InitializeComponent(); this.game = game; this.gamePage = gamePage; HelpGrid.Visibility = Visibility.Collapsed; CreditsGrid.Visibility = Visibility.Collapsed; }
/// <summary> /// Invoked when the application is launched normally by the end user. Other entry points /// will be used when the application is launched to open a specific file, to display /// search results, and so forth. /// </summary> /// <param name="args">Details about the launch request and process.</param> protected override void OnLaunched(LaunchActivatedEventArgs args) { var gamePage = Window.Current.Content as GamePage; // Do not repeat app initialization when the Window already has content, // just ensure that the window is active if (gamePage == null) { // Create a main GamePage gamePage = new GamePage(args.Arguments); if (args.PreviousExecutionState == ApplicationExecutionState.Terminated) { // TODO: Load state from previously suspended application } // Place the GamePage in the current Window Window.Current.Content = gamePage; } // Ensure the current window is active Window.Current.Activate(); }