示例#1
0
文件: Game.cs 项目: Joxe/TacticsRPG
 protected override void LoadContent()
 {
     m_camera = new Camera(Vector2.Zero);
     m_camera.load();
     m_camera.p_zoom = Game.getInstance().getResolution().Y / 720;
     m_spriteBatch   = new SpriteBatch(GraphicsDevice);
     LuaParser.registerMethod("getXRes", this, "getXRes");
     LuaParser.registerMethod("getYRes", this, "getYRes");
     m_currentState.load();
 }