示例#1
0
 public override void invokeEffect(Champion a_champion)
 {
     a_champion.damage(MathManager.randomInt(m_minDamage, m_maxDamage));
     if (m_turnsLeft-- <= 0)
     {
     }
 }
示例#2
0
 public void attack(Champion a_champion)
 {
     faceTile(a_champion.getTile());
     //TODO Play attack animation
     p_actionTaken = true;
     a_champion.damage(MathManager.attack(this, a_champion));
 }