public Vertex(Model model, global::EA.Element wrappedElement, UML.StateMachines.BehaviorStateMachines.Region containingRegion) : base(model,wrappedElement) { this._container = containingRegion; }
public Vertex(Model model, global::EA.Element wrappedElement, UML.StateMachines.BehaviorStateMachines.Region containingRegion) : base(model, wrappedElement) { this._container = containingRegion; }
public State(Model model, global::EA.Element wrappedElement, UML.StateMachines.BehaviorStateMachines.Region containingRegion) : base(model, wrappedElement, containingRegion) { }