示例#1
0
 static void SaveAllSettings()
 {
     foreach (KeyValuePair <string, TBEditorServiceSettingsBase> entry in _serviceSettings)
     {
         SaveServiceSettings(entry.Value.GetService());
     }
     SaveEditorSettings();
     TBEditorDefines.SetScriptingDefines();
 }
示例#2
0
 public static void SetScriptingDefines(SDKs sdks)
 {
     TBEditorDefines.SetPlatformDefine(TBEditorDefines.logsDef, sdks.logs);
     TBEditorDefines.SetPlatformDefine(TBEditorDefines.oculusDef, sdks.oculus);
     TBEditorDefines.SetPlatformDefine(TBEditorDefines.steamVRDef, sdks.steamVR);
     TBEditorDefines.SetPlatformDefine(TBEditorDefines.googleDef, sdks.googleVR);
     #if TB_HAS_UNITY_PS4
     TBEditorDefines.SetPlatformDefine(TBEditorDefines.psvrDef, sdks.psvr);
     #endif
     TBEditorDefines.SetPlatformDefine(TBEditorDefines.windowsDef, sdks.windows);
     TBEditorDefines.SetScriptingDefines();
     TBEditorDefines.SetUnityVirtualRealitySDKs(sdks);
 }