public WaitForAudioStart(BaseAudio _container) { m_container = _container; }
public WaitForAudioEnd(BaseAudio _container) { m_container = _container; }
/// <summary> /// Return the audioplayer to play what <see cref="BaseAudio"/> wants to play /// </summary> /// <param name="_audio"></param> /// <returns></returns> public AudioPlayer AddAudio(BaseAudio _audio) { return(SearchFreeAudioPlayer()); }