public static void OpenWindow(TFPhysicsScene pScene) { scene = pScene; tree = scene.dynamicTree; DynamicTreeViewerEditor window = GetWindow <DynamicTreeViewerEditor>(); window.titleContent = new GUIContent("Dynamic Tree"); }
public override void OnInspectorGUI() { t = (TFPhysics)target; DrawDefaultInspector(); if (GUILayout.Button("View Dynamic Tree", GUILayout.Width(150))) { DynamicTreeViewerEditor.OpenWindow(TFPhysics.physicsScene); } }