public TRLevelTextureDeduplicator() { _deduplicator = new TRTextureDeduplicator { UpdateGraphics = true }; }
public MassTRTextureDeduplicator(string levelFileDirectory, string outputDirectory, bool outputTileImages) { _reader = new TR2LevelReader(); _deduplicator = new TRTextureDeduplicator { UpdateGraphics = true }; _levelRemap = new Dictionary <string, TextureRemapGroup>(); _levelFileDirectory = levelFileDirectory; _outputDirectory = outputDirectory; _outputTileImages = outputTileImages; }