public override IntPtr[] InjectAll(string[] dllPaths, IntPtr hProcess)
        {
            ClearErrors();
            if (hProcess.IsNull() || hProcess.Compare(-1))
                throw new ArgumentOutOfRangeException("hProcess", "Invalid process handle specified.");

            try
            {
                // Use the optimized assembly "multiload" stub to load all the dlls in one go.
                IntPtr pModules = IntPtr.Zero;
                IntPtr pStub = CreateMultiLoadStub(dllPaths, hProcess, out pModules);
                IntPtr[] modules = null;

                if (!pStub.IsNull())
                {
                    try
                    {
                        // Run the stub
                        uint threadval = WinAPI.RunThread(hProcess, pStub, 0, 10000);
                        if (threadval != uint.MaxValue)
                        {
                            // Read the module handle buffer into memory
                            byte[] rawHandles = WinAPI.ReadRemoteMemory(hProcess, pModules, (uint)dllPaths.Length << 2);
                            if (rawHandles != null)
                            {
                                // convert the raw binary data into usable module handles.
                                modules = new IntPtr[dllPaths.Length];
                                for (int i = 0; i < modules.Length; i++)
                                    modules[i] = new IntPtr(BitConverter.ToInt32(rawHandles, i << 2));
                            }
                            else
                            {
                                throw new InvalidOperationException("Unable to read from the remote process.");
                            }
                        }
                        else
                        {
                            throw new Exception("Error occurred while executing remote thread.");
                        }
                    }
                    finally
                    {
                        // cleanup the memory
                        WinAPI.VirtualFreeEx(hProcess, pModules, 0, 0x8000);
                        WinAPI.VirtualFreeEx(hProcess, pStub, 0, 0x8000);
                    }
                }
                return modules;
            }
            catch (Exception e)
            {
                SetLastError(e);
                return null;
            }
        }
        // Core injection method that actually does all the work.
        public override IntPtr Inject(string dllPath, IntPtr hProcess)
        {
            ClearErrors();
            if (hProcess.IsNull() || hProcess.Compare(-1))
                throw new ArgumentOutOfRangeException("hProcess", "Invalid process handle specified.");

            try
            {
                IntPtr hModule = IntPtr.Zero;

                // Find the LoadLibraryW function address in the remote process
                IntPtr fnLoadLibraryW = WinAPI.GetProcAddress(WinAPI.GetModuleHandleA("kernel32.dll"), "LoadLibraryW");
                if (fnLoadLibraryW.IsNull())
                    throw new Exception("Unable to locate the LoadLibraryW entry point");

                // Create a wchar_t * in the remote process which points to the unicode version of the dll path.
                IntPtr pLib = WinAPI.CreateRemotePointer(hProcess, Encoding.Unicode.GetBytes(dllPath + "\0"), 0x04);
                if (pLib.IsNull())
                    throw new InvalidOperationException("Failed to allocate memory in the remote process");

                try
                {
                    // Call LoadLibraryW in the remote process by using CreateRemoteThread.
                    uint hMod = WinAPI.RunThread(hProcess, fnLoadLibraryW, (uint)pLib.ToInt32(), 10000);
                    if (hMod == uint.MaxValue)
                        throw new Exception("Error occurred when calling function in the remote process");
                    else if (hMod == 0)
                        throw new Exception("Failed to load module into remote process. Error code: " + WinAPI.GetLastErrorEx(hProcess).ToString());
                    else
                        hModule = Win32Ptr.Create(hMod);
                }
                finally
                {
                    // Cleanup in all cases.
                    WinAPI.VirtualFreeEx(hProcess, pLib, 0, 0x8000);
                }
                return hModule;
            }
            catch (Exception e)
            {
                SetLastError(e);
                return IntPtr.Zero;
            }
        }
        public override bool Unload(IntPtr hModule, IntPtr hProcess)
        {
            ClearErrors();

            if (hProcess.IsNull() || hProcess.Compare(-1))
                throw new ArgumentOutOfRangeException("hProcess", "Invalid process handle specified.");
            if (hModule.IsNull())
                throw new ArgumentNullException("hModule", "Invalid module handle");

            try
            {
                bool[] results = UnloadAll(new IntPtr[] { hModule }, hProcess);
                return results != null && results.Length > 0
                        ? results[0]
                        : false;
            }
            catch (Exception e)
            {
                SetLastError(e);
                return false;
            }
        }
        public override bool Unload(IntPtr hModule, IntPtr hProcess)
        {
            // Unloading a manually mapped file is fairly straightforward. There is no need to call FreeLibrary or anything
            // because the file was never actually injected using LoadLibrary and doesn't need to clear any PEB entries etc.
            // basically just call the Entry Point again with DLL_PROCESS_DETACH flag and not-null for the lpReserved parameter
            // and then VirtualFree the remote memory.
            ClearErrors();

            if (hModule.IsNull())
                throw new ArgumentNullException("hModule", "Invalid module handle");

            if (hProcess.IsNull() || hProcess.Compare(-1))
                throw new ArgumentException("Invalid process handle.", "hProcess");

            IntPtr pStub = IntPtr.Zero;
            uint nBytes = 0;
            try
            {
                uint entry = FindEntryPoint(hProcess, hModule);
                if (entry != 0)
                {
                    var stub = (byte[])DLLMAIN_STUB.Clone();
                    BitConverter.GetBytes(hModule.ToInt32()).CopyTo(stub, 0x0B);
                    BitConverter.GetBytes((uint)0).CopyTo(stub, 0x06);
                    BitConverter.GetBytes((uint)1000).CopyTo(stub, 0x01);

                    pStub = WinAPI.VirtualAllocEx(hProcess, IntPtr.Zero, (uint)DLLMAIN_STUB.Length, 0x1000 | 0x2000, 0x40);
                    if (pStub.IsNull() || (!WinAPI.WriteProcessMemory(hProcess, pStub, stub, stub.Length, out nBytes) || nBytes != (uint)stub.Length))
                        throw new InvalidOperationException("Unable to write stub to the remote process.");

                    IntPtr hStubThread = WinAPI.CreateRemoteThread(hProcess, 0, 0, pStub, (uint)hModule.Add(entry).ToInt32(), 0, 0);
                    if (WinAPI.WaitForSingleObject(hStubThread, 5000) == 0x0L)
                    {
                        WinAPI.VirtualFreeEx(hProcess, pStub, 0, 0x8000);
                        WinAPI.CloseHandle(hStubThread);
                        return WinAPI.VirtualFreeEx(hProcess, hModule, 0, 0x8000);
                    }
                    return false;
                }
                else
                {
                    return WinAPI.VirtualFreeEx(hProcess, hModule, 0, 0x8000);
                }
            }
            catch (Exception e)
            {
                SetLastError(e);
                return false;
            }
        }
        /**
         * Find the entry point of a loaded module
         * based on its Base Address. Reverses the PE
         * structure to find the entry point
         */
        private static uint FindEntryPoint(IntPtr hProcess, IntPtr hModule)
        {
            if (hProcess.IsNull() || hProcess.Compare(-1))
                throw new ArgumentException("Invalid process handle.", "hProcess");
            if (hModule.IsNull())
                throw new ArgumentException("Invalid module handle.", "hModule");

            byte[] bDosHeader = WinAPI.ReadRemoteMemory(hProcess, hModule, (uint)Marshal.SizeOf(typeof(IMAGE_DOS_HEADER)));
            if (bDosHeader != null)
            {
                ushort e_magic = BitConverter.ToUInt16(bDosHeader, 0);
                uint e_lfanew = BitConverter.ToUInt32(bDosHeader, 0x3C);
                if (e_magic == 23117)
                {
                    byte[] bNtHeader = WinAPI.ReadRemoteMemory(hProcess, hModule.Add(e_lfanew), (uint)Marshal.SizeOf(typeof(IMAGE_NT_HEADER32)));
                    if (bNtHeader != null && BitConverter.ToUInt32(bNtHeader, 0) == 17744)
                    {
                        IMAGE_NT_HEADER32 ntHd = default(IMAGE_NT_HEADER32);
                        using (var buffer = new UnmanagedBuffer(256))
                            if (buffer.Translate<IMAGE_NT_HEADER32>(bNtHeader, out ntHd))
                                return ntHd.OptionalHeader.AddressOfEntryPoint;
                    }
                }
            }
            return 0;
        }
        // Most efficient version, this will be the work horse.
        private static IntPtr MapModule(PortableExecutable image, IntPtr hProcess, bool preserveHeaders = false)
        {
            if (hProcess.IsNull() || hProcess.Compare(-1))
                throw new ArgumentException("Invalid process handle.", "hProcess");

            if (image == null)
                throw new ArgumentException("Cannot map a non-existant PE Image.", "image");

            int processId = WinAPI.GetProcessId(hProcess);

            if (processId == 0)
                throw new ArgumentException("Provided handle doesn't have sufficient permissions to inject", "hProcess");

            IntPtr hModule = IntPtr.Zero;
            IntPtr pStub = IntPtr.Zero;
            uint nBytes = 0;

            try
            {
                //allocate memory for the image to load into the remote process.
                hModule = WinAPI.VirtualAllocEx(hProcess, IntPtr.Zero, image.NTHeader.OptionalHeader.SizeOfImage, 0x1000 | 0x2000, 0x04);  
                if (hModule.IsNull())
                    throw new InvalidOperationException("Unable to allocate memory in the remote process.");

                PatchRelocations(image, hModule);
                LoadDependencies(image, hProcess, processId);
                PatchImports(image, hProcess, processId);

                if (preserveHeaders)
                {
                    long szHeader = (image.DOSHeader.e_lfanew + Marshal.SizeOf(typeof(IMAGE_FILE_HEADER)) + sizeof(uint) + image.NTHeader.FileHeader.SizeOfOptionalHeader);
                    byte[] header = new byte[szHeader];
                    if (image.Read(0, SeekOrigin.Begin, header))
                        WinAPI.WriteProcessMemory(hProcess, hModule, header, header.Length, out nBytes);
                }

                MapSections(image, hProcess, hModule);

                // some modules don't have an entry point and are purely libraries, mapping them and keeping the handle is just fine
                // an unlikely scenario with forced injection, but you never know.
                if (image.NTHeader.OptionalHeader.AddressOfEntryPoint > 0) 
                {
                    var stub = (byte[])DLLMAIN_STUB.Clone();
                    BitConverter.GetBytes(hModule.ToInt32()).CopyTo(stub, 0x0B);

                    pStub = WinAPI.VirtualAllocEx(hProcess, IntPtr.Zero, (uint)DLLMAIN_STUB.Length, 0x1000 | 0x2000, 0x40);
                    if (pStub.IsNull() || (!WinAPI.WriteProcessMemory(hProcess, pStub, stub, stub.Length, out nBytes) || nBytes != (uint)stub.Length))
                        throw new InvalidOperationException("Unable to write stub to the remote process.");

                    IntPtr hStubThread = WinAPI.CreateRemoteThread(hProcess, 0, 0, pStub, (uint)(hModule.Add(image.NTHeader.OptionalHeader.AddressOfEntryPoint).ToInt32()), 0, 0);
                    if (WinAPI.WaitForSingleObject(hStubThread, 5000) == 0x0L)
                    {
                        WinAPI.GetExitCodeThread(hStubThread, out nBytes);
                        if (nBytes == 0)
                        {
                            WinAPI.VirtualFreeEx(hProcess, hModule, 0, 0x8000);
                            throw new Exception("Entry method of module reported a failure " + Marshal.GetLastWin32Error().ToString());
                        }
                        WinAPI.VirtualFreeEx(hProcess, pStub, 0, 0x8000);
                        WinAPI.CloseHandle(hStubThread);
                    }
                }
            }
            catch (Exception e)
            {
                if (!hModule.IsNull())
                    WinAPI.VirtualFreeEx(hProcess, hModule, 0, 0x8000);
                if (!pStub.IsNull())
                    WinAPI.VirtualFreeEx(hProcess, hModule, 0, 0x8000);

                hModule = IntPtr.Zero;
                throw e;
            }
            return hModule; 
        }
 public override bool[] UnloadAll(IntPtr[] hModules, IntPtr hProcess)
 {
     // No fancy optimized method here, UnloadAll simply represents a series of direct calls to Unload for each
     // module. Pretty simple stuff.
     ClearErrors();
     if (hModules == null)
         throw new ArgumentNullException("hModules", "Parameter cannot be null.");
     if (hProcess.IsNull() || hProcess.Compare(-1))
         throw new ArgumentOutOfRangeException("hProcess", "Invalid process handle specified.");
     try
     {
         var results = new bool[hModules.Length];
         for (int i = 0; i < hModules.Length; i++)
             results[i] = Unload(hModules[i], hProcess);
         return results;
     }
     catch (Exception e)
     {
         SetLastError(e);
         return null;
     }
 }
        public override IntPtr[] InjectAll(string[] dllPaths, IntPtr hProcess)
        {
            ClearErrors();
            try
            {
                if (hProcess.IsNull() || hProcess.Compare(-1))
                    throw new ArgumentException("Invalid process handle.", "hProcess");

                int processId = WinAPI.GetProcessId(hProcess);
                if (processId == 0)
                    throw new ArgumentException("Provided handle doesn't have sufficient permissions to inject", "hProcess");

                Process target = Process.GetProcessById(processId);
                if (target.Threads.Count == 0)
                    throw new Exception("Target process has no targetable threads to hijack.");

                //open a handle to the remote thread to allow for thread operations.
                ProcessThread thread = SelectOptimalThread(target);
                IntPtr hThread = WinAPI.OpenThread(0x001A, false, thread.Id);

                if (hThread.IsNull() || hThread.Compare(-1))
                    throw new Exception("Unable to obtain a handle for the remote thread.");

                IntPtr pModules = IntPtr.Zero;
                IntPtr pRedirect = IntPtr.Zero;
                // use the generic multiload stub to load the paths.
                // call this stub from the REDIRECT_STUB.
                IntPtr pStub = CreateMultiLoadStub(dllPaths, hProcess, out pModules, 1);
                IntPtr[] modules = null;

                if (!pStub.IsNull())
                {
                    if (WinAPI.SuspendThread(hThread) == uint.MaxValue)
                        throw new Exception("Unable to suspend the remote thread");
                    //enter a new try/catch block to ensure the suspended thread is resumed, no matter if we fail somewhere else.
                    try
                    {
                        uint nbytes = 0;
                        WinAPI.CONTEXT ctx = default(WinAPI.CONTEXT);
                        ctx.ContextFlags = 0x10001U; // CONTEXT_CONTROL flag. So that we get back the EIP value of the suspended thread.
                        if (!WinAPI.GetThreadContext(hThread, ref ctx))
                            throw new InvalidOperationException("Cannot get the remote thread's context");

                        byte[] stub = REDIRECT_STUB;
                        IntPtr pAlloc = WinAPI.VirtualAllocEx(hProcess, IntPtr.Zero, (uint)stub.Length, 0x1000 | 0x2000, 0x40);
                        if (pAlloc.IsNull())
                            throw new InvalidOperationException("Unable to allocate memory in the remote process.");

                        //patch the EIP value and the Stub address for the redirection stub before commiting it to the remote process.
                        BitConverter.GetBytes(pStub.Subtract(pAlloc.Add(7)).ToInt32()).CopyTo(stub, 3);
                        BitConverter.GetBytes((uint)(ctx.Eip - pAlloc.Add(stub.Length).ToInt32())).CopyTo(stub, stub.Length - 4);

                        if (!WinAPI.WriteProcessMemory(hProcess, pAlloc, stub, stub.Length, out nbytes) || nbytes != (uint)stub.Length)
                            throw new InvalidOperationException("Unable to write stub to the remote process.");

                        ctx.Eip = (uint)pAlloc.ToInt32(); // Set the entry point for the thread to the redirection stub and resume the thread.
                        WinAPI.SetThreadContext(hThread, ref ctx);                  
                    }
                    catch (Exception e)
                    {
                        SetLastError(e);
                        modules = null;
                        WinAPI.VirtualFreeEx(hProcess, pModules, 0, 0x8000);
                        WinAPI.VirtualFreeEx(hProcess, pStub, 0, 0x8000);
                        WinAPI.VirtualFreeEx(hProcess, pRedirect, 0, 0x8000);
                    }

                    WinAPI.ResumeThread(hThread);
                    if (GetLastError() == null)
                    {
                        System.Threading.Thread.Sleep(100);
                        modules = new IntPtr[dllPaths.Length];
                        byte[] rawHandles = WinAPI.ReadRemoteMemory(hProcess, pModules, (uint)dllPaths.Length << 2);

                        if (rawHandles != null)
                        {
                            for (int i = 0; i < modules.Length; i++)
                                modules[i] = Win32Ptr.Create(BitConverter.ToInt32(rawHandles, i << 2));
                        }
                    }
                    // deliberately didn't clean up the remote memory here. Unfortunately there's no solid way
                    // to ensure the function stub has been scheduled by the operating system. It may not even happen for
                    // ages, or something else may block the thread. When the stub eventually is executes and returns, the reset 
                    // of the stub needs to still be there in order for the function to successfully return, otherwise the process just crashes
                    // and we lose the distinct possibility that the injection was successful.
                    WinAPI.CloseHandle(hThread);
                }
                return modules;
            }
            catch (Exception e)
            {
                SetLastError(e);
                return null;
            }
        }