public Vertex(Model model, global::EA.Element wrappedElement, UML.StateMachines.BehaviorStateMachines.Region containingRegion)
      	: base(model,wrappedElement)
		{
			this._container = containingRegion;
		}
 public Vertex(Model model, global::EA.Element wrappedElement, UML.StateMachines.BehaviorStateMachines.Region containingRegion)
     : base(model, wrappedElement)
 {
     this._container = containingRegion;
 }
 public State(Model model, global::EA.Element wrappedElement, UML.StateMachines.BehaviorStateMachines.Region containingRegion)
     : base(model, wrappedElement, containingRegion)
 {
 }