示例#1
0
        public override void aiUpdate()
        {
            attackReader.ReadForIncomingInput(ai.playerAttackInstance);

            BattleLogic();

            attackReader.WaitingBeforeRelease();
        }
示例#2
0
        public override void aiUpdate()
        {
            attackReader.ReadForIncomingInput(ai.playerAttackInstance);

            UpdateCooldown();
            LogicUpdate();

            attackReader.WaitingBeforeRelease();

            Cleaning();
        }
示例#3
0
        public void UpdateLogic()
        {
            if (tm.myRole != Role.Offensive)
            {
                return;
            }

            attackReader.ReadForIncomingInput(ai.playerAttackInstance);

            MoveFurtherFromMyPartner();

            Dodge();
            Attack();

            attackReader.WaitingBeforeRelease();
        }