private void NewTurn() { PlayerTank player = currentGame.CurrentPlayerTank(); TankController tankController = player.Player(); this.Text = "Tank Battle - Round " + currentGame.CurrentRound() + "of " + currentGame.GetTotalRounds(); BackColor = tankController.PlayerColour(); lblPlayerName.Text = tankController.Identifier(); SetAimingAngle(player.GetTankAngle()); SetPower(player.GetTankPower()); if (currentGame.Wind() > 0) { lblWindValue.Text = currentGame.Wind() + " E"; } else { lblWindValue.Text = currentGame.Wind() * -1 + " W"; } cmbWeapon.Items.Clear(); Tank tank = player.CreateTank(); String[] lWeaponsAvailable = tank.ListWeapons(); cmbWeapon.Items.AddRange(lWeaponsAvailable); ChangeWeapon(player.GetCurrentWeapon()); tankController.StartTurn(this, currentGame); }
private void NewTurn() { //throw new NotImplementedException(); //currentGame.GetPlayerTank().GetPlayerById(); PlayerTank currentTankPlayer = currentGame.GetPlayerTank(); TankController currentId = currentTankPlayer.GetPlayerById(); // Setting Form Title Caption to Current Round this.Text = "Tank Battle - Round " + currentGame.CurrentRound() + " of " + currentGame.GetMaxRounds(); // Set back color of control panel controlPanel.BackColor = currentId.GetTankColour(); // Set player name to tank name label1.Text = currentId.Identifier(); // Call AimTurret() to set current angle AimTurret(currentTankPlayer.GetPlayerAngle()); // Call SetPower() to set current power SetPower(currentTankPlayer.GetTankPower()); label7.Text = trackBar1.Value.ToString(); // Updating wind label if (currentGame.WindSpeed() < 0) { label3.Text = currentGame.WindSpeed() + "W"; } else { label3.Text = currentGame.WindSpeed() + "E"; } // Clearing Combobox comboBox1.Items.Clear(); // Adding to the Combobox foreach (string x in currentTankPlayer.CreateTank().WeaponList()) { comboBox1.Items.Add(x); } // Setting the current weapon to the current player SetWeaponIndex(currentTankPlayer.GetCurrentWeapon()); // Calling BeginTurn() currentId.BeginTurn(this, currentGame); /* * button1.TabStop = false; * comboBox1.TabStop = false; * numericUpDown1.TabStop = false; * trackBar1.TabStop = false;*/ label7.Text = trackBar1.Value.ToString(); debounce = 0; }