public void Init(ContentManager content, string strBackground, string strHuman, string strMap) { if (strBackground != null && strBackground != "") { _background = content.Load <Texture2D>(strBackground); } _imgCoin = content.Load <Texture2D>("Images\\Maps\\Tile08"); _imgIcon = content.Load <Texture2D>("Images\\Characters\\icon24"); _human = new Human(); if (strHuman != null && strHuman != "") { _human.Init(content, strHuman); } if (strMap != null && strMap != "") { _map = new MapWithCells(content, strMap); } }