public static AgentProximityMap.ProximityMapSearchStruct BeginSearch( Vec2 searchPos, float searchRadius) { AgentProximityMap.ProximityMapSearchStruct proximityMapSearchStruct = new AgentProximityMap.ProximityMapSearchStruct(); proximityMapSearchStruct.SearchStructInternal = Mission.Current.ProximityMapBeginSearch(searchPos, searchRadius); proximityMapSearchStruct.RefreshLastFoundAgent(); return(proximityMapSearchStruct); }
public static void FindNext( ref AgentProximityMap.ProximityMapSearchStruct searchStruct) { Mission.Current.ProximityMapFindNext(ref searchStruct.SearchStructInternal); searchStruct.RefreshLastFoundAgent(); }