public Tower(TowerType towerType, string owner, Point location, string id) { this.Type = towerType.Id; this.Speed = towerType.Speed; this.ProjectileSpeed = towerType.ProjectileSpeed; this.Range = towerType.Range; this.Owner = owner; this.Damage = towerType.Damage; this.Location = location; this.Id = id; this.Effects = towerType.Effects; }