示例#1
0
        public override void Draw(GameTime gameTime)
        {
            //  spriteBatch.Draw stuff here

            //    spriteBatch.DrawString(spriteFont1, "test3", new Vector2(500, 0), Color.Green);

            PE1.DrawExplosion(PE1.ParticleArray, spriteBatch, gameTime);


            base.Draw(gameTime);
        }