///Get Ogres Age /// public int DisplayGetOgresAge() { bool validResponse = false; int ogresAge = 0; while (!validResponse) { // display header ConsoleUtil.HeaderText = "Ogre's Age"; ConsoleUtil.DisplayReset(); ConsoleUtil.DisplayPromptMessage("Please Enter Your Ogre's Age: "); if (int.TryParse(Console.ReadLine(), out ogresAge)) { validResponse = true; ConsoleUtil.DisplayReset(); ConsoleUtil.DisplayMessage($"Your Ogre's name is now : {ogresAge} ."); } else { ConsoleUtil.DisplayPromptMessage("Please enter a valid age."); } DisplayContinuePrompt(); } return(ogresAge); }
public int DisplayPickUpItem() { ConsoleUtil.HeaderText = "Pick Up Item"; ConsoleUtil.DisplayReset(); ConsoleUtil.DisplayMessage(""); ConsoleUtil.DisplayMessage("Items in current location"); ConsoleUtil.DisplayMessage(""); int itemID = 0; bool validResponse = false; int locationID; locationID = _gameOgre.SwampLocationID; while (!validResponse) { foreach (Item item in _gameKingdom.Items) { if (item.SwampLocationID == locationID) { Console.WriteLine(item.GameObjectID); Console.WriteLine(item.Name); Console.WriteLine(); } } ConsoleUtil.DisplayPromptMessage("Enter Item Number:"); if (int.TryParse(Console.ReadLine(), out itemID)) { if (itemID > 0 && itemID <= 6) { validResponse = true; } else { Console.WriteLine("Please select an option from the list"); } } else { Console.WriteLine("Please select an option from the list"); } } DisplayContinuePrompt(); return(itemID); }
/// <summary> /// get and validate the player's race /// </summary> /// <returns>race as a RaceType</returns> public Ogre.RaceType DisplayGetOgresRace() { bool validResponse = false; Ogre.RaceType ogresRace = Ogre.RaceType.None; while (!validResponse) { // // display header // ConsoleUtil.HeaderText = "Ogre's Race"; ConsoleUtil.DisplayReset(); // // display all race types on a line // ConsoleUtil.DisplayMessage("Races"); StringBuilder sb = new StringBuilder(); foreach (Character.RaceType raceType in Enum.GetValues(typeof(Character.RaceType))) { if (raceType != Character.RaceType.None) { sb.Append($" [{raceType}] "); } } ConsoleUtil.DisplayMessage(sb.ToString()); ConsoleUtil.DisplayPromptMessage("Enter Your Ogre's Race: "); // // validate user response for race // if (Enum.TryParse <Character.RaceType>(Console.ReadLine(), out ogresRace)) { validResponse = true; ConsoleUtil.DisplayReset(); ConsoleUtil.DisplayMessage($"You have indicated {ogresRace} as your race type."); } else { ConsoleUtil.DisplayMessage("You must limit your race to the list above."); ConsoleUtil.DisplayMessage("Please reenter your race."); } DisplayContinuePrompt(); } return(ogresRace); }
public int DisplayPutDownTreasure() { ConsoleUtil.HeaderText = "Put Down Treasure"; ConsoleUtil.DisplayReset(); ConsoleUtil.DisplayMessage(""); ConsoleUtil.DisplayMessage("Treasures in current inventory"); ConsoleUtil.DisplayMessage(""); int treasureToPutDown = _gameOgre.SwampLocationID; bool validResponse = false; int locationID; locationID = _gameOgre.SwampLocationID; while (!validResponse) { foreach (Treasure treasure in _gameOgre.OgresTreasures) { Console.WriteLine(treasure.GameObjectID); Console.WriteLine(treasure.Name); Console.WriteLine(); } ConsoleUtil.DisplayPromptMessage("Enter Treasure Number To Put Down:"); if (int.TryParse(Console.ReadLine(), out treasureToPutDown)) { if (treasureToPutDown > 0 && treasureToPutDown <= 4) { validResponse = true; } else { Console.WriteLine("Please select an option from the list"); } } else { Console.WriteLine("Please select an option from the list"); } } DisplayContinuePrompt(); return(treasureToPutDown); }
/// <summary> /// get player's name /// </summary> /// <returns>name as a string</returns> public string DisplayGetOgresName() { string ogresName; // // display header // ConsoleUtil.HeaderText = "Ogre's Name"; ConsoleUtil.DisplayReset(); ConsoleUtil.DisplayPromptMessage("Please Enter Your Ogre's Name: "); ogresName = Console.ReadLine(); ConsoleUtil.DisplayReset(); ConsoleUtil.DisplayMessage($"You have indicated {ogresName} as your name."); DisplayContinuePrompt(); return(ogresName); }
/// <summary> /// get player's name /// </summary> /// <returns>name as a string</returns> public string DisplayGetTravelersName() { string travelersName; // // display header // ConsoleUtil.HeaderText = "TimeTraveler's Name"; ConsoleUtil.DisplayReset(); ConsoleUtil.DisplayPromptMessage("Enter your name: "); travelersName = Console.ReadLine(); ConsoleUtil.DisplayReset(); ConsoleUtil.DisplayMessage($"You have indicated {travelersName} as your name."); DisplayContinuePrompt(); return(travelersName); }
public void DisplayTalkTo() { int locationID = _gameOgre.SwampLocationID; List <Dragon> dragonsInSwamp = new List <Dragon>(); Dragon dragonToTalkTo = new Dragon(); dragonsInSwamp = _gameKingdom.GetDragonsBySwampLocationID(locationID); ConsoleUtil.HeaderText = "Talk To"; ConsoleUtil.DisplayReset(); ConsoleUtil.DisplayMessage(""); ConsoleUtil.DisplayMessage(_gameKingdom.GetSwampLocationByID(locationID).Name); ConsoleUtil.DisplayMessage(""); if (dragonsInSwamp != null) { ConsoleUtil.DisplayMessage(""); ConsoleUtil.DisplayMessage("Dragons in Current location."); foreach (Dragon dragon in _gameKingdom.Dragons) { if (dragon.SwampLocationID == locationID) { Console.WriteLine(dragon.CharacterID + " - " + dragon.Name); Console.WriteLine(); } } ConsoleUtil.DisplayPromptMessage("Select a number to speak with a dragon."); Console.WriteLine(); int dragonIDChoice; if (int.TryParse(Console.ReadLine(), out dragonIDChoice)) { dragonToTalkTo = _gameKingdom.GetDragonByID(dragonIDChoice); ConsoleUtil.DisplayMessage(dragonToTalkTo.Message); } DisplayContinuePrompt(); } }
public void DisplayLookAt() { int locationID = _gameOgre.SwampLocationID; List <Item> itemsInSwamp = new List <Item>(); List <Treasure> treasureInSwamp = new List <Treasure>(); Item itemToSee = new Item(); Treasure treasureToSee = new Treasure(); itemsInSwamp = _gameKingdom.GetItemsBySwampLocationID(locationID); treasureInSwamp = _gameKingdom.GetTreasuresBySwampLocationID(locationID); ConsoleUtil.HeaderText = "Items in Current Location"; ConsoleUtil.DisplayReset(); ConsoleUtil.DisplayMessage(""); ConsoleUtil.DisplayMessage(_gameKingdom.GetSwampLocationByID(locationID).Name); ConsoleUtil.DisplayMessage(""); if (itemsInSwamp != null) { ConsoleUtil.DisplayMessage(""); ConsoleUtil.DisplayMessage("Items in Current location."); foreach (Item item in _gameKingdom.Items) { if (item.SwampLocationID == locationID) { Console.WriteLine(item.GameObjectID + " - " + item.Name); Console.WriteLine(); } } ConsoleUtil.DisplayPromptMessage("Enter item number or press Enter to move on to Treasures."); Console.WriteLine(); int itemIDChoice; if (int.TryParse(Console.ReadLine(), out itemIDChoice)) { itemToSee = _gameKingdom.GetItemtByID(itemIDChoice); ConsoleUtil.DisplayMessage(itemToSee.Description); DisplayContinuePrompt(); } } if (treasureInSwamp != null) { ConsoleUtil.DisplayMessage(""); ConsoleUtil.DisplayMessage("Treasures in Current location."); foreach (Treasure treasure in _gameKingdom.Treasures) { if (treasure.SwampLocationID == locationID) { Console.WriteLine(treasure.GameObjectID + " - " + treasure.Name); Console.WriteLine(); } } ConsoleUtil.DisplayPromptMessage("Enter treasure number or press Enter to move on."); Console.WriteLine(); int treasureIDChoice; if (int.TryParse(Console.ReadLine(), out treasureIDChoice)) { treasureToSee = _gameKingdom.GetTreasuretByID(treasureIDChoice); ConsoleUtil.DisplayMessage(treasureToSee.Description); DisplayContinuePrompt(); } } }
/// <summary> /// get and validate the player's TARDIS destination /// </summary> /// <returns>space-time location</returns> public SwampLocation DisplayGetOgresNewDestination() { bool validResponse = false; int swampID; SwampLocation nextSwampLocation = new SwampLocation(); while (!validResponse) { // // display header // ConsoleUtil.HeaderText = "Swamp Destination"; ConsoleUtil.DisplayReset(); // // display a table of space-time locations // DisplaySwampDestinationsTable(); // // get and validate user's response for a space-time location // ConsoleUtil.DisplayPromptMessage("Choose your swamp location by using its ID: "); // // user's response is an integer // if (int.TryParse(Console.ReadLine(), out swampID)) { ConsoleUtil.DisplayMessage(""); try { nextSwampLocation = _gameKingdom.GetSwampLocationByID(swampID); ConsoleUtil.DisplayReset(); ConsoleUtil.DisplayMessage($"You have indicated {nextSwampLocation.Name} as your destination."); ConsoleUtil.DisplayMessage(""); if (nextSwampLocation.Accessable == true) { validResponse = true; ConsoleUtil.DisplayMessage("Your journey continues."); } else { ConsoleUtil.DisplayMessage("It appears this destination is not available to you at this time."); ConsoleUtil.DisplayMessage("Please make another choice."); } } // // user's response was not in the correct range // catch (ArgumentOutOfRangeException ex) { ConsoleUtil.DisplayMessage("It appears you entered an invalid location ID."); ConsoleUtil.DisplayMessage(ex.Message); ConsoleUtil.DisplayMessage("Please try again."); } } // // user's response was not an integer // else { ConsoleUtil.DisplayMessage("It appears you did not enter a number for the location ID."); ConsoleUtil.DisplayMessage("Please try again."); } DisplayContinuePrompt(); } return(nextSwampLocation); }
/// <summary> /// get and validate the player's TARDIS destination /// </summary> /// <returns>space-time location</returns> public YearLocation DisplayGetTravelersNewDestination() { bool validResponse = false; int locationID; YearLocation nextYearTimeLocation = new YearLocation(); while (!validResponse) { // // display header // ConsoleUtil.HeaderText = "TARDIS Destination"; ConsoleUtil.DisplayReset(); // // display a table of year-time locations // DisplayTARDISDestinationsTable(); // // get and validate user's response for a space-time location // ConsoleUtil.DisplayPromptMessage("Choose the TARDIS destination by entering the ID: "); // // user's response is an integer // if (int.TryParse(Console.ReadLine(), out locationID)) { ConsoleUtil.DisplayMessage(""); try { nextYearTimeLocation = _gameYLocation.GetYearTimeLocationByID(locationID); ConsoleUtil.DisplayReset(); ConsoleUtil.DisplayMessage($"You have indicated {nextYearTimeLocation.Name} as your TARDIS destination."); ConsoleUtil.DisplayMessage(""); if (nextYearTimeLocation.Accessable == true) { validResponse = true; ConsoleUtil.DisplayMessage("You will be transported immediately."); } else { ConsoleUtil.DisplayMessage("It appears this destination is not available to you at this time."); ConsoleUtil.DisplayMessage("Please make another choice."); } } // // user's response was not in the correct range // catch (ArgumentOutOfRangeException ex) { ConsoleUtil.DisplayMessage("It appears you entered an invalid location ID."); ConsoleUtil.DisplayMessage(ex.Message); ConsoleUtil.DisplayMessage("Please try again."); } } // // user's response was not an integer // else { ConsoleUtil.DisplayMessage("It appears you did not enter a number for the location ID."); ConsoleUtil.DisplayMessage("Please try again."); } DisplayContinuePrompt(); } return(nextYearTimeLocation); }