ClearAmounts() public method

public ClearAmounts ( ) : void
return void
        private int UpdateVesselInfo(VesselInfo vesselInfo, Vessel vessel)
        {
            int crewCapacity = 0;

            vesselInfo.ClearAmounts();

            foreach (Part part in vessel.parts)
            {
                crewCapacity += part.CrewCapacity;
                if (part.protoModuleCrew.Any())
                {
                    vesselInfo.numCrew += part.protoModuleCrew.Count;
                    ++vesselInfo.numOccupiedParts;
                }

                foreach (PartResource resource in part.Resources)
                {
                    if (resource.flowState)
                    {
                        if (resource.info.id == globalSettings.FoodId)
                        {
                            vesselInfo.remainingFood += resource.amount;
                            vesselInfo.maxFood       += resource.maxAmount;
                        }
                        else if (resource.info.id == globalSettings.WaterId)
                        {
                            vesselInfo.remainingWater += resource.amount;
                            vesselInfo.maxWater       += resource.maxAmount;
                        }
                        else if (resource.info.id == globalSettings.OxygenId)
                        {
                            vesselInfo.remainingOxygen += resource.amount;
                            vesselInfo.maxOxygen       += resource.maxAmount;
                        }
                        else if (resource.info.id == globalSettings.ElectricityId)
                        {
                            vesselInfo.remainingElectricity += resource.amount;
                            vesselInfo.maxElectricity       += resource.maxAmount;
                        }
                        else if (resource.info.id == globalSettings.CO2Id)
                        {
                            vesselInfo.remainingCO2 += resource.amount;
                        }
                        else if (resource.info.id == globalSettings.WasteId)
                        {
                            vesselInfo.remainingWaste += resource.amount;
                        }
                        else if (resource.info.id == globalSettings.WasteWaterId)
                        {
                            vesselInfo.remainingWasteWater += resource.amount;
                        }
                    }
                }
            }

            return(crewCapacity);
        }
        private int UpdateVesselInfo(VesselInfo vesselInfo, Vessel vessel)
        {
            int crewCapacity = 0;
            vesselInfo.ClearAmounts();

            foreach (Part part in vessel.parts)
            {
                crewCapacity += part.CrewCapacity;
                if (part.protoModuleCrew.Any())
                {
                    vesselInfo.numCrew += part.protoModuleCrew.Count;
                    ++vesselInfo.numOccupiedParts;
                }

                foreach (PartResource resource in part.Resources)
                {
                    if (resource.flowState)
                    {
                        if (resource.info.id == globalSettings.FoodId)
                        {
                            vesselInfo.remainingFood += resource.amount;
                            vesselInfo.maxFood += resource.maxAmount;
                        }
                        else if (resource.info.id == globalSettings.WaterId)
                        {
                            vesselInfo.remainingWater += resource.amount;
                            vesselInfo.maxWater += resource.maxAmount;
                        }
                        else if (resource.info.id == globalSettings.OxygenId)
                        {
                            vesselInfo.remainingOxygen += resource.amount;
                            vesselInfo.maxOxygen += resource.maxAmount;
                        }
                        else if (resource.info.id == globalSettings.ElectricityId)
                        {
                            vesselInfo.remainingElectricity += resource.amount;
                            vesselInfo.maxElectricity += resource.maxAmount;
                        }
                        else if (resource.info.id == globalSettings.CO2Id)
                        {
                            vesselInfo.remainingCO2 += resource.amount;
                        }
                        else if (resource.info.id == globalSettings.WasteId)
                        {
                            vesselInfo.remainingWaste += resource.amount;
                        }
                        else if (resource.info.id == globalSettings.WasteWaterId)
                        {
                            vesselInfo.remainingWasteWater += resource.amount;
                        }
                    }
                }
            }

            return crewCapacity;
        }