public override void SendPacketConnless(byte[] data, int dataSize) { NetworkHelper.SendPacketConnless(UdpClient, EndPoint, PeerToken, Token, data, dataSize); }
public override void Send(Chunk packet, uint token = TokenHelper.TokenNone, SendCallbackData callbackData = null) { if (packet.Flags.HasFlag(SendFlags.Connless)) { if (packet.DataSize > NetworkHelper.MaxPayload) { Debug.Warning("network", $"packet payload too big, length={packet.DataSize}"); return; } if (packet.ClientId == -1 && Connection.EndPoint != null && packet.EndPoint.Compare(Connection.EndPoint, true)) { packet.ClientId = 0; } if (token != TokenHelper.TokenNone) { NetworkHelper.SendPacketConnless(UdpClient, packet.EndPoint, token, TokenManager.GenerateToken(packet.EndPoint), packet.Data, packet.DataSize); } else { if (packet.ClientId == -1) { TokenCache.SendPacketConnless(packet.EndPoint, packet.Data, packet.DataSize, callbackData); } else { Debug.Assert(packet.ClientId == 0, "errornous client id"); Connection.SendPacketConnless(packet.Data, packet.DataSize); } } } else { if (packet.DataSize + NetworkHelper.MaxChunkHeaderSize >= NetworkHelper.MaxPayload) { Debug.Warning("network", $"chunk payload too big, length={packet.DataSize} dropping chunk"); return; } Debug.Assert(packet.ClientId == 0, "errornous client id"); var flags = ChunkFlags.None; if (packet.Flags.HasFlag(SendFlags.Vital)) { flags = ChunkFlags.Vital; } Connection.QueueChunk(flags, packet.Data, packet.DataSize); if (packet.Flags.HasFlag(SendFlags.Flush)) { Connection.Flush(); } } }
public override bool Send(Chunk packet, uint token = TokenHelper.TokenNone) { if (packet.Flags.HasFlag(SendFlags.Connless)) { if (packet.DataSize >= NetworkHelper.MaxPayload) { Debug.Warning("netserver", $"packet payload too big ({packet.DataSize}). dropping packet"); return(false); } if (packet.ClientId == -1) { for (var i = 0; i < Connections.Count; i++) { if (Connections[i].State != ConnectionState.Offline && Connections[i].EndPoint != null && Connections[i].EndPoint.Compare(packet.EndPoint, comparePorts: true)) { packet.ClientId = i; break; } } } if (token != TokenHelper.TokenNone) { NetworkHelper.SendPacketConnless(UdpClient, packet.EndPoint, token, TokenManager.GenerateToken(packet.EndPoint), packet.Data, packet.DataSize); } else { if (packet.ClientId == -1) { TokenCache.SendPacketConnless(packet.EndPoint, packet.Data, packet.DataSize); } else { Debug.Assert(packet.ClientId >= 0 && packet.ClientId < Connections.Count, "errornous client id"); Connections[packet.ClientId].SendPacketConnless(packet.Data, packet.DataSize); } } } else { if (packet.DataSize + NetworkHelper.MaxChunkHeaderSize >= NetworkHelper.MaxPayload) { Debug.Warning("netserver", $"packet payload too big ({packet.DataSize}). dropping packet"); return(false); } Debug.Assert(packet.ClientId >= 0 && packet.ClientId < Connections.Count, "errornous client id"); var flags = packet.Flags.HasFlag(SendFlags.Vital) ? ChunkFlags.Vital : ChunkFlags.None; if (Connections[packet.ClientId].QueueChunk(flags, packet.Data, packet.DataSize)) { if (packet.Flags.HasFlag(SendFlags.Flush)) { Connections[packet.ClientId].Flush(); } } else { Drop(packet.ClientId, "Error sending data"); } } return(true); }