private static void CreateNormalOptions(TextMenu menu, bool inGame) { normalOptions = new List <TextMenu.Item> { new TextMenu.OnOff("Show Hitboxes", Settings.ShowHitboxes).Change(b => Settings.ShowHitboxes = b), new TextMenu.OnOff("Simplified Graphics", Settings.SimplifiedGraphics).Change(b => Settings.SimplifiedGraphics = b), new TextMenu.OnOff("Center Camera", Settings.CenterCamera).Change(b => Settings.CenterCamera = b), new TextMenu.OnOff("Launch Studio At Boot", Settings.LaunchStudioAtBoot).Change(b => Settings.LaunchStudioAtBoot = b), new TextMenu.OnOff("Disable Achievements", Settings.DisableAchievements).Change(b => Settings.DisableAchievements = b), }; if (!inGame) { normalOptions.Add(HitboxColor.CreateEntityHitboxColorButton(menu, inGame)); normalOptions.Add(HitboxColor.CreateTriggerHitboxColorButton(menu, inGame)); } }
private static void CreateOptions(EverestModule everestModule, TextMenu menu, bool inGame) { options = new List <TextMenu.Item> { new TextMenuExt.SubMenu("Show Hitboxes".ToDialogText(), false).Apply(subMenu => { showHitboxesSubmenu = subMenu; subMenu.Add(new TextMenu.OnOff("Enabled".ToDialogText(), Settings.ShowHitboxes).Change(value => Settings.ShowHitboxes = value)); subMenu.Add(new TextMenu.Option <ActualCollideHitboxTypes>("Actual Collide Hitboxes".ToDialogText()).Apply(option => { Array enumValues = Enum.GetValues(typeof(ActualCollideHitboxTypes)); foreach (ActualCollideHitboxTypes value in enumValues) { option.Add(value.ToString().SpacedPascalCase().ToDialogText(), value, value.Equals(Settings.ShowActualCollideHitboxes)); } option.Change(value => Settings.ShowActualCollideHitboxes = value); })); subMenu.Add(new TextMenu.OnOff("Hide Trigger Hitboxes".ToDialogText(), Settings.HideTriggerHitboxes).Change(value => Settings.HideTriggerHitboxes = value)); subMenu.Add(new TextMenu.OnOff("Simplified Hitboxes".ToDialogText(), Settings.SimplifiedHitboxes).Change(value => Settings.SimplifiedHitboxes = value)); subMenu.Add(HitboxColor.CreateEntityHitboxColorButton(menu, inGame)); subMenu.Add(HitboxColor.CreateTriggerHitboxColorButton(menu, inGame)); subMenu.Add(HitboxColor.CreateSolidTilesHitboxColorButton(menu, inGame)); }), SimplifiedGraphicsFeature.CreateSimplifiedGraphicsOption(), new TextMenuExt.SubMenu("Relaunch Required".ToDialogText(), false).Apply(subMenu => { subMenu.Add(new TextMenu.OnOff("Launch Studio At Boot".ToDialogText(), Settings.LaunchStudioAtBoot).Change(value => Settings.LaunchStudioAtBoot = value)); subMenu.Add(new TextMenu.OnOff("Auto Extract New Studio".ToDialogText(), Settings.AutoExtractNewStudio).Change(value => Settings.AutoExtractNewStudio = value)); subMenu.Add(new TextMenu.OnOff("Unix RTC".ToDialogText(), Settings.UnixRtc).Change(value => Settings.UnixRtc = value)); }), new TextMenuExt.SubMenu("More Options".ToDialogText(), false).Apply(subMenu => { subMenu.Add(new TextMenu.OnOff("Center Camera".ToDialogText(), Settings.CenterCamera).Change(value => Settings.CenterCamera = value)); subMenu.Add(new TextMenu.OnOff("Round Position".ToDialogText(), Settings.RoundPosition).Change(value => Settings.RoundPosition = value)); subMenu.Add(new TextMenu.Option <InfoPositions>("Info HUD".ToDialogText()).Apply(option => { Array enumValues = Enum.GetValues(typeof(InfoPositions)); foreach (InfoPositions value in enumValues) { option.Add(value.ToString().SpacedPascalCase(), value, value.Equals(Settings.InfoHud)); } option.Change(value => Settings.InfoHud = value); })); subMenu.Add(new TextMenu.OnOff("Pause After Load State".ToDialogText(), Settings.PauseAfterLoadState).Change(value => Settings.PauseAfterLoadState = value)); subMenu.Add(new TextMenu.OnOff("Restore Settings".ToDialogText(), Settings.RestoreSettings).Change(value => Settings.RestoreSettings = value)); subMenu.Add( new TextMenu.OnOff("Disable Achievements".ToDialogText(), Settings.DisableAchievements).Change(value => Settings.DisableAchievements = value)); subMenu.Add(new TextMenu.OnOff("Mod 9D Lighting".ToDialogText(), Settings.Mod9DLighting).Change(value => Settings.Mod9DLighting = value)); }), new TextMenu.Button(Dialog.Clean("options_keyconfig")).Pressed(() => { menu.Focused = false; Entity keyboardConfig; if (CreateKeyboardConfigUi != null) { keyboardConfig = CreateKeyboardConfigUi.Invoke(everestModule, new object[] { menu }) as Entity; } else { keyboardConfig = new ModuleSettingsKeyboardConfigUI(everestModule) { OnClose = () => menu.Focused = true }; } Engine.Scene.Add(keyboardConfig); Engine.Scene.OnEndOfFrame += () => Engine.Scene.Entities.UpdateLists(); }).Apply(item => keyConfigButton = item) }; }