void UpdateEnergyDisplay()
        {
            float energy     = AbilityManagerFaction.GetFactionEnergy(FactionManager.GetSelectedFactionID());
            float energyFull = AbilityManagerFaction.GetFactionEnergyFull(FactionManager.GetSelectedFactionID());

            lbEnergy.text      = energy + "/" + energyFull;
            sliderEnergy.value = energy / energyFull;
        }