CreateAttributeAction() public method

public CreateAttributeAction ( ) : AttributeAction
return AttributeAction
示例#1
0
        private void CompileContent(Compiler compiler)
        {
            NavigatorInput input = compiler.Input;

            if (compiler.Recurse())
            {
                do
                {
                    switch (input.NodeType)
                    {
                        case XPathNodeType.Element:
                            compiler.PushNamespaceScope();

                            string nspace = input.NamespaceURI;
                            string name = input.LocalName;

                            if (Ref.Equal(nspace, input.Atoms.UriXsl) && Ref.Equal(name, input.Atoms.Attribute))
                            {
                                // found attribute so add it
                                AddAction(compiler.CreateAttributeAction());
                            }
                            else
                            {
                                throw compiler.UnexpectedKeyword();
                            }
                            compiler.PopScope();
                            break;

                        case XPathNodeType.Comment:
                        case XPathNodeType.ProcessingInstruction:
                        case XPathNodeType.Whitespace:
                        case XPathNodeType.SignificantWhitespace:
                            break;

                        default:
                            throw XsltException.Create(SR.Xslt_InvalidContents, "attribute-set");
                    }
                }
                while (compiler.Advance());

                compiler.ToParent();
            }
        }
        private void CompileContent(Compiler compiler)
        {
            NavigatorInput input = compiler.Input;

            if (compiler.Recurse())
            {
                do
                {
                    switch (input.NodeType)
                    {
                    case XPathNodeType.Element:
                        compiler.PushNamespaceScope();

                        string nspace = input.NamespaceURI;
                        string name   = input.LocalName;

                        if (Keywords.Equals(nspace, input.Atoms.XsltNamespace) && Keywords.Equals(name, input.Atoms.Attribute))
                        {
                            // found attribute so add it
                            AddAction(compiler.CreateAttributeAction());
                        }
                        else
                        {
                            throw compiler.UnexpectedKeyword();
                        }
                        compiler.PopScope();
                        break;

                    case XPathNodeType.Comment:
                    case XPathNodeType.ProcessingInstruction:
                    case XPathNodeType.Whitespace:
                    case XPathNodeType.SignificantWhitespace:
                        break;

                    default:
                        throw XsltException.Create(Res.Xslt_InvalidContents, Keywords.s_AttributeSet);
                    }
                }while(compiler.Advance());

                compiler.ToParent();
            }
        }
示例#3
0
        private void CompileInstruction(Compiler compiler)
        {
            NavigatorInput input  = compiler.Input;
            CompiledAction?action = null;

            Debug.Assert(Ref.Equal(input.NamespaceURI, input.Atoms.UriXsl));

            string name = input.LocalName;

            if (Ref.Equal(name, input.Atoms.ApplyImports))
            {
                action = compiler.CreateApplyImportsAction();
            }
            else if (Ref.Equal(name, input.Atoms.ApplyTemplates))
            {
                action = compiler.CreateApplyTemplatesAction();
            }
            else if (Ref.Equal(name, input.Atoms.Attribute))
            {
                action = compiler.CreateAttributeAction();
            }
            else if (Ref.Equal(name, input.Atoms.CallTemplate))
            {
                action = compiler.CreateCallTemplateAction();
            }
            else if (Ref.Equal(name, input.Atoms.Choose))
            {
                action = compiler.CreateChooseAction();
            }
            else if (Ref.Equal(name, input.Atoms.Comment))
            {
                action = compiler.CreateCommentAction();
            }
            else if (Ref.Equal(name, input.Atoms.Copy))
            {
                action = compiler.CreateCopyAction();
            }
            else if (Ref.Equal(name, input.Atoms.CopyOf))
            {
                action = compiler.CreateCopyOfAction();
            }
            else if (Ref.Equal(name, input.Atoms.Element))
            {
                action = compiler.CreateElementAction();
            }
            else if (Ref.Equal(name, input.Atoms.Fallback))
            {
                return;
            }
            else if (Ref.Equal(name, input.Atoms.ForEach))
            {
                action = compiler.CreateForEachAction();
            }
            else if (Ref.Equal(name, input.Atoms.If))
            {
                action = compiler.CreateIfAction(IfAction.ConditionType.ConditionIf);
            }
            else if (Ref.Equal(name, input.Atoms.Message))
            {
                action = compiler.CreateMessageAction();
            }
            else if (Ref.Equal(name, input.Atoms.Number))
            {
                action = compiler.CreateNumberAction();
            }
            else if (Ref.Equal(name, input.Atoms.ProcessingInstruction))
            {
                action = compiler.CreateProcessingInstructionAction();
            }
            else if (Ref.Equal(name, input.Atoms.Text))
            {
                action = compiler.CreateTextAction();
            }
            else if (Ref.Equal(name, input.Atoms.ValueOf))
            {
                action = compiler.CreateValueOfAction();
            }
            else if (Ref.Equal(name, input.Atoms.Variable))
            {
                action = compiler.CreateVariableAction(VariableType.LocalVariable);
            }
            else
            {
                if (compiler.ForwardCompatibility)
                {
                    action = compiler.CreateNewInstructionAction();
                }
                else
                {
                    throw compiler.UnexpectedKeyword();
                }
            }

            Debug.Assert(action != null);

            AddAction(action);
        }
        void CompileInstruction(Compiler compiler) {
            NavigatorInput input  = compiler.Input;
            CompiledAction action = null;

            Debug.Assert(Ref.Equal(input.NamespaceURI, input.Atoms.UriXsl));

            string name = input.LocalName;

            if (Ref.Equal(name, input.Atoms.ApplyImports)) {
                action = compiler.CreateApplyImportsAction();
            }
            else if (Ref.Equal(name, input.Atoms.ApplyTemplates)) {
                action = compiler.CreateApplyTemplatesAction();
            }
            else if (Ref.Equal(name, input.Atoms.Attribute)) {
                action = compiler.CreateAttributeAction();
            }
            else if (Ref.Equal(name, input.Atoms.CallTemplate)) {
                action = compiler.CreateCallTemplateAction();
            }
            else if (Ref.Equal(name, input.Atoms.Choose)) {
                action = compiler.CreateChooseAction();
            }
            else if (Ref.Equal(name, input.Atoms.Comment)) {
                action = compiler.CreateCommentAction();
            }
            else if (Ref.Equal(name, input.Atoms.Copy)) {
                action = compiler.CreateCopyAction();
            }
            else if (Ref.Equal(name, input.Atoms.CopyOf)) {
                action = compiler.CreateCopyOfAction();
            }
            else if (Ref.Equal(name, input.Atoms.Element)) {
                action = compiler.CreateElementAction();
            }
            else if (Ref.Equal(name, input.Atoms.Fallback)) {
                return;
            }
            else if (Ref.Equal(name, input.Atoms.ForEach)) {
                action = compiler.CreateForEachAction();
            }
            else if (Ref.Equal(name, input.Atoms.If)) {
                action = compiler.CreateIfAction(IfAction.ConditionType.ConditionIf);
            }
            else if (Ref.Equal(name, input.Atoms.Message)) {
                action = compiler.CreateMessageAction();
            }
            else if (Ref.Equal(name, input.Atoms.Number)) {
                action = compiler.CreateNumberAction();
            }
            else if (Ref.Equal(name, input.Atoms.ProcessingInstruction)) {
                action = compiler.CreateProcessingInstructionAction();
            }
            else if (Ref.Equal(name, input.Atoms.Text)) {
                action = compiler.CreateTextAction();
            }
            else if (Ref.Equal(name, input.Atoms.ValueOf)) {
                action = compiler.CreateValueOfAction();
            }
            else if (Ref.Equal(name, input.Atoms.Variable)) {
                action = compiler.CreateVariableAction(VariableType.LocalVariable);
            }
            else {
                if (compiler.ForwardCompatibility)
                    action = compiler.CreateNewInstructionAction();
                else
                    throw compiler.UnexpectedKeyword();
            }

            Debug.Assert(action != null);

            AddAction(action);
        }