示例#1
0
        public void SaveCharacter(Account acc, Char chr)
        {
            MySqlCommand cmd = CreateQuery();
            cmd.CommandText = @"UPDATE characters SET
            level=@level,
            exp=@exp,
            fame=@fame,
            items=@items,
            stats=@stats,
            hp=@hp,
            mp=@mp,
            tex1=@tex1,
            tex2=@tex2,
            pet=@pet,
            fameStats=@fameStats
            WHERE accId=@accId AND charId=@charId;";
            cmd.Parameters.AddWithValue("@accId", acc.AccountId);
            cmd.Parameters.AddWithValue("@charId", chr.CharacterId);

            cmd.Parameters.AddWithValue("@level", chr.Level);
            cmd.Parameters.AddWithValue("@exp", chr.Exp);
            cmd.Parameters.AddWithValue("@fame", chr.CurrentFame);
            cmd.Parameters.AddWithValue("@items", Utils.GetCommaSepString(chr.EquipSlots()));
            cmd.Parameters.AddWithValue("@stats", Utils.GetCommaSepString(new[]
            {
                chr.MaxHitPoints,
                chr.MaxMagicPoints,
                chr.Attack,
                chr.Defense,
                chr.Speed,
                chr.HpRegen,
                chr.MpRegen,
                chr.Dexterity
            }));
            cmd.Parameters.AddWithValue("@hp", chr.HitPoints);
            cmd.Parameters.AddWithValue("@mp", chr.MagicPoints);
            cmd.Parameters.AddWithValue("@tex1", chr.Tex1);
            cmd.Parameters.AddWithValue("@tex2", chr.Tex2);
            cmd.Parameters.AddWithValue("@pet", chr.Pet);
            chr.PCStats =
                Convert.ToBase64String(ZlibStream.CompressBuffer(chr.FameStats.Write()))
                    .Replace('+', '-')
                    .Replace('/', '_');
            cmd.Parameters.AddWithValue("@fameStats", chr.PCStats);
            cmd.ExecuteNonQuery();

            cmd = CreateQuery();
            cmd.CommandText = @"INSERT INTO classstats(accId, objType, bestLv, bestFame)
            VALUES(@accId, @objType, @bestLv, @bestFame)
            ON DUPLICATE KEY UPDATE
            bestLv = GREATEST(bestLv, @bestLv),
            bestFame = GREATEST(bestFame, @bestFame);";
            cmd.Parameters.AddWithValue("@accId", acc.AccountId);
            cmd.Parameters.AddWithValue("@objType", chr.ObjectType);
            cmd.Parameters.AddWithValue("@bestLv", chr.Level);
            cmd.Parameters.AddWithValue("@bestFame", chr.CurrentFame);
            cmd.ExecuteNonQuery();

            SaveBackpacks(chr, acc);
        }
        private void ProcessCreatePacket(CreatePacket pkt)
        {
            var nextCharId = 1;
            var maxChar = 2;
            nextCharId = db.GetNextCharId(account);
            var cmd = db.CreateQuery();
            cmd.CommandText = "SELECT maxCharSlot FROM accounts WHERE id=@accId;";
            cmd.Parameters.AddWithValue("@accId", account.AccountId);
            try
            {
                maxChar = (int)cmd.ExecuteScalar();
            }
            catch
            {
            }
            cmd = db.CreateQuery();
            cmd.CommandText = "SELECT COUNT(id) FROM characters WHERE accId=@accId AND dead = FALSE;";
            cmd.Parameters.AddWithValue("@accId", account.AccountId);
            var currChar = (int)(long)cmd.ExecuteScalar();

            if (currChar >= maxChar)
            {
                Disconnect();
                db.Dispose();
                return;
            }
            if (CheckAccountInUse(account.AccountId) != false)
            {
                Console.ForegroundColor = ConsoleColor.Blue;
                Console.WriteLine(@"Account in use: " + account.AccountId);
                Console.ForegroundColor = ConsoleColor.White;
                SendPacket(new FailurePacket
                {
                    Message = "Account in use! Retrying..."
                });
                db.Dispose();
                return;
            }

            character = Database.CreateCharacter(pkt.ObjectType, nextCharId);
            var stats = new int[]
            {
                character.MaxHitPoints,
                character.MaxMagicPoints,
                character.Attack,
                character.Defense,
                character.Speed,
                character.Dexterity,
                character.HpRegen,
                character.MpRegen,
            };

            var ok = true;
            cmd = db.CreateQuery();
            cmd.Parameters.AddWithValue("@accId", account.AccountId);
            cmd.Parameters.AddWithValue("@charId", nextCharId);
            cmd.Parameters.AddWithValue("@charType", pkt.ObjectType);
            cmd.Parameters.AddWithValue("@items", Utils.GetCommaSepString(character.EquipSlots()));
            cmd.Parameters.AddWithValue("@stats", Utils.GetCommaSepString(stats));
            cmd.Parameters.AddWithValue("@fameStats", character.FameStats.ToString());
            cmd.CommandText =
                "INSERT INTO characters (accId, charId, charType, level, exp, fame, items, hp, mp, stats, dead, pet, fameStats) VALUES (@accId, @charId, @charType, 1, 0, 0, @items, 100, 100, @stats, FALSE, -1, @fameStats);";
            var v = cmd.ExecuteNonQuery();
            ok = v > 0;

            if (ok)
            {
                if (account.Bonuses != null)
                    if (account.Bonuses.Count > 0)
                    {
                        var chrEquip = character.Equipment;
                        for (var i = 4; i < 12; i++)
                        {
                            if (chrEquip[i] == -1)
                            {
                                chrEquip[i] = account.Bonuses.First();
                                account.Bonuses.Remove(account.Bonuses.First());
                                SendPacket(new TextPacket
                                {
                                    Name = "",
                                    BubbleTime = 0,
                                    Stars = -1,
                                    Text = "You received " + XmlDatas.TypeToId[chrEquip[i]] + "."
                                });
                                if (account.Bonuses.Count == 0)
                                    break;
                            }
                        }
                        db.SetBonuses(account.AccountId, account.Bonuses);
                        character.Equipment = chrEquip;
                    }
                    else
                    {
                    }
                else
                {
                    account.Bonuses = new List<short>();
                }
                if (IP.Gifts != null)
                    if (IP.Gifts.Count > 0)
                    {
                        var chrEquip = character.Equipment;
                        for (var i = 4; i < 12; i++)
                        {
                            if (chrEquip[i] == -1)
                            {
                                chrEquip[i] = IP.Gifts.First();
                                IP.Gifts.Remove(IP.Gifts.First());
                                SendPacket(new TextPacket
                                {
                                    Name = "",
                                    BubbleTime = 0,
                                    Stars = -1,
                                    Text = "You received " + XmlDatas.TypeToId[chrEquip[i]] + "."
                                });
                                if (IP.Gifts.Count == 0)
                                    break;
                            }
                        }
                        db.SetBonuses(IP.Address, IP.Gifts);
                        character.Equipment = chrEquip;
                    }
                    else
                    {
                    }
                else
                {
                    IP.Gifts = new List<short>();
                }
                db.SaveBackpacks(character, account);
            }

            if (ok)
            {
                var target = RealmManager.Worlds[targetWorld];
                //Delay to let client load remote texture
                target.Timers.Add(new WorldTimer(2000, (w, t) => SendPacket(new CreateResultPacket
                {
                    CharacterID = character.CharacterId,
                    ObjectID = RealmManager.Worlds[targetWorld].EnterWorld(entity = new Player(this))
                })));
                stage = ProtocalStage.Ready;
            }
            else
                SendPacket(new FailurePacket
                {
                    Message = "Failed to Load character."
                });
        }
        public void SaveCharacter(Account acc, Char chr)
        {
            if (acc == null || chr == null) return;
            MySqlCommand cmd = CreateQuery();
            cmd.CommandText = @"UPDATE characters SET
            level=@level,
            exp=@exp,
            fame=@fame,
            items=@items,
            hpPotions=@hpPots,
            mpPotions=@mpPots,
            stats=@stats,
            hp=@hp,
            mp=@mp,
            tex1=@tex1,
            tex2=@tex2,
            petId=@pet,
            fameStats=@fameStats,
            hasBackpack=@hasBackpack,
            skin=@skin,
            xpBoosterTime=@xpTime,
            ldTimer=@lootDropTime,
            ltTimer=@lootTierTime
            WHERE accId=@accId AND charId=@charId;";
            cmd.Parameters.AddWithValue("@accId", acc.AccountId);
            cmd.Parameters.AddWithValue("@charId", chr.CharacterId);

            cmd.Parameters.AddWithValue("@level", chr.Level);
            cmd.Parameters.AddWithValue("@exp", chr.Exp);
            cmd.Parameters.AddWithValue("@fame", chr.CurrentFame);
            cmd.Parameters.AddWithValue("@hpPots", chr.HealthStackCount);
            cmd.Parameters.AddWithValue("@mpPots", chr.MagicStackCount);
            cmd.Parameters.AddWithValue("@items", Utils.GetCommaSepString(chr.EquipSlots()));
            cmd.Parameters.AddWithValue("@stats", Utils.GetCommaSepString(new[]
            {
                chr.MaxHitPoints,
                chr.MaxMagicPoints,
                chr.Attack,
                chr.Defense,
                chr.Speed,
                chr.HpRegen,
                chr.MpRegen,
                chr.Dexterity
            }));
            cmd.Parameters.AddWithValue("@hp", chr.HitPoints);
            cmd.Parameters.AddWithValue("@mp", chr.MagicPoints);
            cmd.Parameters.AddWithValue("@hasBackpack", chr.HasBackpack);
            cmd.Parameters.AddWithValue("@tex1", chr.Tex1);
            cmd.Parameters.AddWithValue("@tex2", chr.Tex2);
            cmd.Parameters.AddWithValue("@pet", chr.Pet == null ? -1 : chr.Pet.InstanceId);
            cmd.Parameters.AddWithValue("@skin", chr.Skin);
            cmd.Parameters.AddWithValue("@xpTime", chr.XpTimer);
            cmd.Parameters.AddWithValue("@lootDropTime", chr.LDTimer);
            cmd.Parameters.AddWithValue("@lootTierTime", chr.LTTimer);
            chr.PCStats =
                Convert.ToBase64String(chr.FameStats.Write())
                    .Replace('+', '-')
                    .Replace('/', '_');
            cmd.Parameters.AddWithValue("@fameStats", chr.PCStats);
            cmd.ExecuteNonQuery();

            cmd = CreateQuery();
            cmd.CommandText = @"INSERT INTO classstats(accId, objType, bestLv, bestFame)
            VALUES(@accId, @objType, @bestLv, @bestFame)
            ON DUPLICATE KEY UPDATE
            bestLv = GREATEST(bestLv, @bestLv),
            bestFame = GREATEST(bestFame, @bestFame);";
            cmd.Parameters.AddWithValue("@accId", acc.AccountId);
            cmd.Parameters.AddWithValue("@objType", chr.ObjectType);
            cmd.Parameters.AddWithValue("@bestLv", chr.Level);
            cmd.Parameters.AddWithValue("@bestFame", chr.CurrentFame);
            cmd.ExecuteNonQuery();

            SaveBackpacks(chr, acc);
        }