//生成板卡通过状态切换事件(在Running 状态下) protected void GenBoardStatusChangeEvent(Board board) { BoardStatusEventArgs e = new BoardStatusEventArgs(); e.Board = board; EventHandler temp = OnBoardStatusChange; if (temp != null) { temp(this, e); } }
//生成板卡通过状态切换事件(在Running 状态下) protected void GenBoardStatusChangeEvent(Board board) { BoardStatusEventArgs e = new BoardStatusEventArgs(); e.Board = board; EventHandler temp = OnBoardStatusChange; if (temp != null) { temp(this, e); } }