public static void Main() { r = new Random(); Tour dest = Tour.Random(Env.numCities); // for (int i = 1; i < 11; i++) // { // int popSize = 12 * i; // int elitism = 0.1 * popSize < 1 ? 1 : (int)(0.1 * popSize); // double mutRate = 0.03 * i; // Env.SetupParams(mutRate, Env.elitism, Env.popSize); // Solve(dest); // } for (int i = 1; i < 11; i++) { Env.SetupParams(0.02, 45, 60); Solve(dest); } PrintSolution(); }