public object GetService(Type serviceType) { _log.Debug("VerboseDependencyResolver.GetService(Type serviceType), serviceType: " + serviceType.ToString()); if(serviceType.Equals(typeof(IControllerFactory))) { // Cannot return controller here, as it is also set via // ControllerBuilder.Current.SetControllerFactory. //return new VerboseControllerFactory(); _log.Debug("VerboseDependencyResolver.GetService(Type serviceType) returning null."); return null; } if (serviceType.Equals(typeof(IControllerActivator))) { _log.Debug("VerboseDependencyResolver.GetService(Type serviceType) returning null."); return null; } if (typeof(IController).IsAssignableFrom(serviceType)) { _log.Debug("VerboseDependencyResolver.GetService(Type serviceType) returning instance of HomeController."); return new HomeController(); } _log.Debug("VerboseDependencyResolver.GetService(Type serviceType) returning null."); return null; }
IEnumerator Load() { using (WWW www = new WWW(url)) { yield return(www); if (!string.IsNullOrEmpty(www.error)) { yield return(null); dispatcher.Dispatch(ServiceEvent.FAILURE_TO_LOAD); } if (type.Equals(typeof(Texture2D))) { var tex = www.texture; dispatcher.Dispatch(ServiceEvent.SUCCESS_TO_LOAD, tex); } else if (type.Equals(typeof(string))) { var text = www.text; dispatcher.Dispatch(ServiceEvent.SUCCESS_TO_LOAD, text); } } yield return(null); }
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { if (value is BinomialNonInferiorityTesting == false) { throw new NotImplementedException(); } if (targetType.Equals(typeof(IEnumerable))) { var values = new List<string> { Superiority, SuperiorityWithMargin, }; return values; } if (targetType.Equals(typeof(object)) || targetType.Equals(typeof(string))) { var binomialTesting = (BinomialNonInferiorityTesting)value; switch (binomialTesting) { case BinomialNonInferiorityTesting.Superiority: return Superiority; case BinomialNonInferiorityTesting.SuperiorityWithMargin: return SuperiorityWithMargin; } return binomialTesting.ToString(); } throw new NotImplementedException("Unhandled targetType: " + targetType); }
private static object GetObjectValue (string value, Type type) { if (type.IsEnum) { return GetEnumValue (type, value); } if (type.Equals ((typeof(bool)))) { return GetBooleanValue (value); } if (type.Equals (typeof(DateTime))) { return GetDateTimeValue (value); } if (typeof(IConvertible).IsAssignableFrom (type)) { return GetConvertibleValue (type, value); } string message = String.Format ("Unsupported type being used with NullableResolver: [{0}]", type.Name); throw new Exception(message); }
public override void ApplyToFieldInfo(FieldInfo Info, ISerializablePacket Packet, Type Field) { if (Field.Equals(typeof(byte[]))) Info.SetValue(Packet, val); else if(Field.Equals(typeof(string))) Info.SetValue(Packet,Marshal.ConvertToString((byte[])val)); }
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { if (value is TimeToEventSpecification == false) { throw new NotImplementedException(); } if (targetType.Equals(typeof(IEnumerable))) { var values = new List<string> { EventRate, MedianTime, }; return values; } if (targetType.Equals(typeof(object)) || targetType.Equals(typeof(string))) { var specification = (TimeToEventSpecification)value; switch (specification) { case TimeToEventSpecification.EventRate: return EventRate; case TimeToEventSpecification.MedianTime: return MedianTime; } return specification.ToString(); } throw new NotImplementedException("Unhandled targetType: " + targetType); }
void Save(System.Type type) { saveData = new QuestionBoxSaveData(); saveData.unlocked = unlocked; saveData.index = index; saveData.dialogueSequenceIndex = dialogueSystem.currSequenceIndex; saveData.corretAnswers = correctAnswers; //saveData.itemsExpecting = new string[itemsExpecting.Count]; //for(int i = 0; i < itemsExpecting.Count; i++) //{ // saveData.itemsExpecting[i] = itemsExpecting[i].GetItemType().ToString(); //} Debug.Log("Added to the save object list successfully"); if (type.Equals(typeof(SaveManager))) { SaveManager.saveObject.AddObject(saveData); } else if (type.Equals(typeof(CheckPointManager))) { CheckPointManager.checkPointData.AddObject(saveData); } }
public static Func<string, object> GetConverter(Type valueType) { if(valueType.Equals(typeof(string))) { return (s) => s; } if(valueType.Equals(typeof(int))) { return (s) => int.Parse(s); } else if(valueType.Equals(typeof(float))) { return (s) => float.Parse(s, CultureInfo.InvariantCulture.NumberFormat); } else if (valueType.Equals(typeof(double))) { return (s) => double.Parse(s, CultureInfo.InvariantCulture.NumberFormat); } else if(valueType.Equals(typeof(bool))) { return (s) => "true".Equals(s); } else if(valueType.IsEnum) { return (s) => Enum.Parse(valueType, s); } throw new NotImplementedException("Cannot create converter for " + valueType); }
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { if (value is TimeToEventHypothesis == false) { throw new NotImplementedException(); } if (targetType.Equals(typeof(IEnumerable))) { var values = new List<string> { RiskRatio, RiskDifference, }; return values; } if (targetType.Equals(typeof(object)) || targetType.Equals(typeof(string))) { var binomialTesting = (TimeToEventHypothesis)value; switch (binomialTesting) { case TimeToEventHypothesis.RiskRatio: return RiskRatio; case TimeToEventHypothesis.RiskDifference: return RiskDifference; } return binomialTesting.ToString(); } throw new NotImplementedException("Unhandled targetType: " + targetType); }
public override void ApplyToFieldInfo(FieldInfo Info, ISerializablePacket Packet, Type Field) { if (Field.Equals(typeof(List<uint>))) { List<uint> Luint = new List<uint>(); foreach (ISerializableField Value in (List<ISerializableField>)val) Luint.Add(Value.GetUint()); Info.SetValue(Packet, Luint); } else if(Field.Equals(typeof(List<ISerializablePacket>))) { List<ISerializablePacket> Packets = new List<ISerializablePacket>(); foreach (ISerializableField Value in (List<ISerializableField>)val) Packets.Add(Value.GetPacket()); Info.SetValue(Packet, Packets); } else if (Field.Equals(typeof(List<bool>))) { List<bool> Bools = new List<bool>(); foreach (ISerializableField Value in (List<ISerializableField>)val) Bools.Add((bool)Value.val); Info.SetValue(Packet, Bools); } else if (Field.Equals(typeof(List<float>))) { List<float> floats = new List<float>(); foreach (ISerializableField Value in (List<ISerializableField>)val) floats.Add(Value.GetFloat()); Info.SetValue(Packet, floats); } }
public void SetInactivePUObject(PowerUpBaseClass powerUp, GameObject obj) { System.Type powerUpType = powerUp.GetType(); inactivePU.Add(powerUp); activePU.Remove(powerUp); obj.SetActive(false); //May want to keep these in order to change what happens to each type when it is deactivated if (powerUpType.Equals(typeof(BrightenPowerUp))) { // obj.SetActive (false); } else if (powerUpType.Equals(typeof(DestroyAllPowerUp))) { // obj.SetActive (false); } else if (powerUpType.Equals(typeof(HealthBackPowerUp))) { // obj.SetActive (false); } else if (powerUpType.Equals(typeof(ShieldPowerUp))) { // obj.SetActive(false); } else { Debug.LogWarning("This powerup type hasn't been added to the handler! " + powerUpType); } }
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { if (value is TimeToEventAccrual == false) { throw new NotImplementedException(); } if (targetType.Equals(typeof(IEnumerable))) { var values = new List<string> { Uniform, Exponential, }; return values; } if (targetType.Equals(typeof(object)) || targetType.Equals(typeof(string))) { var binomialTesting = (TimeToEventAccrual)value; switch (binomialTesting) { case TimeToEventAccrual.Uniform: return Uniform; case TimeToEventAccrual.Exponential: return Exponential; } return binomialTesting.ToString(); } throw new NotImplementedException("Unhandled targetType: " + targetType); }
public void GotPowerup(PowerUpBaseClass powerUp) { System.Type powerUpType = powerUp.GetType(); if (powerUpType.Equals(typeof(BrightenPowerUp))) { InitBrighten(); } else if (powerUpType.Equals(typeof(DestroyAllPowerUp))) { DestroyAllEnemies(); } else if (powerUpType.Equals(typeof(HealthBackPowerUp))) { GetHealthBack(); } else if (powerUpType.Equals(typeof(ShieldPowerUp))) { ActivateShield(); } else { Debug.LogWarning("This powerup type hasn't been added to the handler! " + powerUpType); } }
public override void Exec(IEvent e) { Debug.Log("Executing event " + e.ToString()); CountForJump(); System.Type type = e.GetType(); if (type.Equals(typeof(OnTrackingAreaEnterEvent))) { Color c = Color.red; cubeHologram.Invoke("SetColor", c); } if (type.Equals(typeof(OnTrackingAreaExitEvent))) { Color c = Color.blue; cubeHologram.Invoke("SetColor", c); } if (type.Equals(typeof(ButtonPressedEvent))) { ButtonPressedEvent bpe = (ButtonPressedEvent)e; if (bpe.State == 1) { cubeHologram.Invoke("SetColor", Color.yellow); } else { cubeHologram.Invoke("SetColor", Color.grey); } } }
/// <summary> /// Converts the specified value to a value that fits the target type. /// </summary> /// <param name="targetType">The target <see cref="Type"/>.</param> /// <param name="value">The value to convert.</param> /// <returns>The converted value.</returns> static object ConvertToType(Type targetType, object value) { if (targetType.IsAssignableFrom(value.GetType())) return value; if (targetType.IsEnum) { if (!Enum.IsDefined(targetType, value.ToString())) throw new ScriptException(string.Format("The value '{0}' is not a member of {1}.", value, targetType)); return Enum.Parse(targetType, value.ToString(), true); } if (targetType.Equals(typeof(byte))) return Convert.ToByte(value); if (targetType.Equals(typeof(sbyte))) return Convert.ToSByte(value); if (targetType.Equals(typeof(short))) return Convert.ToInt16(value); if (targetType.Equals(typeof(ushort))) return Convert.ToUInt16(value); if (targetType.Equals(typeof(int))) return Convert.ToInt32(value); if (targetType.Equals(typeof(uint))) return Convert.ToUInt32(value); if (targetType.Equals(typeof(long))) return Convert.ToInt64(value); if (targetType.Equals(typeof(ulong))) return Convert.ToUInt64(value); throw new ScriptException(string.Format("Could not convert from {0} to {1}.", value.GetType(), targetType)); }
private static object getAppSetting(Type expectedType, string key) { string value = ConfigurationManager.AppSettings.Get(key); if (value == null) { Log.Fatal("Configuration.cs", string.Format("AppSetting: {0} is not configured", key)); throw new Exception(string.Format("AppSetting: {0} is not configured.", key)); } try { if (expectedType.Equals(typeof(int))) { return int.Parse(value); } if (expectedType.Equals(typeof(string))) { return value; } throw new Exception("Type not supported."); } catch (Exception ex) { throw new Exception(string.Format("Config key:{0} was expected to be of type {1} but was not.", key, expectedType), ex); } }
private int Distance (Type type_a, Type type_b) { if (type_a.Equals (type_b)) return 0; if (type_a.IsPrimitive && type_b.IsPrimitive && CanConvertPrimitive (type_a, type_b)) { return 1; } int class_distance = 1; Type base_a = type_a.BaseType; while (base_a != null && !(base_a.Equals (typeof (object)))) { if (type_b.Equals (base_a)) break; // FIXME: this needs to check which interfaces bind tighter Type[] interfaces = base_a.GetInterfaces (); foreach (Type iface in interfaces) { if (type_b.Equals (iface)) return 1; } class_distance++; base_a = base_a.BaseType; } if (base_a == null || !(type_b.Equals (base_a))) { class_distance = -1; } return class_distance; }
public void Save(System.Type type) { inventorySaveData = new InventorySaveData(); for (int i = 0; i < slots.Count; i++) { if (slots[i].itemCount > 0 && slots[i].isActive) { SlotSaveData slotdata = new SlotSaveData(); //slotdata.itemStored = slots[i].itemlist[0].gameObject.GetComponent<ItemsDescription>().GetType().ToString(); slotdata.itemStored = slots[i].itemStored.itemProperties.itemDescription.GetItemType().ToString(); slotdata.parent = slots[i].imageSlotPrefab.transform.parent.name; //slotdata.position.x = slots[i].imageSlotPrefab.transform.position.x; //slotdata.position.y = slots[i].imageSlotPrefab.transform.position.y; slotdata.isActive = slots[i].isActive; slotdata.siblingIndex = slots[i].imageSlotPrefab.transform.GetSiblingIndex(); //InventorySaveData.instance.slots.Add(slotdata); //inventorySaveData.slots.Add(slotdata); } } for (int i = 0; i < inventorySaveData.slots.Count; i++) { Debug.Log(inventorySaveData.slots[i].itemStored + "Inventory slot data item stored"); Debug.Log(inventorySaveData.slots[i].isActive + "Inventory slot data active status"); Debug.Log(inventorySaveData.slots[i].numberOfItemsStored + "Inventory slot data number of items stored"); Debug.Log(inventorySaveData.slots[i].siblingIndex + "Inventory sibling index"); } if (activeItem != null) { inventorySaveData.activeItem = activeItem.itemProperties.itemDescription.GetType().ToString(); // inventorySaveData.activeItem = activeItem.itemProperties.name; } else { // Debug.LogError("Active item is null"); inventorySaveData.activeItem = null; } Debug.Log("Created inventory save obj>>>>>>" + inventorySaveData.activeItem); if (type.Equals(typeof(SaveManager))) { SaveManager.saveObject.AddObject(inventorySaveData); } else if (type.Equals(typeof(CheckPointManager))) { CheckPointManager.checkPointData.AddObject(inventorySaveData); } Debug.Log("Added to the save object list successfully"); }
/// <summary> /// Gets the service object of the specified type. /// </summary> /// <param name="serviceType">An object that specifies the type of service object to get.</param> /// <returns> /// A service object of type serviceType.-or- null if there is no service object of type serviceType. /// </returns> public override object GetService(Type serviceType) { if (serviceType.Equals(typeof(IMouseListener))) return this; else if (serviceType.Equals(typeof(IHoverListener))) return this; else return null; }
void GenLvlGenFunctionsUI(int mappingIndex) { EditorGUILayout.BeginVertical(); functionIndices[mappingIndex] = EditorGUILayout.Popup("Function to Call", functionIndices[mappingIndex], methodSigs); ParameterInfo[] parameters = methods[functionIndices[mappingIndex]].GetParameters(); ResizeList(functionArguments[mappingIndex], parameters.Length); EditorGUILayout.BeginHorizontal(); for (int i = 0; i < parameters.Length; ++i) { System.Type type = parameters[i].ParameterType; if (type.IsSubclassOf(typeof(Object))) { if (functionArguments[mappingIndex][i] != null && !functionArguments[mappingIndex][i].GetType().IsSubclassOf(typeof(Object))) { functionArguments[mappingIndex][i] = null; } functionArguments[mappingIndex][i] = EditorGUILayout.ObjectField((Object)functionArguments[mappingIndex][i], type, false); } else if (type.IsEnum) { if (functionArguments[mappingIndex][i] != null && !functionArguments[mappingIndex][i].GetType().IsEnum) { functionArguments[mappingIndex][i] = null; } if (functionArguments[mappingIndex][i] == null) { functionArguments[mappingIndex][i] = (System.Enum)System.Activator.CreateInstance(type); } functionArguments[mappingIndex][i] = EditorGUILayout.EnumPopup((System.Enum)functionArguments[mappingIndex][i]); } else if (type.Equals(typeof(int))) { if (functionArguments[mappingIndex][i] != null && !functionArguments[mappingIndex][i].GetType().Equals(typeof(int))) { functionArguments[mappingIndex][i] = null; } if (functionArguments[mappingIndex][i] == null) { functionArguments[mappingIndex][i] = 0; } functionArguments[mappingIndex][i] = EditorGUILayout.DelayedIntField((int)functionArguments[mappingIndex][i]); } else if (type.Equals(typeof(float))) { if (functionArguments[mappingIndex][i] != null && !functionArguments[mappingIndex][i].GetType().Equals(typeof(float))) { functionArguments[mappingIndex][i] = null; } if (functionArguments[mappingIndex][i] == null) { functionArguments[mappingIndex][i] = 0.0f; } functionArguments[mappingIndex][i] = EditorGUILayout.DelayedFloatField((float)functionArguments[mappingIndex][i]); } } EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); }
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { if (value == null) return null; if (!value.GetType().Equals(typeof (PlotType))) throw new ArgumentException(); if (targetType.Equals(typeof (int))) return (int) (PlotType) value; if (targetType.Equals(typeof (object)) || targetType.Equals(typeof (string))) { var s = (PlotType) value; switch (s) { case PlotType.Boundaries: return Boundaries; case PlotType.Power: return Power; case PlotType.TreatmentEffect: return TreatmentEffect; case PlotType.ConditionalPower: return ConditionalPower; case PlotType.SpendingFunction: return SpendingFunction; case PlotType.ExpectedSampleSize: return ExpectedSampleSize; case PlotType.BValues: return BValues; default: return s.ToString(); } } if (targetType.Equals(typeof (IEnumerable))) { var values = new List<string> { Boundaries, Power, TreatmentEffect, ConditionalPower, SpendingFunction, ExpectedSampleSize, BValues, }; return values; } throw new NotImplementedException(); }
public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType) { if (destinationType == null) { throw new ArgumentNullException("destinationType"); } // $NON-NLS-1 if (destinationType.Equals(typeof(string)) || destinationType.Equals(typeof(Uri))) return true; return base.CanConvertTo(context, destinationType); }
public override void ApplyToFieldInfo(FieldInfo Info, ISerializablePacket Packet, Type Field) { if (Field.Equals(typeof(byte[]))) Info.SetValue(Packet, (byte[])val); else if (Field.Equals(typeof(long))) { //Array.Reverse((val as byte[])); Info.SetValue(Packet, BitConverter.ToInt64((byte[])val, 0)); } }
public KeyOptionsForm(Type cipherType, int IVLength, ModeParams modeParams) { InitializeComponent(); _mParams = modeParams; _iv = new byte[IVLength]; tbPassword.Text = _mParams.TextKey; tbSeed.Text = _mParams.Seed.ToString(); //128 (blow, idea, cast, AES) if (cipherType.Equals(typeof (BlowfishEngine)) || cipherType.Equals(typeof (IdeaEngine)) || cipherType.Equals(typeof (Cast5Engine)) || cipherType.Equals(typeof (AesEngine))) { lbKeyLength.Items.Add(new KeyLengthObject(){Length = 128}); } //56 (DES) if (cipherType.Equals(typeof (DesEngine))) { lbKeyLength.Items.Add(new KeyLengthObject() { Length = 56 }); } //168 (3DES) if (cipherType.Equals(typeof (DesEdeEngine))) { lbKeyLength.Items.Add(new KeyLengthObject(){Length = 168}); } //256 (blow,gost,AES) if (cipherType.Equals(typeof (Gost28147Engine)) || cipherType.Equals(typeof (BlowfishEngine)) || cipherType.Equals(typeof (AesEngine))) { lbKeyLength.Items.Add(new KeyLengthObject(){Length = 256}); } // select first lbKeyLength.SelectedIndex = 0; }
/// <summary> /// Converts a boxed object value to SQL compatible boxed object /// </summary> /// <param name="x"></param> /// <param name="t"></param> public Convert(object x, Type t = null) { if (x == null) { Value = DBNull.Value; return; } if (t == null) t = x.GetType(); if (t.IsPrimitive || t.Equals(typeof(decimal)) || t.Equals(typeof(string)) || t.Equals(typeof(DateTime))) { Value = x; return; } if (x is List<int>) { Value = GetDataTable(x as List<int>); return; } if (x is List<string>) { Value = GetDataTable(x as List<string>); return; } if (x is IList) { Value = GetDataTable(x as IList); return; } if (x is Guid) { Value = ((Guid)x).ToString(); return; } Value = GetDataTable(x); }
private object GetAppConfigValue(string configName, Type type) { string value = ConfigurationManager.AppSettings[configName]; if (type.Equals(typeof (int))) return Int32.Parse(value); if (type.Equals(typeof (bool))) return Boolean.Parse(value); return value; }
// TypeConverter' overrides. public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) { if (sourceType == null) { throw new ArgumentNullException("sourceType"); } // $NON-NLS-1 if (sourceType.Equals(typeof(string))) { return true; } else if (sourceType.Equals(typeof(Uri))) { return true; } else { return base.CanConvertFrom(context, sourceType); } }
private static bool IsSimpleType(Type type) { return type.GetTypeInfo().IsPrimitive || type.Equals(typeof(decimal)) || type.Equals(typeof(string)) || type.Equals(typeof(DateTime)) || type.Equals(typeof(Guid)) || type.Equals(typeof(DateTimeOffset)) || type.Equals(typeof(TimeSpan)) || type.Equals(typeof(Uri)); }
public void Navigate(Type navigationPageType) { if (navigationPageType.Equals(typeof(PhotoDetailPage))) { IoCContainer.PhotoDetailViewModel.Photo = IoCContainer.PhotoOverviewViewModel.SelectedPhoto; CurrentPage = _photoDetailPage; } else if (navigationPageType.Equals(typeof(PhotoOverviewPage))) { CurrentPage = _photoOverviewPage; } }
/// <summary> /// Determiens whether the specified type is a floating point number type or not. /// </summary> /// <param name="aType">The type to check.</param> /// <returns>True if the type is a floating point number type. Otherwise, false.</returns> public static bool IsFloat(Type aType) { bool isFloat = false; if (aType.Equals(typeof(float)) || aType.Equals(typeof(double))) { isFloat = true; } return isFloat; }
public virtual bool CanResolve (Type type) { // Can resolve any type which implements IConvertible, except DateTime, // Boolean or Enum, which are more explicitly handled by other value // resolvers if (type.Equals (typeof (DateTime)) || type.Equals (typeof (Boolean)) || type.IsEnum) { return false; } return typeof (IConvertible).IsAssignableFrom (type); }
public static T FromSaveData <T>(string saveData) where T : class, new() { System.Type typeOfInt = typeof(int); System.Type typeOfFloat = typeof(float); System.Type typeOfString = typeof(string); T resultObj = new T(); System.Type objType = resultObj.GetType(); string[] allLines = saveData.Split('\n'); System.Reflection.FieldInfo[] fields = objType.GetFields(); foreach (string line in allLines) { string[] splitLine = line.Split('='); if (splitLine.Length < 2) { continue; } string fieldName = splitLine[0].Trim(); string value = splitLine[1].Trim(); int lastIndex = 0; int length = fields.Length; for (int i = 0; i < length; i++) { int thisIndex = i + lastIndex; System.Reflection.FieldInfo thisField = fields[thisIndex]; if (thisField.Name.Equals(fieldName)) { System.Type fieldType = thisField.FieldType; if (fieldType.Equals(typeOfInt)) { thisField.SetValue(resultObj, System.Convert.ToInt32(value)); } else if (fieldType.Equals(typeOfFloat)) { thisField.SetValue(resultObj, System.Convert.ToSingle(value)); } else if (fieldType.Equals(typeOfString)) { thisField.SetValue(resultObj, value); } else if (fieldType.IsEnum) { thisField.SetValue(resultObj, System.Enum.ToObject(fieldType, System.Convert.ToInt32(value))); } break; } } } return(resultObj); }
public string getJavaName(Type type) { if (type.Equals(typeof (WebServiceEntry))) return "edu.kstate.datastore.data.WebServiceEntry"; if (type.Equals(typeof (ValueSetEntry))) return "edu.kstate.datastore.data.ValueSetEntry"; if (type.Equals(typeof (ElementSetEntry))) return "edu.kstate.datastore.data.ElementSetEntry"; if (type.Equals(typeof (ValueSetRequestEntry))) return "edu.kstate.datastore.data.ValueSetRequestEntry"; return null; }
public override object Resolve(Type type) { if (type.Equals(typeof(ICalculator1)) || type.Equals(typeof(ICalculator2)) || type.Equals(typeof(ICalculator3))) { return this.containerWithLoggingInterception.Resolve(type); } else { return this.container.Resolve(type); } }
public override object ConvertTo(ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value, Type destinationType) { if(destinationType.Equals(value.GetType())){ return value; }else if(value is string){ if(destinationType.Equals(typeof(AccessToken))){ return ConvertFromStringInternal(value as string); } }else if(value is AccessToken){ if(destinationType.Equals(typeof(string))){ return ConvertToString(value as AccessToken); } } return null; }
public static TypeCode GetRuntimeTypeCode(Type type) { Debug.Assert(type != null); EETypePtr eeType; if (!type.TryGetEEType(out eeType)) { // Type exists in metadata only. Aside from the enums, there is no chance a type with a TypeCode would not have an EEType, // so if it's not an enum, return the default. if (!type.IsEnum) return TypeCode.Object; Type underlyingType = Enum.GetUnderlyingType(type); eeType = underlyingType.TypeHandle.EETypePtr; } // Note: Type.GetTypeCode() is expected to return the underlying type's TypeCode for enums. EETypePtr.CorElementType does the same, // so this one switch handles both cases. RhCorElementType rhType = eeType.CorElementType; switch (rhType) { case RhCorElementType.ELEMENT_TYPE_BOOLEAN: return TypeCode.Boolean; case RhCorElementType.ELEMENT_TYPE_CHAR: return TypeCode.Char; case RhCorElementType.ELEMENT_TYPE_I1: return TypeCode.SByte; case RhCorElementType.ELEMENT_TYPE_U1: return TypeCode.Byte; case RhCorElementType.ELEMENT_TYPE_I2: return TypeCode.Int16; case RhCorElementType.ELEMENT_TYPE_U2: return TypeCode.UInt16; case RhCorElementType.ELEMENT_TYPE_I4: return TypeCode.Int32; case RhCorElementType.ELEMENT_TYPE_U4: return TypeCode.UInt32; case RhCorElementType.ELEMENT_TYPE_I8: return TypeCode.Int64; case RhCorElementType.ELEMENT_TYPE_U8: return TypeCode.UInt64; case RhCorElementType.ELEMENT_TYPE_R4: return TypeCode.Single; case RhCorElementType.ELEMENT_TYPE_R8: return TypeCode.Double; default: break; } if (type.Equals(CommonRuntimeTypes.String)) return TypeCode.String; if (type.Equals(CommonRuntimeTypes.DateTime)) return TypeCode.DateTime; if (type.Equals(CommonRuntimeTypes.Decimal)) return TypeCode.Decimal; if (eeType == DBNull.Value.EETypePtr) return TypeCode.DBNull; return TypeCode.Object; }
public static Form CreateFacebookForm(Type i_TypeOfForm, User i_LoggedUser) { Form requestedForm = null; if (i_TypeOfForm.Equals(typeof(LikeAnalyzerForm))) { requestedForm = new LikeAnalyzerForm(i_LoggedUser); } else if (i_TypeOfForm.Equals(typeof(FormMusic))) { requestedForm = new FormMusic(i_LoggedUser); } return requestedForm; }
public override void ApplyToFieldInfo(FieldInfo Info, ISerializablePacket Packet, Type Field) { byte[] Data = val as byte[]; object Result = Data; if(Field.Equals(typeof(UInt32))) Result = Marshal.ConvertToUInt32(Data[3], Data[2], Data[1], Data[0]); else if(Field.Equals(typeof(Int32))) Result = BitConverter.ToInt32(Data, 0); else if(Field.Equals(typeof(long))) Result = (long)BitConverter.ToUInt32(Data,0); Info.SetValue(Packet, Result); }
void Update() { timeSinceLastSpawn += Time.deltaTime; if (!GameController.Instance.GameOver && timeSinceLastSpawn > spawnRate) { timeSinceLastSpawn = 0; float ySpawnPosition = Random.Range(yAxisPositionRange.x, yAxisPositionRange.y); objects[currentObject].transform.position = new Vector2(xAxisSpawnPosition, ySpawnPosition); if (isAPickup) { if (pickupType.Equals(typeof(Coin))) { ((Coin)pickupComponents[currentObject]).ShowCoinAgain(); } //'else if' for more pickup types! } if (++currentObject >= objectPoolSize) { currentObject = 0; } } }
public override bool ShouldContinueAI() { if (b_has_attacked && ent_main.GetAnimator().GetCurrentAnimatorStateInfo(0).normalizedTime > ent_main.F_totalAnimationLength || !ent_main.B_isGrounded) { return(false); } if (ent_target == null) { foreach (var list in ObjectPool.GetInstance().GetAllEntity()) { foreach (GameObject l_go in list) { if (type_target.Equals(l_go.GetComponent <EntityLivingBase>().GetType())) { if (!l_go.GetComponent <EntityLivingBase>().IsDead()) { if (ent_target == null) { if (Vector3.Distance(ent_main.GetPosition(), l_go.transform.position) < f_range) { ent_target = l_go.GetComponent <EntityLivingBase>(); } } else { if (Vector3.Distance(ent_main.GetPosition(), ent_target.transform.position) > Vector3.Distance(ent_main.GetPosition(), l_go.transform.position)) { ent_target = l_go.GetComponent <EntityLivingBase>(); } } } } else { break; } } } } if (ent_target != null && ent_target.IsDead()) { ent_target = null; } if (ent_target == null) { return(false); } ent_main.B_isAttacking = true; ent_main.GetAnimator().SetBool("PunchTrigger", true); ent_main.GetAnimator().speed = ent_main.F_attack_speed; return(true); }
protected virtual GameObject GetPrefabFromType(System.Type _type) { if (_type.Equals(typeof(ScreenBaseHandler))) { return(Resources.Load("Prefabs/ExampleUI") as GameObject); } return(null); }
void Load(System.Type type) { //Debug.Log(CheckPointManager.checkPointData.types.Count + "check point data count"); //Get the appropriate value from the save data //TODO: This part might need a little tweaking InventorySaveData saveData = new InventorySaveData(); if (type.Equals(typeof(SaveManager))) { Debug.Log("Loading"); for (int i = 0; i < SaveManager.saveObject.types.Count; i++) { if (SaveManager.saveObject.types[i].type == typeof(InventorySaveData).ToString()) { saveData = (InventorySaveData)SaveManager.saveObject.types[i].values[0]; break; } } } else { if (type.Equals(typeof(CheckPointManager))) { Debug.Log("Loading the checkpoint"); Debug.Log(CheckPointManager.checkPointData.types.Count + "check point data count"); for (int i = 0; i < CheckPointManager.checkPointData.types.Count; i++) { if (CheckPointManager.checkPointData.types[i].type == typeof(InventorySaveData).ToString()) { Debug.Log((InventorySaveData)CheckPointManager.checkPointData.types[i].values[0] + "value of check point"); saveData = (InventorySaveData)CheckPointManager.checkPointData.types[i].values[0]; break; } } LoadData(saveData); } } }
void UpdateParameterValue() { System.Type t = System.Type.GetType(type); _currentValue = null; if (t == null) { return; } isSwitch = t.Equals(typeof(bool)) && isSwitch; if (t.IsSubclassOf(typeof(Object)) | type.Equals(typeof(Object))) { _currentValue = objectParameter; } else if (t.Equals(typeof(Vector3))) { _currentValue = vectorParameter; } else if (t.Equals(typeof(Vector2))) { _currentValue = (Vector2)vectorParameter; } else if (t.Equals(typeof(Color))) { _currentValue = colorParameter; } else if (t.Equals(typeof(bool))) { _currentValue = boolParameter; } else if (t.Equals(typeof(string))) { _currentValue = stringParameter; } else if (t.Equals(typeof(float))) { _currentValue = floatParameter; } else if (t.Equals(typeof(double))) { _currentValue = doubleParameter; } else if (t.Equals(typeof(int))) { _currentValue = intParameter; } }
public void ChangeState(System.Type t) { for (int i = 0; i < StatesList.Count; i++) { if (t.Equals(StatesList[i])) { Current.Exit(MyTeam, MyPaddle); Current = StatesList[i]; Current.Enter(MyTeam, MyPaddle); } } }
/// <summary>Enable or Disable Specific PlayerComponent on Player</summary> public void EnableComponent <T> (bool enable) where T : PlayerComponent { System.Type tmp = typeof(T); foreach (PlayerComponent component in components) { System.Type tem = component.GetType( ); if (tmp.Equals(tem)) { component.enabled = enable; } } }
public static void BadBallHit(BadBall bb) { System.Type ballType = bb.GetType(); if (ballType.Equals(typeof(Delinker))) { DelinkersHit += 1; } else if (ballType.Equals(typeof(Ejector))) { EjectorsHit += 1; } else if (ballType.Equals(typeof(Freezer))) { FreezersHit += 1; } else if (ballType.Equals(typeof(Shocker))) { ShockersHit += 1; } else if (ballType.Equals(typeof(Infector))) { InfectorsHit += 1; } else if (ballType.Equals(typeof(Glooper))) { GloopersHit += 1; } }
public void Send(RPCOption mode, MessageInformation message, bool reliable = true) { string outdata = ""; System.Type t = message.value.GetType(); //CODIFICA IN BASE AL TIPO DI INPUT if (t.Equals(typeof(string))) { outdata = "string:" + message.name + ":" + message.value; } else if (t.Equals(typeof(int))) { outdata = "int:" + message.name + ":" + message.value.ToString(); } else if (t.Equals(typeof(float))) { outdata = "float:" + message.name + ":" + message.value.ToString(); } else if (t.Equals(typeof(Vector2))) { outdata = "Vector2:" + message.name + ":" + ((Vector2)message.value).x + ":" + ((Vector2)message.value).y; } else if (t.Equals(typeof(Vector3))) { outdata = "Vector3:" + message.name + ":" + ((Vector3)message.value).x + ":" + ((Vector3)message.value).y + ":" + ((Vector3)message.value).z; } else if (t.Equals(typeof(bool))) { outdata = "bool:" + message.name + ":" + message.value.ToString(); } else if (t.Equals(typeof(Texture2D))) { Texture2D te = ((Texture2D)message.value); outdata = "Texture2D:" + message.name + ":"; byte[] pixelsdata = te.EncodeToJPG(); outdata += System.Convert.ToBase64String(pixelsdata); } else { Debug.LogError("data type not supported"); return; } byte[] dataBYTE = System.Text.ASCIIEncoding.Default.GetBytes(outdata); Debug.LogWarning("Sent data of " + dataBYTE.Length + "bytes"); switch (mode) { case RPCOption.Everyone: MC.PgamePlatform_instance.RealTime.SendMessageToAll(reliable, dataBYTE); break; } }
static public Dictionary <KEY, COMPONENT> GetComponentInChildren <KEY, COMPONENT>(this Component pTarget) where COMPONENT : UnityEngine.Component { Dictionary <KEY, COMPONENT> mapInitTarget = new Dictionary <KEY, COMPONENT>(); System.Type pType = typeof(KEY); EKeyType eKeyType = EKeyType.None; if (pType.Equals(typeof(string))) { eKeyType = EKeyType.String; } else if (pType.IsEnum) { eKeyType = EKeyType.Enum; } if (eKeyType == EKeyType.None) { Debug.LogWarning(pTarget.name + " GetComponentInChildren_InitEnumerator eKeyType == EKeyType.None", pTarget); return(null); } COMPONENT[] arrComponent = pTarget.GetComponentsInChildren <COMPONENT>(true); for (int i = 0; i < arrComponent.Length; i++) { KEY Key = default(KEY); switch (eKeyType) { case EKeyType.CustomKey: break; case EKeyType.String: Key = (KEY)(object)arrComponent[i].name; break; case EKeyType.Enum: try { Key = (KEY)System.Enum.Parse(typeof(KEY), arrComponent[i].name); } catch { Debug.LogWarning(pTarget.name + " GetComponentInChildren_InitEnumerator Enum Parsing Error - " + arrComponent[i].name, pTarget); continue; } break; } mapInitTarget.Add(Key, arrComponent[i]); } return(mapInitTarget); }
void ApplyGroundEffects() { foreach (var specialGround in groundTypes) { System.Type type = specialGround.GetType(); // Icy ground if (type.Equals(typeof(IcyGround))) { finalAccel = accel * ((IcyGround)specialGround).accelerationRate; } // Bouncy ground else if (type.Equals(typeof(BouncyGround))) { if (state.moveState.Missing(PlayerState.Movement.Landing)) { finalJumpSpeed = jumpSpeed * ((BouncyGround)specialGround).bounceJumpRate; velocity = new Vector2(velocity.x, jumpSpeed * ((BouncyGround)specialGround).bounceRate); canDoubleJump = ((BouncyGround)specialGround).doubleJumpEnabled; //prevJumpDownTime = 0f; } } } }
protected override GameObject GetPrefabFromType(System.Type _type) { string key = _type.ToString(); if (_resScreens.ContainsKey(key)) { return(_resScreens[key]); } if (_type.Equals(typeof(ScreenEntry))) { return(Resources.Load("UIEntry") as GameObject); } if (_type.Equals(typeof(ScreenMainMenu))) { return(Resources.Load("UIMainMenu") as GameObject); } if (_type.Equals(typeof(ScreenWaitingBoard))) { return(Resources.Load("UIWaitingBoard") as GameObject); } return(null); }
static buffer() { System.Type t = type = typeof(T); int numbytes = t.Equals(typeof(ulong)) || t.Equals(typeof(long)) ? 8 : t.Equals(typeof(uint)) || t.Equals(typeof(int)) ? 4 : t.Equals(typeof(ushort)) || t.Equals(typeof(short)) ? 2 : t.Equals(typeof(byte)) ? 1 : 0; bits = 8 * numbytes; bytes = numbytes; }
private static bool IsMatchingImplementor(string entityOrClassName, System.Type entityClass, IQueryable implementor) { var implementorClass = implementor.GetMappedClass(EntityMode.Poco); if (implementorClass == null) { return(false); } if (entityClass.Equals(implementorClass)) { // It is possible to have multiple mappings for the same entity class, but with different entity names. // When querying for a specific entity name, we should only return entities for the requested entity name // and not return entities for any other entity names that may map to the same entity class. bool isEntityName = !entityOrClassName.Equals(entityClass.FullName); return(!isEntityName || entityOrClassName.Equals(implementor.EntityName)); } return(entityClass.IsAssignableFrom(implementorClass)); }
public void UpdateMultiplier(System.Type newMultiplier) { if (newMultiplier.Equals(GetComponent <BasicMultiplier>())) { return; } try { Destroy(GetComponent <BasicMultiplier>()); } catch (System.Exception e) { Debug.Log("No Basic Multiplier Attached"); throw; } this.gameObject.AddComponent(newMultiplier); }
public override bool Recycle(object obj, System.Type type) { if (type.Equals(typeof(T))) { foreach (var o in objects) { if (System.Object.ReferenceEquals(obj, o)) { return(Recycle(o)); } } return(false); } else { return(false); } }
/** * Get a random InventoryItem that has the given type of ItemAttribute */ public InventoryItem GetRandomMatchingItem(System.Type attributeType) { // make a list to hold all the InventoryItem objects we find that match our criteria List <InventoryItem> matchingItems = new List <InventoryItem>(); // look through every inventory item we know about foreach (InventoryItem item in Items) { foreach (ItemAttribute attrib in item.attributes) { if (attrib != null && attributeType.Equals(attrib.GetType())) { matchingItems.Add(item); } } } return(matchingItems[Random.Range(0, matchingItems.Count)]); }
public static object ConvertObject(object value, System.Type type) { if (value == null) { if (type.IsGenericType) { return(System.Activator.CreateInstance(type)); } return(null); } else { if (type.Equals(value.GetType())) { return(value); } else { if (type.IsUnityObject() || type.IsClass) { return(StringToObject(value.ToString(), type)); } else { if (type.IsEnum) { if (value is string) { return(System.Enum.Parse(type, value.ToString())); } else { return(System.Enum.ToObject(type, value)); } } else { return(System.Convert.ChangeType(value, type)); } } } } }
public override DecodedObject <object> decodeInteger(DecodedObject <object> decodedTag, System.Type objectClass, ElementInfo elementInfo, System.IO.Stream stream) { if (!checkTagForObject(decodedTag, TagClasses.Universal, ElementType.Primitive, UniversalTags.Integer, elementInfo)) { return(null); } if (objectClass.Equals(typeof(int))) { DecodedObject <object> result = decodeIntegerValue(stream); CoderUtils.checkConstraints((int)result.Value, elementInfo); return(result); } else { DecodedObject <object> result = decodeLongValue(stream); CoderUtils.checkConstraints((long)result.Value, elementInfo); return(result); } }
/// <summary> /// Roll back to the Loaded state /// </summary> public virtual void RollBack() { if (_originalItem != null) { Replace(_originalItem); } else { //We get the array of fields for the new type instance. FieldInfo[] fields = this.GetType().GetFields(BINDINGS_PRIVATE_INSTANCES); foreach (FieldInfo fi in fields) { if (fi.FieldType.IsGenericType) { System.Type genericType = fi.FieldType.GetGenericTypeDefinition(); if (genericType.Equals(typeof(EntityList <>))) { System.Collections.IList entityList = fi.GetValue(this) as System.Collections.IList; if (entityList != null) { foreach (EntityBase entity in entityList) { entity.RollBack(); } } } } else if (fi.FieldType.IsSubclassOf(typeof(EntityBase))) { // then replace the entity using it's own .Replace method if it is not null EntityBase entityBase = fi.GetValue(this) as EntityBase; if (entityBase != null) { entityBase.RollBack(); } } } } }
/// <summary> /// Change from UI Window /// </summary> /// <param name="type">UIWindow class to change to</param> /// <param name="OnWindowChanged">Callback when window has been changed, returning the newly changed window</param> public void GoToWindow(System.Type type, Action <UIWindow> OnWindowChanged = null) { this.activeWindow.DisableWindow(); int windowsLength = this.windows.Count; for (int i = 0; i < windowsLength; i++) { UIWindow currentWindow = this.windows[i]; if (!type.Equals(currentWindow.GetType())) { continue; } this.activeWindow = currentWindow; } this.activeWindow.EnableWindow(); OnWindowChanged?.Invoke(this.activeWindow); }
static StackObject *Equals_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Type @o = (System.Type) typeof(System.Type).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Type instance_of_this_method = (System.Type) typeof(System.Type).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Equals(@o); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return(__ret + 1); }