private UIElement CreateControls(int? characterId, string characterName, string characterDescription) { m_userControl_character = new UserControl_Character(characterId, characterName, characterDescription, true); return m_userControl_character; }
private void CreateControls(int? characterId, string characterName, string characterDescription) { Grid grid_main = new Grid(); grid_main.RowDefinitions.Add(new RowDefinition() { Height = GridLength.Auto }); grid_main.RowDefinitions.Add(new RowDefinition() { Height = GridLength.Auto }); Button button_modifyCharacter = new Button() { Content = "Modify Character" }; button_modifyCharacter.Click += Button_UpdateCharacter_Click; grid_main.SetGridRowColumn(button_modifyCharacter, 0, 0); m_grid_character = new UserControl_Character(characterId, characterName, characterDescription, false); grid_main.SetGridRowColumn(m_grid_character, 1, 0); m_grid_character.SetActiveAndRegisterForGinTubEvents(); Border border = new Border() { Style = new Style_DefaultBorder(), Child = grid_main }; Content = border; }