private void OnSkeletonFrameRead(int trackingId, Dictionary <JointType, ScaledJoint> scaledSkeleton, long timestamp) { var args = new SkeletonReadEventArgs(trackingId, scaledSkeleton, timestamp); if (OnSkeletonRead != null) { OnSkeletonRead(this, args); } }
private void OnSkeletonRead(object sender, SkeletonReadEventArgs e) { if (e.SkeletonId != _lastSkeletonId) _currentAppState.ResetSkeleton(); _lastSkeletonId = e.SkeletonId; _lastSkeleton = e.Skeleton; UpdateListeners(); }
private void OnSkeletonRead(object sender, SkeletonReadEventArgs e) { if (e.SkeletonId != _lastSkeletonId) { _currentAppState.ResetSkeleton(); } _lastSkeletonId = e.SkeletonId; _lastSkeleton = e.Skeleton; UpdateListeners(); }
private void OnSkeletonFrameRead(int trackingId, Dictionary<JointType, ScaledJoint> scaledSkeleton, long timestamp) { var args = new SkeletonReadEventArgs(trackingId, scaledSkeleton, timestamp); if (OnSkeletonRead != null) OnSkeletonRead(this, args); }