public static List <Math3D.Line3D> Move(List <Math3D.Line3D> lines, Point drawOrigin) { for (int i = 0; i < lines.Count; i++) { lines[i] = Math3D.Move(lines[i], drawOrigin); } return(lines); }
public static Surface Move(Surface surface, Point drawOrigin) { surface.points = Math3D.Move(surface.points, drawOrigin); return(surface); }