示例#1
0
        public override void Initialize()
        {
            btnClose = new TSButton("Đóng");
            btnClose.Width = 100;
            btnClose.Height = 30;
            btnClose.MarginRight = 1;
            btnClose.MarginTop = 1;
            btnClose.MouseClick += btnClose_Click;
            this.Add(btnClose);

            map = new TSMap(this.Width, this.Height);

            blue = new BlueWarrior();
            blue.Initialize();
        }
示例#2
0
        public void ToStandardTextButton(TSButton button)
        {
            if (button != null)
            {
                button.BackgroundImage = null;
                button.ActionPerformedImage = null;
                button.FocusedImage = null;

                button.Font = ButtonFont;
                button.FocusedFont = ButtonFocusedFont;
                button.ClickedFont = ButtonClickedFont;
            }
        }
示例#3
0
        // Button
        public void ToStandardButton(TSButton button)
        {
            if (button != null)
            {
                button.BackgroundImage = ButtonBackgroundImage;
                button.ActionPerformedImage = ButtonActionPerformedImage;
                button.FocusedImage = ButtonFocusedImage;

                button.Font = ButtonFont;
            }
        }
示例#4
0
        public override void Initialize()
        {
            lblMessage = new TSLabel();
            lblMessage.Width = 300;
            lblMessage.Height = 60;
            lblMessage.MarginLeft = 50;
            lblMessage.MarginTop = 80;
            lblMessage.TextColor = Color.White;
            this.Add(lblMessage);

            menuLayout = new TSLayout();
            menuLayout.MarginLeft = TSMarginType.CENTER; //-200;
            menuLayout.MarginBottom = TSMarginType.CENTER; //= 0;
            menuLayout.Width = 180;
            menuLayout.Height = 230;
            this.Add(menuLayout);

            btnStartGame = new TSButton("Bắt đầu");
            btnStartGame.Width = 180;
            btnStartGame.Height = 40;
            btnStartGame.MarginLeft = 0;
            btnStartGame.MarginTop = 0;
            btnStartGame.MouseClick += btnStartGame_Click;
            menuLayout.Add(btnStartGame);

            btnIntroduction = new TSButton("Giới thiệu");
            btnIntroduction.Width = 180;
            btnIntroduction.Height = 40;
            btnIntroduction.MarginLeft = 0;
            btnIntroduction.MarginTop = 45;
            btnIntroduction.MouseClick += btnIntroduction_Click;
            menuLayout.Add(btnIntroduction);

            btnSettings = new TSButton("Cài đặt");
            btnSettings.Width = 180;
            btnSettings.Height = 40;
            btnSettings.MarginLeft = 0;
            btnSettings.MarginTop = 90;
            btnSettings.MouseClick += btnSettings_Click;
            menuLayout.Add(btnSettings);

            btnAbout = new TSButton("Về trò chơi");
            btnAbout.Width = 180;
            btnAbout.Height = 40;
            btnAbout.MarginLeft = 0;
            btnAbout.MarginTop = 135;
            btnAbout.MouseClick += btnAbout_Click;
            menuLayout.Add(btnAbout);

            btnExitGame = new TSButton("Thoát");
            btnExitGame.Width = 180;
            btnExitGame.Height = 40;
            btnExitGame.MarginLeft = 0;
            btnExitGame.MarginTop = 180;
            btnExitGame.MouseClick += btnExitGame_Click;
            menuLayout.Add(btnExitGame);
        }
示例#5
0
        public override void Initialize()
        {
            // pauseGameLayout
            _pauseGameLayout = new TSLayout();
            _pauseGameLayout.Width = 200;
            _pauseGameLayout.Height = 150;
            _pauseGameLayout.ParentControlManager = this.ControlManager;
            _pauseGameLayout.MarginLeft = TSMarginType.CENTER;
            _pauseGameLayout.MarginTop = TSMarginType.CENTER;
            _pauseGameLayout.Visibled = false;
            _pauseGameLayout.Enabled = false;

            _btnContinueGame = new TSButton("Tiếp tục");
            _btnContinueGame.Width = 150;
            _btnContinueGame.Height = 50;
            _btnContinueGame.MarginTop = 10;
            _btnContinueGame.MarginLeft = TSMarginType.CENTER;
            _btnContinueGame.MouseClick += btnContinueGame_MouseClick;
            _pauseGameLayout.Add(_btnContinueGame);

            _btnSaveAndExitGame = new TSButton("Lưu và thoát game");
            _btnSaveAndExitGame.Width = 150;
            _btnSaveAndExitGame.Height = 50;
            _btnSaveAndExitGame.MarginTop = 70;
            _btnSaveAndExitGame.MarginLeft = TSMarginType.CENTER;
            _btnSaveAndExitGame.MouseClick += btnSaveAndExitGame_MouseClick;
            _pauseGameLayout.Add(_btnSaveAndExitGame);

            // gameEntities
            _gameEntities = new List<TSGameEntity>();
            Random random = new Random();
            int numEntities = 500;//random.Next(900, 2000);

            for (int idx = 0; idx < numEntities; idx++)
                _gameEntities.Add(new Tree());

            // map
            _map = new TSMap(Width, Height);

            // mainWarrior
            mainWarrior = new SilverWarrior();
            mainWarrior.Map = _map;

            base.Initialize();
        }