public void TestThatSetAbility4SetsTheAbilityListCorrectly() { var target = new Character("Bob", null, 10, 10, 10, new Item(), "Warrior"); CharAbility ca = new CharAbility("Hit", new Effect("health", 1, 10, false, null), "attack", 10, null); target.SetFourthAbilityForCharacter(ca); Assert.AreEqual(target.GetCharacterAbilities()[3], ca); }