示例#1
0
        public void MiniAESEncryption(HexMat hexMat)
        {
            //Console.WriteLine("ENCRYPTION");
            //Console.WriteLine();
            //hexMat.DebugDraw();
            //Console.WriteLine();

            hexMat.AddMiniRoundKey(subKeys[0].hexMat);
            //hexMat.DebugDraw();
            //Console.WriteLine();

            for (int i = 1; i < 3; i++)
            {
                //Console.WriteLine("ROUND " + (i + 1));
                //Console.WriteLine();

                hexMat.MiniSubBytes();
                //hexMat.DebugDraw();
                //Console.WriteLine();

                hexMat.ShiftRows();
                // hexMat.DebugDraw();
                //Console.WriteLine();

                hexMat.MiniMixColumns();
                //hexMat.DebugDraw();
                //Console.WriteLine();

                hexMat.AddMiniRoundKey(subKeys[i].hexMat);
                //hexMat.DebugDraw();
                //Console.WriteLine();
            }
        }
示例#2
0
 public void XORWord(int x, HexMat toAdd, int toAddx)
 {
     for (int y = 0; y < size; y++)
     {
         hexMat[x, y] = Cypher.XOR(hexMat[x, y], toAdd.hexMat[toAddx, y]);
     }
 }
示例#3
0
        public void MiniAESDecryption(HexMat hexMat)
        {
            //Console.WriteLine("DECRYPTION");
            //Console.WriteLine();

            //hexMat.DebugDraw();
            //Console.WriteLine();

            for (int i = 2; i > 0; i--)
            {
                //Console.WriteLine("ROUND " + (i + 1));
                //Console.WriteLine();

                hexMat.AddMiniRoundKey(subKeys[i].hexMat);
                //hexMat.DebugDraw();
                //Console.WriteLine();

                hexMat.MiniMixColumns();
                //hexMat.DebugDraw();
                //Console.WriteLine();

                hexMat.InvShiftRows();
                //hexMat.DebugDraw();
                //Console.WriteLine();

                hexMat.InvMiniSubBytes();
                //hexMat.DebugDraw();
                //Console.WriteLine();
            }

            hexMat.AddMiniRoundKey(subKeys[0].hexMat);
            //hexMat.DebugDraw();
            //Console.WriteLine();
        }
示例#4
0
        public void AESsetup(string hexText, string cypherKey)
        {
            mul2 = new string[16, 16];
            MakeMulLookUpTable(mul2, preMul2);

            mul3 = new string[16, 16];
            MakeMulLookUpTable(mul3, preMul3);

            mul9 = new string[16, 16];
            MakeMulLookUpTable(mul9, preMul9);

            mul11 = new string[16, 16];
            MakeMulLookUpTable(mul11, preMul11);

            mul13 = new string[16, 16];
            MakeMulLookUpTable(mul13, preMul13);

            mul14 = new string[16, 16];
            MakeMulLookUpTable(mul14, preMul14);

            this.cypherKey = new HexMat(cypherKey, 4, 2);
            subKeys        = new HexMat[10];

            GenerateSubKeys();

            MakeHexMatsTable(hexText, 4, 2);
        }
示例#5
0
        public void MiniAESsetup(string hexText, string cypherKey)
        {
            //mul2 = new string[16, 16];
            //MakeMulLookUpTable(mul2, preMul2);

            //mul3 = new string[16, 16];
            //MakeMulLookUpTable(mul3, preMul3);

            //mul9 = new string[16, 16];
            //MakeMulLookUpTable(mul9, preMul9);

            //mul11 = new string[16, 16];
            //MakeMulLookUpTable(mul11, preMul11);

            //mul13 = new string[16, 16];
            //MakeMulLookUpTable(mul13, preMul13);

            //mul14 = new string[16, 16];
            //MakeMulLookUpTable(mul14, preMul14);

            this.cypherKey = new HexMat(cypherKey, 2, 1);

            GenerateMiniSubKeys();

            MakeHexMatsTable(hexText, 2, 1);
        }
示例#6
0
        public HexMat MakeSubKey(HexMat keyBase, string rcon)
        {
            HexMat newKey = new HexMat(keyBase.size);

            for (int y = 0; y < keyBase.size; y++)
            {
                newKey.hexMat[0, y] = keyBase.hexMat[3, y];
            }

            newKey.RotateWordOver(0);
            newKey.SubWordBytes(0);

            newKey.XORWord(0, keyBase, 0);
            newKey.hexMat[0, 0] = XOR(newKey.hexMat[0, 0], rcon);

            for (int x = 1; x < keyBase.size; x++)
            {
                for (int y = 0; y < keyBase.size; y++)
                {
                    newKey.hexMat[x, y] = keyBase.hexMat[x, y];
                }

                newKey.XORWord(x, newKey, x - 1);
            }

            return(newKey);
        }
示例#7
0
        public void MakeHexMatsTable(string text, int matSize, int tileSize)
        {
            int hexesSize = matSize * matSize * tileSize;
            int size      = text.Length / hexesSize;

            if (text.Length % hexesSize != 0)
            {
                size += 1;
            }

            hexText = new HexMat[size];

            for (int i = 0; i < size; i++)
            {
                string hex = "";
                for (int s = i * hexesSize; s < (i + 1) * hexesSize; s++)
                {
                    if (s < text.Length)
                    {
                        hex += text[s];
                    }
                    else
                    {
                        hex += "0";
                    }
                }

                hexText[i] = new HexMat(hex, matSize, tileSize);
            }
        }
示例#8
0
        public HexMat(HexMat hexMatBase)
        {
            size   = hexMatBase.size;
            hexMat = new string[size, size];

            for (int x = 0; x < size; x++)
            {
                for (int y = 0; y < size; y++)
                {
                    hexMat[x, y] = hexMatBase.hexMat[x, y];
                }
            }
        }
示例#9
0
        public HexMat MakeMiniSubKey(HexMat keyBase, string rcon)
        {
            HexMat newKey = new HexMat(keyBase.size);

            string hex = Cypher.MiniSubByte(keyBase.hexMat[1, 1]);

            hex = Cypher.MiniXOR(hex, keyBase.hexMat[0, 0]);
            hex = Cypher.MiniXOR(hex, rcon);

            newKey.hexMat[0, 0] = hex;
            newKey.hexMat[1, 0] = Cypher.MiniXOR(keyBase.hexMat[1, 0], hex);
            newKey.hexMat[0, 1] = Cypher.MiniXOR(keyBase.hexMat[0, 1], newKey.hexMat[1, 0]);
            newKey.hexMat[1, 1] = Cypher.MiniXOR(keyBase.hexMat[1, 1], newKey.hexMat[0, 1]);

            return(newKey);
        }
示例#10
0
        public void AESDecryption(HexMat hexMat)
        {
            //Console.WriteLine("DECRYPTION");
            //Console.WriteLine();

            //Console.WriteLine("FIRST ROUND");
            //Console.WriteLine();

            hexMat.AddRoundKey(subKeys[9].hexMat);
            //hexMat.DebugDraw();
            //Console.WriteLine();

            hexMat.InvShiftRows();
            //hexMat.DebugDraw();
            //Console.WriteLine();

            hexMat.InvSubBytes();
            //hexMat.DebugDraw();
            //Console.WriteLine();

            for (int i = 8; i >= 0; i--)
            {
                //Console.WriteLine("ROUND " + (10 - i));
                //Console.WriteLine();

                hexMat.AddRoundKey(subKeys[i].hexMat);
                //hexMat.DebugDraw();
                //Console.WriteLine();

                hexMat.InvMixColumns();
                //hexMat.DebugDraw();
                //Console.WriteLine();

                hexMat.InvShiftRows();
                //hexMat.DebugDraw();
                //Console.WriteLine();

                hexMat.InvSubBytes();
                // hexMat.DebugDraw();
                //Console.WriteLine();
            }
        }
示例#11
0
        public void AESEncryption(HexMat hexMat)
        {
            //Console.WriteLine("ENCRYPTION");
            //Console.WriteLine();

            for (int i = 0; i < 9; i++)
            {
                //Console.WriteLine("ROUND " + (i + 1));
                //Console.WriteLine();

                hexMat.SubBytes();
                //hexMat.DebugDraw();
                //Console.WriteLine();

                hexMat.ShiftRows();
                //hexMat.DebugDraw();
                //Console.WriteLine();

                hexMat.MixColumns();
                //hexMat.DebugDraw();
                //Console.WriteLine();

                hexMat.AddRoundKey(subKeys[i].hexMat);
                //hexMat.DebugDraw();
                //Console.WriteLine();
            }

            //Console.WriteLine("FINAL ROUND");
            //Console.WriteLine();

            hexMat.SubBytes();
            //hexMat.DebugDraw();
            //Console.WriteLine();

            hexMat.ShiftRows();
            //hexMat.DebugDraw();
            //Console.WriteLine();

            hexMat.AddRoundKey(subKeys[9].hexMat);
            //hexMat.DebugDraw();
            //Console.WriteLine();
        }