public void AddSolidObstacle(string name, List <point> points) { var o = new obstacle() { points = points, name = name, id = obstacles.Count, type = "Solid" }; obstacles.Add(o); }
public void AddWallObstacle(string name, point point1, point point2) { var o = new obstacle() { points = new List <point> { point1, point2 }, name = name, id = obstacles.Count - 1, type = "Wall" }; obstacles.Add(o); }