/// <summary> /// Key up handler /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void HandleKeyUp(object sender, KeyEventArgs e) { //Tank movement stopped //handle key directions if (e.KeyCode == Keys.S) { theController.MovementStopped("down"); } if (e.KeyCode == Keys.W) { theController.MovementStopped("up"); } if (e.KeyCode == Keys.A) { theController.MovementStopped("left"); } if (e.KeyCode == Keys.D) { theController.MovementStopped("right"); } }