void UpdateEnergyDisplay() { float energy = AbilityManagerFaction.GetFactionEnergy(FactionManager.GetSelectedFactionID()); float energyFull = AbilityManagerFaction.GetFactionEnergyFull(FactionManager.GetSelectedFactionID()); lbEnergy.text = energy + "/" + energyFull; sliderEnergy.value = energy / energyFull; }