public MainWindow() { InitializeComponent(); Closed += MainWindow_Closed; Loaded += MainWindow_Loaded; SystemSleepManagement.PreventSleep(true); TVWallController.PartEvent += OnStep; // 将该类中的函数注册到Monitor静态类的PartEvent事件中。 }
private int stateCheckNum = 10; // 每10次全部检查一次 #endregion public MainWindow() { InitializeComponent(); Closed += MainWindow_Closed; Loaded += MainWindow_Loaded; SystemSleepManagement.PreventSleep(true); //bool s = AllowsTransparency; //// 新增:提高性能,默认不开启,不用显示设置也可以 //AllowsTransparency = false; TVWallController.PartEvent += OnStep; // 将该类中的函数注册到Monitor静态类的PartEvent事件中。 //stateChecktimer = new DispatcherTimer //{ // Interval = TimeSpan.FromSeconds(60 * 2) //}; //stateChecktimer.Tick += StateChecktimer_Tick; //stateChecktimer.Start(); }