private void button1_MouseDown(object sender, MouseButtonEventArgs e)
        {
            for (int i = 0; i < grid2.Children.Count; i++)
            {
                grid2.Children[i].Visibility = System.Windows.Visibility.Hidden;
            }
            LeftMenu b1 = (LeftMenu)sender;

            if (grid2.Children.Count > Convert.ToInt32(b1.Tag))
            {
                grid2.Children[Convert.ToInt32(b1.Tag)].Visibility = System.Windows.Visibility.Visible;
            }
        }
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.grid1 = ((System.Windows.Controls.Grid)(target));
                return;

            case 2:
                this.Title = ((System.Windows.Controls.Label)(target));
                return;

            case 3:
                this.button1 = ((TableTennisRanking.LeftMenu)(target));
                return;

            case 4:
                this.button2 = ((TableTennisRanking.LeftMenu)(target));
                return;

            case 5:
                this.button3 = ((TableTennisRanking.LeftMenu)(target));
                return;

            case 6:
                this.button4 = ((TableTennisRanking.LeftMenu)(target));
                return;

            case 7:
                this.mainGroupbox = ((System.Windows.Controls.GroupBox)(target));
                return;

            case 8:
                this.grid2 = ((System.Windows.Controls.Grid)(target));
                return;

            case 9:
                this.button5 = ((TableTennisRanking.LeftMenu)(target));
                return;

            case 10:
                this.button6 = ((TableTennisRanking.LeftMenu)(target));
                return;

            case 11:
                this.button7 = ((TableTennisRanking.LeftMenu)(target));
                return;
            }
            this._contentLoaded = true;
        }
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.grid1 = ((System.Windows.Controls.Grid)(target));
     return;
     case 2:
     this.Title = ((System.Windows.Controls.Label)(target));
     return;
     case 3:
     this.button1 = ((TableTennisRanking.LeftMenu)(target));
     return;
     case 4:
     this.button2 = ((TableTennisRanking.LeftMenu)(target));
     return;
     case 5:
     this.button3 = ((TableTennisRanking.LeftMenu)(target));
     return;
     case 6:
     this.button4 = ((TableTennisRanking.LeftMenu)(target));
     return;
     case 7:
     this.mainGroupbox = ((System.Windows.Controls.GroupBox)(target));
     return;
     case 8:
     this.grid2 = ((System.Windows.Controls.Grid)(target));
     return;
     case 9:
     this.button5 = ((TableTennisRanking.LeftMenu)(target));
     return;
     case 10:
     this.button6 = ((TableTennisRanking.LeftMenu)(target));
     return;
     case 11:
     this.button7 = ((TableTennisRanking.LeftMenu)(target));
     return;
     }
     this._contentLoaded = true;
 }