public JZlibDecoder(ZlibWrapper wrapper) { int resultCode = this.z.Init(ZlibUtil.ConvertWrapperType(wrapper)); if (resultCode != JZlib.Z_OK) { ZlibUtil.Fail(this.z, "initialization failure", resultCode); } }
/** * Creates a new zlib encoder with the specified {@code compressionLevel}, * the specified {@code windowBits}, the specified {@code memLevel}, and * the specified wrapper. * * @param compressionLevel * {@code 1} yields the fastest compression and {@code 9} yields the * best compression. {@code 0} means no compression. The default * compression level is {@code 6}. * @param windowBits * The base two logarithm of the size of the history buffer. The * value should be in the range {@code 9} to {@code 15} inclusive. * Larger values result in better compression at the expense of * memory usage. The default value is {@code 15}. * @param memLevel * How much memory should be allocated for the internal compression * state. {@code 1} uses minimum memory and {@code 9} uses maximum * memory. Larger values result in better and faster compression * at the expense of memory usage. The default value is {@code 8} * * @throws CompressionException if failed to initialize zlib */ public JZlibEncoder(ZlibWrapper wrapper, int compressionLevel, int windowBits, int memLevel) { Contract.Requires(compressionLevel >= 0 && compressionLevel <= 9); Contract.Requires(windowBits >= 9 && windowBits <= 15); Contract.Requires(memLevel >= 1 && memLevel <= 9); int resultCode = this.z.Init( compressionLevel, windowBits, memLevel, ZlibUtil.ConvertWrapperType(wrapper)); if (resultCode != JZlib.Z_OK) { ZlibUtil.Fail(this.z, "initialization failure", resultCode); } this.wrapperOverhead = ZlibUtil.WrapperOverhead(wrapper); }