public override void OnExit() { UpdateManager.RemoveAll(); DrawManager.RemoveAll(); PhysicsManager.RemoveAll(); GfxManager.RemoveAll(); BulletManager.RemoveAll(); }
public override void OnExit() { UpdateManager.RemoveAll(); DrawManager.RemoveAll(); PhysicsManager.RemoveAll(); GfxManager.RemoveAll(); BulletManager.RemoveAll(); CameraManager.ResetCamera(); AudioManager.Clear(); }