public static void SetFigForm(Fild fg) { for (int i = 0; i < fg.FigNow.Form.GetLength(0); i++) { for (int j = 0; j < fg.FigNow.Form.GetLength(1); j++) { if (fg.FigNow.Form[i, j] == true) { fg.FildGame[i + dotMove[0], j + dotMove[1]] = true; if (fg.AddBrickColor != null) { fg.AddBrickColor(dotMove[0] + i, dotMove[1] + j, fg.FigNow.FigureColor); } } } } }