示例#1
0
        // New API

        public void Send(byte fromFaction, NewPackets.PacketType ofType, byte[] packet, ConnectedClient client)
        {
            packet = NewPackets.AppendByteHeader(fromFaction, packet);
            packet = NewPackets.AppendTypeHeader(ofType, packet);

            countBytes += packet.Length;

            GameServer.Send(client, packet);
        }