示例#1
0
        public CompressScreen(bool _dxMode)
        {
            this.screenBounds = Screen.PrimaryScreen.Bounds;

            prev = new Bitmap(screenBounds.Width, screenBounds.Height, PixelFormat.Format32bppArgb);
            cur  = new Bitmap(screenBounds.Width, screenBounds.Height, PixelFormat.Format32bppArgb);

            using (Graphics g = Graphics.FromImage(prev))
            {
                g.Clear(Color.Black);
            }

            compressionBuffer = new byte[screenBounds.Width * screenBounds.Height * 4];

            int backBufSize = LZ4.LZ4Codec.MaximumOutputLength(compressionBuffer.Length) + 4;

            compressedScreen = new CompressedScreen(backBufSize);

            //directX Constructor

            if (_dxMode == true)
            {
                factory     = new Factory1();
                adapter     = factory.GetAdapter1(0);
                device      = new SharpDX.Direct3D11.Device(adapter);
                output      = adapter.GetOutput(0);
                output1     = output.QueryInterface <Output1>();
                textureDesc = new Texture2DDescription
                {
                    CpuAccessFlags    = CpuAccessFlags.Read,
                    BindFlags         = BindFlags.None,
                    Format            = Format.B8G8R8A8_UNorm,
                    Width             = screenBounds.Width,
                    Height            = screenBounds.Height,
                    OptionFlags       = ResourceOptionFlags.None,
                    MipLevels         = 1,
                    ArraySize         = 1,
                    SampleDescription = { Count = 1, Quality = 0 },
                    Usage             = ResourceUsage.Staging
                };
                screenTexture    = new Texture2D(device, textureDesc);
                duplicatedOutput = output1.DuplicateOutput(device);
            }
        }
示例#2
0
 public DecompressScreen(CompressedScreen compressed)
 {
     decompressed = new byte[LZ4.LZ4Codec.MaximumOutputLength(compressed.Data.Length)];
     LZ4.LZ4Codec.Decode(compressed.Data, 0, compressed.Size,
                         decompressed, 0, decompressed.Length);
 }