public UIGridViewerRender(UIGridViewer owner) { this.owner = owner; button = new UIButton(owner.ThumbButtonImage); button.Size = owner.ThumbSize; button.OnButtonClick += new ButtonClickDelegate(button_OnButtonClick); this.Add(button); image = new UIImage(); //image.ScaleX = owner.ThumbImageSize.X / (owner.ThumbSize.X - (owner.ThumbImageOffsets.X * 2)); image.SetSize(owner.ThumbSize.X - (owner.ThumbImageOffsets.X * 2), owner.ThumbSize.Y - (owner.ThumbImageOffsets.Y * 2)); image.Position = owner.ThumbImageOffsets; this.Add(image); }
public UIGridViewerRender(UIGridViewer owner) { this.owner = owner; button = new UIButton(owner.ThumbButtonImage); button.Size = owner.ThumbSize; button.OnButtonClick += new ButtonClickDelegate(button_OnButtonClick); this.Add(button); image = new UIImage(); //image.ScaleX = owner.ThumbImageSize.X / (owner.ThumbSize.X - (owner.ThumbImageOffsets.X * 2)); image.SetSize(owner.ThumbSize.X - (owner.ThumbImageOffsets.X * 2), owner.ThumbSize.Y - (owner.ThumbImageOffsets.Y * 2)); image.Position = owner.ThumbImageOffsets; this.Add(image); }
public UILoginProgress() : base(UIDialogStyle.Standard, false) { this.SetSize(400, 180); this.Caption = GameFacade.Strings.GetString("210", "1"); /** * Label background */ var bgImg = new UIImage(UITextBox.StandardBackground) { X = 20, Y = 120 }; bgImg.SetSize(360, 27); this.Add(bgImg); m_ProgressBar = new UIProgressBar() { X = 20, Y = 66, Value = 0 }; m_ProgressBar.SetSize(360, 27); this.Add(m_ProgressBar); this.Add(new UILabel { Caption = GameFacade.Strings.GetString("210", "2"), X = 20, Y = 44 }); this.Add(new UILabel { Caption = GameFacade.Strings.GetString("210", "3"), X = 20, Y = 97 }); m_ProgressLabel = new UILabel{ Caption = GameFacade.Strings.GetString("210", "4"), X = 31, Y = 122 }; this.Add(m_ProgressLabel); }
public UIAlert(UIAlertOptions options) : base(UIDialogStyle.Standard, true) { this.m_Options = options; this.Caption = options.Title; this.Opacity = 0.9f; m_TextStyle = TextStyle.DefaultLabel.Clone(); m_TextStyle.Size = options.TextSize; Icon = new UIImage(); Icon.Position = new Vector2(32, 32); Icon.SetSize(0, 0); Add(Icon); /** Determine the size **/ ComputeText(); /** Add buttons **/ Buttons = new List<UIButton>(); if (options.Buttons == UIAlertButtons.OK) Buttons.Add(AddButton(GameFacade.Strings.GetString("142", "ok button"), UIAlertButtons.OK, true)); else if (options.Buttons == UIAlertButtons.OKCancel) { Buttons.Add(AddButton(GameFacade.Strings.GetString("142", "ok button"), UIAlertButtons.OK, false)); Buttons.Add(AddButton(GameFacade.Strings.GetString("142", "cancel button"), UIAlertButtons.Cancel, true)); } else if (options.Buttons == UIAlertButtons.Yes) Buttons.Add(AddButton(GameFacade.Strings.GetString("142", "yes button"), UIAlertButtons.Yes, true)); else if(options.Buttons == UIAlertButtons.No) Buttons.Add(AddButton(GameFacade.Strings.GetString("142", "no button"), UIAlertButtons.No, true)); else if(options.Buttons == UIAlertButtons.YesNo) { Buttons.Add(AddButton(GameFacade.Strings.GetString("142", "yes button"), UIAlertButtons.Yes, false)); Buttons.Add(AddButton(GameFacade.Strings.GetString("142", "no button"), UIAlertButtons.No, true)); } /** Position buttons **/ RefreshSize(); }
/// <summary> /// Set the size of the dialog /// </summary> /// <param name="width"></param> /// <param name="height"></param> public void SetSize(int width, int height) { Background.SetSize(width, height); m_Bounds = new Rectangle(0, 0, width, height); }
public DebugTypeFaceScreen() { var msg = "The quick brown fox jumps over the lazy dog"; var sizes = new int[] { 10, 12, 14, 16, 20 }; this.Add(new UILabel() { X = 10.0f, Y = 30.0f, Caption = "Metric calculation test: Green bar is Y 0, Red bar is calculated baseline" }); var greenTexture = TextureUtils.TextureFromColor(GameFacade.GraphicsDevice, Color.Green); var redTexture = TextureUtils.TextureFromColor(GameFacade.GraphicsDevice, Color.Red); var grayTexture = TextureUtils.TextureFromColor(GameFacade.GraphicsDevice, Color.Gray); var yPosition = 100.0f; for (var i = 0; i < sizes.Length; i++) { var pxSize = sizes[i]; var label = new UILabel(); label.Caption = msg; label.CaptionStyle = TextStyle.DefaultLabel.Clone(); label.CaptionStyle.Size = pxSize; label.X = 10; label.Y = yPosition; /** Origin line **/ var origLine = new UIImage(greenTexture); origLine.SetSize(800.0f, 1.0f); origLine.X = 10; origLine.Y = yPosition; this.Add(origLine); var baseLine = new UIImage(redTexture); baseLine.SetSize(800.0f, 1.0f); baseLine.X = 10; baseLine.Y = yPosition + label.CaptionStyle.BaselineOffset; this.Add(baseLine); yPosition += (float)Math.Round(label.CaptionStyle.MeasureString(msg).Y); yPosition += 20.0f; this.Add(label); } this.Add(new UILabel() { X = 10.0f, Y = yPosition + 30.0f, Caption = "Alignment calculation test" }); var alignments = new TextAlignment[]{ TextAlignment.Center, TextAlignment.Right, TextAlignment.Middle, TextAlignment.Middle | TextAlignment.Center, TextAlignment.Middle | TextAlignment.Right }; yPosition += 60.0f; sizes = new int[] { 10 }; for (var i = 0; i < sizes.Length; i++) { var pxSize = sizes[i]; foreach (var align in alignments) { var label = new UILabel(); label.Caption = msg; label.CaptionStyle = TextStyle.DefaultLabel.Clone(); label.CaptionStyle.Size = pxSize; label.Size = new Vector2(800.0f, 50.0f); label.Alignment = align; label.X = 10; label.Y = yPosition; var area = new UIImage(grayTexture); area.SetSize(800.0f, 50.0f); area.X = 10; area.Y = yPosition; this.Add(area); ///** Origin line **/ //var origLine = new UIImage(greenTexture); //origLine.SetSize(800.0f, 1.0f); //origLine.X = 10; //origLine.Y = yPosition; //this.Add(origLine); //var baseLine = new UIImage(redTexture); //baseLine.SetSize(800.0f, 1.0f); //baseLine.X = 10; //baseLine.Y = yPosition + label.CaptionStyle.BaselineOffset; //this.Add(baseLine); yPosition += 50.0f;//(float)Math.Round(label.CaptionStyle.MeasureString(msg).Y); yPosition += 20.0f; this.Add(label); } } }
/// <summary> /// Setup UI events /// </summary> public void Init() { /** Textures **/ AvatarButton.Texture = Screen.SimCreateButtonImage; CityButton.Texture = Screen.CityButtonTemplateImage; HouseButton.Texture = Screen.HouseButtonTemplateImage; /** Send tab stuff to the bottom **/ Screen.SendToBack(TabBackground, TabEnterBackground, TabDescBackground); /** Events **/ EnterTabButton.OnButtonClick += new ButtonClickDelegate(EnterTabButton_OnButtonClick); DescTabButton.OnButtonClick += new ButtonClickDelegate(DescTabButton_OnButtonClick); NewAvatarButton.OnButtonClick += new ButtonClickDelegate(NewAvatarButton_OnButtonClick); PersonDescriptionSlider.AttachButtons(PersonDescriptionScrollUpButton, PersonDescriptionScrollDownButton, 1); PersonDescriptionText.AttachSlider(PersonDescriptionSlider); CityThumb = new UIImage { X = CityButton.X + 6, Y = CityButton.Y + 6 }; CityThumb.SetSize(78, 58); Screen.Add(CityThumb); SetTab(PersonSlotTab.EnterTab); }
public UIPieMenu(List<VMPieMenuInteraction> pie, VMEntity obj, VMEntity caller, UILotControl parent) { m_PieButtons = new List<UIButton>(); this.m_Obj = obj; this.m_Caller = caller; this.m_Parent = parent; this.ButtonStyle = new TextStyle { Font = GameFacade.MainFont, Size = 12, Color = new Color(0xA5, 0xC3, 0xD6), SelectedColor = new Color(0x00, 0xFF, 0xFF), CursorColor = new Color(255, 255, 255) }; m_Bg = new UIImage(TextureGenerator.GetPieBG(GameFacade.GraphicsDevice)); m_Bg.SetSize(0, 0); //is scaled up later this.AddAt(0, m_Bg); m_PieTree = new UIPieMenuItem() { Category = true }; for (int i = 0; i < pie.Count; i++) { string[] depth = pie[i].Name.Split('/'); var category = m_PieTree; //set category to root for (int j = 0; j < depth.Length-1; j++) //iterate through categories { if (category.Children.ContainsKey(depth[j])) { category = category.Children[depth[j]]; } else { var newCat = new UIPieMenuItem() { Category = true, Name = depth[j], Parent = category }; category.Children.Add(depth[j], newCat); category = newCat; } } //we are in the category, put the interaction in here; var item = new UIPieMenuItem() { Category = false, Name = depth[depth.Length-1], ID = pie[i].ID }; if (!category.Children.ContainsKey(item.Name)) category.Children.Add(item.Name, item); } m_CurrentItem = m_PieTree; m_PieButtons = new List<UIButton>(); RenderMenu(); VMAvatar Avatar = (VMAvatar)caller; m_Head = new SimAvatar(Avatar.Avatar); //talk about confusing... m_Head.StripAllButHead(); initSimHead(); }
public UIQueryPanel(World world) { World = world; Active = false; Opacity = 0; Visible = false; AdStrings = new string[14]; for (int i = 0; i < 14; i++) { string str = GameFacade.Strings.GetString("206", (i + 4).ToString()); AdStrings[i] = ((i<7)?str.Substring(0,str.Length-2)+"{0}":str) + "\r\n"; } var script = this.RenderScript("querypanel"+((GlobalSettings.Default.GraphicsWidth < 1024)?"":"1024")+".uis"); //NOTE: the background and position of this element changes with the context it is used in. //other elements that are only used for certain modes will be flagged as such with comments. QuerybackPanel = new UIImage(BackgroundImagePanel); QuerybackPanel.Y = 0; QuerybackPanel.BlockInput(); this.AddAt(0, QuerybackPanel); QuerybackCatalog = new UIImage(BackgroundImageCatalog); QuerybackCatalog.Position = new Vector2(-22, 0); QuerybackCatalog.BlockInput(); this.AddAt(1, QuerybackCatalog); QuerybackTrade = new UIImage(BackgroundImageTrade); QuerybackTrade.Y = 0; QuerybackTrade.BlockInput(); this.AddAt(2, QuerybackTrade); //init general tab specific backgrounds DescriptionBackgroundImage = new UIImage(ImageDescriptionBackground); DescriptionBackgroundImage.Position = new Microsoft.Xna.Framework.Vector2(119, 7); this.AddAt(3, DescriptionBackgroundImage); MotivesBackgroundImage = new UIImage(ImageMotivesBackground); MotivesBackgroundImage.Position = new Microsoft.Xna.Framework.Vector2((GlobalSettings.Default.GraphicsWidth < 1024)?395:619, 7); this.AddAt(3, MotivesBackgroundImage); GeneralTabImage = new UIImage(ImageGeneralTab); GeneralTabImage.Position = new Microsoft.Xna.Framework.Vector2((GlobalSettings.Default.GraphicsWidth < 1024) ? 563 : 787, 0); this.AddAt(3, GeneralTabImage); SpecificTabImage = new UIImage(ImageSpecificTab); SpecificTabImage.Position = new Microsoft.Xna.Framework.Vector2((GlobalSettings.Default.GraphicsWidth < 1024) ? 563 : 787, 0); this.AddAt(3, SpecificTabImage); OwnerPriceBack = new UIImage(GeneralOwnerPriceBack); OwnerPriceBack.Position = new Microsoft.Xna.Framework.Vector2((GlobalSettings.Default.GraphicsWidth < 1024) ? 501 : 725, 80); this.AddAt(3, OwnerPriceBack); Thumbnail = new UIImage(); Thumbnail.Position = new Vector2(24, 11); Thumbnail.SetSize(90, 90); this.Add(Thumbnail); DescriptionText.CurrentText = "No Object Selected"; //user should not see this. DescriptionSlider.AttachButtons(DescriptionScrollUpButton, DescriptionScrollDownButton, 1); DescriptionText.AttachSlider(DescriptionSlider); MotivesText.CurrentText = ""; MotivesSlider.AttachButtons(MotivesScrollUpButton, MotivesScrollDownButton, 1); MotivesText.AttachSlider(MotivesSlider); GeneralTabButton.OnButtonClick += new ButtonClickDelegate(GeneralTabButton_OnButtonClick); SpecificTabButton.OnButtonClick += new ButtonClickDelegate(SpecificTabButton_OnButtonClick); SellBackButton.OnButtonClick += new ButtonClickDelegate(SellBackButton_OnButtonClick); Mode = 1; Tab = 0; }