/// <summary> /// Creates a default list of decorations /// </summary> /// <returns></returns> public static DecorationList CreateDefaultList() { DecorationList dl = new DecorationList(); dl.Add(new Decoration() { Code = "O", English = "Just substrate, rocks, maybe tough plants", Danish = "Kun bundlag, sten og måske nogle hårdføre planter" }); dl.Add(new Decoration() { Code = "W", English = "Bogwood necessary/advisable", Danish = "Rødder nødvendigt/tilrådeligt" }); dl.Add(new Decoration() { Code = "Z", English = "Planted aquarium", Danish = "Planteakvarie" }); return(dl); }
/// <summary> /// Constructor. Initializes all lists /// </summary> public Animal() { FoodTypes = new Lists.FoodTypeList(); Decorations = new Lists.DecorationList(); Behavior = new Lists.BehaviorList(); }