public static void TcpChatMain(string[] args) { // TCP server port int port = 1111; if (args.Length > 0) { port = int.Parse(args[0]); } Console.WriteLine($"TCP server port: {port}"); Console.WriteLine(); // Create a new TCP chat server var server = new ChatServer(IPAddress.Any, port); // Start the server Console.Write("Server starting..."); server.Start(); Console.WriteLine("Done!"); Console.WriteLine("Press Enter to stop the server or '!' to restart the server..."); // Perform text input for (; ;) { string line = Console.ReadLine(); if (string.IsNullOrEmpty(line)) { break; } // Restart the server if (line == "!") { Console.Write("Server restarting..."); server.Restart(); Console.WriteLine("Done!"); continue; } // Multicast admin message to all sessions line = "(admin) " + line; server.Multicast(line); } // Stop the server Console.Write("Server stopping..."); server.Stop(); Console.WriteLine("Done!"); }
public static void Start(string[] args) { // TCP server port int port = 1111; if (args.Length > 0) { port = int.Parse(args[0]); } Console.WriteLine($"TCP server port: {port}"); Console.WriteLine(); // Create a new TCP chat server chatServer = new ChatServer(IPAddress.Any, port); // Start the server Console.Write("Server starting..."); chatServer.Start(); Console.WriteLine("Done!"); /*Console.WriteLine("Press Enter to stop the server or '!' to restart the server..."); * * // Perform text input * for (; ; ) * { * string line = Console.ReadLine(); * if (string.IsNullOrEmpty(line)) * break; * * // Restart the server * if (line == "!") * { * Console.Write("Server restarting..."); * chatServer.Restart(); * Console.WriteLine("Done!"); * continue; * } * * // Multicast admin message to all sessions * line = "(admin) " + line; * chatServer.Multicast(line); * }*/ }
static void Main(string[] args) { // TCP server port int port = 1111; if (args.Length > 0) { port = int.Parse(args[0]); } Console.WriteLine($"TCP server port: {port}"); Console.WriteLine(); // Create a new service var service = new Service(); // Start the service Console.Write("Service starting..."); service.Start(); Console.WriteLine("Done!"); // Create a new TCP chat server var server = new ChatServer(service, port, InternetProtocol.IPv4); // Start the server Console.Write("Server starting..."); server.Start(); Console.WriteLine("Done!"); Console.WriteLine("Press Enter to stop the server or '!' to restart the server..."); // Perform text input for (;;) { string line = Console.ReadLine(); if (line == string.Empty) { break; } // Restart the server if (line == "!") { Console.Write("Server restarting..."); server.Restart(); Console.WriteLine("Done!"); continue; } // Multicast admin message to all sessions line = "(admin) " + line; server.Multicast(line); } // Stop the server Console.Write("Server stopping..."); server.Stop(); Console.WriteLine("Done!"); // Stop the service Console.Write("Service stopping..."); service.Stop(); Console.WriteLine("Done!"); }