public void SwitchMode(TargetManagerMode toMode) //切换起批模式 { _mode = toMode; switch(toMode) { case TargetManagerMode.Intelligent: _dotCorelator = new DotCorelator_Intelligence(_dotCorelator.Observers); break; case TargetManagerMode.Auto: _dotCorelator = new DotCorelator_WaveGate(_dotCorelator.Observers); break; case TargetManagerMode.SemiAuto: _dotCorelator = new DotCorelator_WaveGate(_dotCorelator.Observers); break; case TargetManagerMode.Manual: _dotCorelator = new DotCorelator_Manual(_dotCorelator.Observers); break; default: throw new ArgumentOutOfRangeException(nameof(toMode), toMode, null); } }
public TargetManager() { InitializeSectors(); _obs = new List<ITargetObserver>(); //_clotter = new Clotter_Test(); _clotter47 = new FourSevenClotter(); _trackCorelator = new TrackCorelatorV1();//航迹相关器 _mode = TargetManagerMode.Manual; _dotCorelator = new DotCorelatorV1();//自由点相关器 _freeDotDeleter = new FreeDotDeleter(); //自由点删除器 _viewDeleter = new DotViewDeleter(); TargetTrack.FindIdStrategy = new FromBeginningStrategy(); mouseTargetTracker = new MouseTargetTracker(this); trackGenerators = new List<TrackGenerator>(); }