public void TestThatSetAbility4SetsTheAbilityListCorrectly()
 {
     var target = new Character("Bob", null, 10, 10, 10, new Item(), "Warrior");
     CharAbility ca = new CharAbility("Hit", new Effect("health", 1, 10, false, null), "attack", 10, null);
     target.SetFourthAbilityForCharacter(ca);
     Assert.AreEqual(target.GetCharacterAbilities()[3], ca);
 }