/// <summary> /// /// </summary> /// <param name="configServer"></param> internal static void ConfigServer( ref ConfigServer configServer ) { ////////////////////////////////////////////////////////////////////////// // 获取配置的信息 LoadServerConfig(); ////////////////////////////////////////////////////////////////////////// // 设置配置的信息 configServer.Service = ProcessServer.ConfigInfo.ServerConfig.Service; configServer.LogFile = ProcessServer.ConfigInfo.ServerConfig.LogFile; configServer.Cache = ProcessServer.ConfigInfo.ServerConfig.Cache; configServer.Debug = ProcessServer.ConfigInfo.ServerConfig.Debug; configServer.HaltOnWarning = ProcessServer.ConfigInfo.ServerConfig.HaltOnWarning; configServer.Profiling = ProcessServer.ConfigInfo.ServerConfig.Profiling; configServer.WorldThreadCount = ProcessServer.ConfigInfo.ServerConfig.WorldThreadCount; if ( ProcessServer.ConfigInfo.ServerConfig.ServerCachedSize > 0 && ProcessServer.ConfigInfo.ServerConfig.ServerBufferSize > 0 && ProcessServer.ConfigInfo.ServerConfig.ServerManageThreadPoolSize > 0 && ProcessServer.ConfigInfo.ServerConfig.ServerSendThreadPoolSize > 0 && ProcessServer.ConfigInfo.ServerConfig.ServerReceiveThreadPoolSize > 0 && ProcessServer.ConfigInfo.ServerConfig.ServerProcessThreadPoolSize > 0 && ProcessServer.ConfigInfo.ServerConfig.ServerMaxClients > 0 && ProcessServer.ConfigInfo.ServerConfig.ServerOutTimeInterval >= 0 ) { configServer.SetServerNetConfig( (int)ProcessServer.ConfigInfo.ServerConfig.ServerCachedSize , (int)ProcessServer.ConfigInfo.ServerConfig.ServerBufferSize , (int)ProcessServer.ConfigInfo.ServerConfig.ServerManageThreadPoolSize , (int)ProcessServer.ConfigInfo.ServerConfig.ServerSendThreadPoolSize , (int)ProcessServer.ConfigInfo.ServerConfig.ServerReceiveThreadPoolSize , (int)ProcessServer.ConfigInfo.ServerConfig.ServerProcessThreadPoolSize , (int)ProcessServer.ConfigInfo.ServerConfig.ServerMaxClients , (int)ProcessServer.ConfigInfo.ServerConfig.ServerOutTimeInterval ); } if ( ProcessServer.ConfigInfo.ServerConfig.ClientCachedSize > 0 && ProcessServer.ConfigInfo.ServerConfig.ClientBufferSize > 0 && ProcessServer.ConfigInfo.ServerConfig.ClientManageThreadPoolSize > 0 && ProcessServer.ConfigInfo.ServerConfig.ClientSendThreadPoolSize > 0 && ProcessServer.ConfigInfo.ServerConfig.ClientReceiveThreadPoolSize > 0 && ProcessServer.ConfigInfo.ServerConfig.ClientProcessThreadPoolSize > 0 && ProcessServer.ConfigInfo.ServerConfig.ClientOutTimeInterval >= 0 ) { configServer.SetClientNetConfig( (int)ProcessServer.ConfigInfo.ServerConfig.ClientCachedSize , (int)ProcessServer.ConfigInfo.ServerConfig.ClientBufferSize , (int)ProcessServer.ConfigInfo.ServerConfig.ClientManageThreadPoolSize , (int)ProcessServer.ConfigInfo.ServerConfig.ClientSendThreadPoolSize , (int)ProcessServer.ConfigInfo.ServerConfig.ClientReceiveThreadPoolSize , (int)ProcessServer.ConfigInfo.ServerConfig.ClientProcessThreadPoolSize , (int)ProcessServer.ConfigInfo.ServerConfig.ClientOutTimeInterval ); } }
/// <summary> /// /// </summary> /// <param name="configServer"></param> private static void BaseServer_ConfigServer( ref ConfigServer configServer ) { ////////////////////////////////////////////////////////////////////////// // 获取配置的信息 LoadVariables(); configServer.Service = s_ConfigInfo.Service; configServer.LogFile = s_ConfigInfo.LogFile; configServer.Cache = s_ConfigInfo.Cache; configServer.Debug = s_ConfigInfo.Debug; configServer.HaltOnWarning = s_ConfigInfo.HaltOnWarning; configServer.Profiling = s_ConfigInfo.Profiling; configServer.WorldThreadCount = (byte)s_ConfigInfo.WorldThreadCount; if ( s_ConfigInfo.ServerCachedSize > 0 && s_ConfigInfo.ServerBufferSize > 0 && s_ConfigInfo.ServerManageThreadPoolSize > 0 && s_ConfigInfo.ServerSendThreadPoolSize > 0 && s_ConfigInfo.ServerReceiveThreadPoolSize > 0 && s_ConfigInfo.ServerProcessThreadPoolSize > 0 && s_ConfigInfo.ServerMaxClients > 0 && s_ConfigInfo.ServerOutTimeInterval >= 0 ) { configServer.SetServerNetConfig( (int)s_ConfigInfo.ServerCachedSize , (int)s_ConfigInfo.ServerBufferSize , (int)s_ConfigInfo.ServerManageThreadPoolSize , (int)s_ConfigInfo.ServerSendThreadPoolSize , (int)s_ConfigInfo.ServerReceiveThreadPoolSize , (int)s_ConfigInfo.ServerProcessThreadPoolSize , (int)s_ConfigInfo.ServerMaxClients , (int)s_ConfigInfo.ServerOutTimeInterval ); } if ( s_ConfigInfo.ClientCachedSize > 0 && s_ConfigInfo.ClientBufferSize > 0 && s_ConfigInfo.ClientManageThreadPoolSize > 0 && s_ConfigInfo.ClientSendThreadPoolSize > 0 && s_ConfigInfo.ClientReceiveThreadPoolSize > 0 && s_ConfigInfo.ClientProcessThreadPoolSize > 0 && s_ConfigInfo.ClientOutTimeInterval >= 0 ) { configServer.SetClientNetConfig( (int)s_ConfigInfo.ClientCachedSize , (int)s_ConfigInfo.ClientBufferSize , (int)s_ConfigInfo.ClientManageThreadPoolSize , (int)s_ConfigInfo.ClientSendThreadPoolSize , (int)s_ConfigInfo.ClientReceiveThreadPoolSize , (int)s_ConfigInfo.ClientProcessThreadPoolSize , (int)s_ConfigInfo.ClientOutTimeInterval ); } }