private async void OnReload(ReloadEventArgs e) { string path = Path.Combine(TShock.SavePath, "essentials.json"); Config = Config.Read(path); if (!File.Exists(path)) { Config.Write(path); } await Homes.ReloadAsync(); e.Player.SendSuccessMessage("[EssentialsPlus] Reloaded config and homes!"); }
void OnReload(ReloadEventArgs e) { string path = Path.Combine(TShock.SavePath, "CTRSystem", "CTRS-Config.json"); Config = Configuration.ConfigFile.Read(path); if ((Config.TierRefreshMinutes * 60 * 1000) != _tierUpdateTimer.Interval) { _tierUpdateTimer.Interval = (Config.TierRefreshMinutes * 60 * 1000); } // Refresh tier data Tiers.Refresh(); }
private void OnReload(ReloadEventArgs args) { loadConfig(); readDatabase(); }
public void OnReload(ReloadEventArgs args) { string path = Path.Combine(TShock.SavePath, "AccountRecovery.json"); Config = Config.Read(path); if (!File.Exists(path)) { Config.Write(path); } args.Player.SendSuccessMessage("[Account Recovery] Reloaded configuration file and data!"); }
private void OnReload(ReloadEventArgs args) { regions.Clear(); Import(new EventArgs()); }
private void OnReload(ReloadEventArgs args) { loadDatabase(); if (File.Exists(Path.Combine(TShock.SavePath, "USF.json"))) Config = Config.Read(Path.Combine(TShock.SavePath, "USF.json")); Config.Write(Path.Combine(TShock.SavePath, "USF.json")); }
private void OnReload(ReloadEventArgs args) { config.ReadFile(path); }
private void OnReload(ReloadEventArgs e) { string path = Path.Combine(TShock.SavePath, "LocalChat.json"); if (!File.Exists(path)) { config.Write(path); } config.Read(path); }
private void OnReload(ReloadEventArgs e) { try { var configPath = Path.Combine(TShock.SavePath, "EventStop.json"); if (!File.Exists(configPath)) { Config.Write(configPath); } Config = Config.Read(configPath); e.Player.SendSuccessMessage("Reloaded event stopper plugin's configuration"); } catch (Exception x) { TShock.Log.ConsoleError("Error occured on reloading event stopper plugin's configuration"); TShock.Log.ConsoleError(x.ToString()); e.Player.SendErrorMessage("Error occured on reloading event stopper plugin's configuration"); e.Player.SendErrorMessage(x.Message); } }
private void OnReload(ReloadEventArgs args) { Database.LoadDatabase(); }
private void OnReload(ReloadEventArgs e) { if (!File.Exists(path)) { config.Write(path); } config.Read(path); }
private void OnReload(ReloadEventArgs args) { LoadConfig(); Database.LoadDatabase(); }
/// <summary> /// Internal hook, fired whenever a player executes /reload. /// </summary> /// <param name="args">The <see cref="ReloadEventArgs"/> object.</param> private void OnReload(ReloadEventArgs args) { LoadConfig(); Task.Run(() => USFDatabase.LoadPlayerData()); }
private static void onReload(ReloadEventArgs args) { SetUpConfig(); TShock.Log.Info("Reloaded PvPToggle config."); }