public void InitializeComponent() { if (!this._contentLoaded) { this._contentLoaded = true; Application.LoadComponent(this, new Uri("/TWC.OVP;component/Views/Shell/OnDemandShellView.xaml", UriKind.Relative)); this.userControl = (UserControl) base.FindName("userControl"); this.LayoutRoot = (Grid) base.FindName("LayoutRoot"); this.AssetInfoStates = (VisualStateGroup) base.FindName("AssetInfoStates"); this.ShowAssetInfo = (VisualState) base.FindName("ShowAssetInfo"); this.InfoPanelIn = (Storyboard) base.FindName("InfoPanelIn"); this.HideAssetInfo = (VisualState) base.FindName("HideAssetInfo"); this.ShowSmallAssetInfoPopupBubble = (VisualState) base.FindName("ShowSmallAssetInfoPopupBubble"); this.CaptionSettingsStates = (VisualStateGroup) base.FindName("CaptionSettingsStates"); this.ShowCaptionSettings = (VisualState) base.FindName("ShowCaptionSettings"); this.HideCaptionSettings = (VisualState) base.FindName("HideCaptionSettings"); this.CaptionSettingsPopupStates = (VisualStateGroup) base.FindName("CaptionSettingsPopupStates"); this.ShowSettingsBubble = (VisualState) base.FindName("ShowSettingsBubble"); this.HideSettingsBubble = (VisualState) base.FindName("HideSettingsBubble"); this.BackgroundRectangle = (Rectangle) base.FindName("BackgroundRectangle"); this.AssetViewer = (ContentControl) base.FindName("AssetViewer"); this.ClickToggleControlBarAction = (ActionMessage) base.FindName("ClickToggleControlBarAction"); this.controller = (OnDemandController) base.FindName("controller"); this.assetInfoContentControl = (BubbleContentControl) base.FindName("assetInfoContentControl"); this.captionBubble = (BubbleContentControl) base.FindName("captionBubble"); this.CaptionSettings = (ContentControl) base.FindName("CaptionSettings"); this.Interaction = (ContentControl) base.FindName("Interaction"); } }
public void InitializeComponent() { if (!this._contentLoaded) { this._contentLoaded = true; Application.LoadComponent(this, new Uri("/TWC.OVP;component/Controls/ErrorMessageBox.xaml", UriKind.Relative)); this.LayoutRoot = (Grid) base.FindName("LayoutRoot"); this.DetailsEnabledStates = (VisualStateGroup) base.FindName("DetailsEnabledStates"); this.ErrorMessageDetailDisabled = (VisualState) base.FindName("ErrorMessageDetailDisabled"); this.ErrorMessageDetailEnabled = (VisualState) base.FindName("ErrorMessageDetailEnabled"); this.DetailsStates = (VisualStateGroup) base.FindName("DetailsStates"); this.DetailsVisible = (VisualState) base.FindName("DetailsVisible"); this.DetailsNotVisible = (VisualState) base.FindName("DetailsNotVisible"); this.BackgroundRectangle = (Rectangle) base.FindName("BackgroundRectangle"); this.InnerDialogGrid = (Grid) base.FindName("InnerDialogGrid"); this.DialogRectangle = (Rectangle) base.FindName("DialogRectangle"); this.CloseButton = (Button) base.FindName("CloseButton"); this.ErrorMessageTitleTextBlock = (TextBlock) base.FindName("ErrorMessageTitleTextBlock"); this.ErrorMessageTextBlock = (TextBlock) base.FindName("ErrorMessageTextBlock"); this.ButtonOK = (Button) base.FindName("ButtonOK"); this.Icon = (TextBlock) base.FindName("Icon"); this.SimpleErrorDetails = (Grid) base.FindName("SimpleErrorDetails"); this.ShowDetailsToggle = (TextToggleButton) base.FindName("ShowDetailsToggle"); this.DetailsTextBox = (TextBox) base.FindName("DetailsTextBox"); } }
public void InitializeComponent() { if (!this._contentLoaded) { this._contentLoaded = true; Application.LoadComponent(this, new Uri("/TWC.OVP;component/Views/Shell/SportsNetworkShellView.xaml", UriKind.Relative)); this.LayoutRoot = (Grid) base.FindName("LayoutRoot"); this.ControllerStates = (VisualStateGroup) base.FindName("ControllerStates"); this.ShowController = (VisualState) base.FindName("ShowController"); this.HideController = (VisualState) base.FindName("HideController"); this.WindowStates = (VisualStateGroup) base.FindName("WindowStates"); this.FullScreen = (VisualState) base.FindName("FullScreen"); this.Embedded = (VisualState) base.FindName("Embedded"); this.CaptionSettingsStates = (VisualStateGroup) base.FindName("CaptionSettingsStates"); this.ShowCaptionSettings = (VisualState) base.FindName("ShowCaptionSettings"); this.HideCaptionSettings = (VisualState) base.FindName("HideCaptionSettings"); this.BackgroundRectangle = (Rectangle) base.FindName("BackgroundRectangle"); this.AssetViewer = (ContentControl) base.FindName("AssetViewer"); this.Controller = (Grid) base.FindName("Controller"); this.volumeControl = (VolumeControl) base.FindName("volumeControl"); this.ClosedCaptioning = (ToggleButton) base.FindName("ClosedCaptioning"); this.FullScreenGrid = (Grid) base.FindName("FullScreenGrid"); this.FullScreenButton = (Button) base.FindName("FullScreenButton"); this.ExitFullScreenGrid = (Grid) base.FindName("ExitFullScreenGrid"); this.ExitFullScreenButton = (Button) base.FindName("ExitFullScreenButton"); this.Interaction = (ContentControl) base.FindName("Interaction"); } }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/ClassLibrary;component/ContentScaler.xaml", System.UriKind.Relative)); this.CommonStates = ((System.Windows.VisualStateGroup)(this.FindName("CommonStates"))); this.Normal = ((System.Windows.VisualState)(this.FindName("Normal"))); this.MouseOver = ((System.Windows.VisualState)(this.FindName("MouseOver"))); this.presenter = ((ClassLibrary.ContentScalerPresenter)(this.FindName("presenter"))); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/Conversion%20App;component/CustomUserControl.xaml", System.UriKind.Relative)); this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot"))); this.CommonStates = ((System.Windows.VisualStateGroup)(this.FindName("CommonStates"))); this.Normal = ((System.Windows.VisualState)(this.FindName("Normal"))); this.Selected = ((System.Windows.VisualState)(this.FindName("Selected"))); this.textBlock = ((System.Windows.Controls.TextBlock)(this.FindName("textBlock"))); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/WindowsPhonePrototype1.Screens;component/Baby_Stages.xaml", System.UriKind.Relative)); this.PhoneChrome = ((Microsoft.Expression.Prototyping.WindowsPhone.Mockups.WindowsPhoneChrome)(this.FindName("PhoneChrome"))); this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot"))); this.CommonStates = ((System.Windows.VisualStateGroup)(this.FindName("CommonStates"))); this.Portrait = ((System.Windows.VisualState)(this.FindName("Portrait"))); this.Landscape = ((System.Windows.VisualState)(this.FindName("Landscape"))); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/homework.Screens;component/Screen_2.xaml", System.UriKind.Relative)); this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot"))); this._SketchFlowAnimation_SketchFlowAnimation = ((System.Windows.VisualStateGroup)(this.FindName("_SketchFlowAnimation_SketchFlowAnimation"))); this.holdtimes = ((System.Windows.VisualState)(this.FindName("holdtimes"))); this.SketchFlowAnimationFrame = ((System.Windows.VisualState)(this.FindName("SketchFlowAnimationFrame"))); this._SketchFlowAnimation_base = ((System.Windows.VisualState)(this.FindName("_SketchFlowAnimation_base"))); this.button = ((System.Windows.Controls.Button)(this.FindName("button"))); }
protected override bool GoToStateCore(Control control, FrameworkElement templateRoot, string stateName, VisualStateGroup group, VisualState state, bool useTransitions) { if (_isSuspended) { //_states.Enqueue(stateName); // return true; return false; } else { return base.GoToStateCore(control, templateRoot, stateName, group, state, useTransitions); } }
public void InitializeComponent() { if (!this._contentLoaded) { this._contentLoaded = true; Application.LoadComponent(this, new Uri("/TWC.OVP;component/Views/InteractionView.xaml", UriKind.Relative)); this.LayoutRoot = (Grid) base.FindName("LayoutRoot"); this.ErrorStates = (VisualStateGroup) base.FindName("ErrorStates"); this.ErrorMessageShown = (VisualState) base.FindName("ErrorMessageShown"); this.ErrorMessageNotShown = (VisualState) base.FindName("ErrorMessageNotShown"); this.ErrorMessage = (ErrorMessageBox) base.FindName("ErrorMessage"); } }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/EFI;component/Views/MainPage.xaml", System.UriKind.Relative)); this.Container = ((System.Windows.Controls.Grid)(this.FindName("Container"))); this.SettingsPane = ((System.Windows.Controls.Grid)(this.FindName("SettingsPane"))); this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot"))); this.SettingsStates = ((System.Windows.VisualStateGroup)(this.FindName("SettingsStates"))); this.ShowSettings = ((System.Windows.VisualState)(this.FindName("ShowSettings"))); this.HideSettings = ((System.Windows.VisualState)(this.FindName("HideSettings"))); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/Microsoft.Phone.Controls.Toolkit;component/DateTimePickers/DatePickerPage.xaml", System.UriKind.Relative)); this.VisibilityStates = ((System.Windows.VisualStateGroup)(this.FindName("VisibilityStates"))); this.Open = ((System.Windows.VisualState)(this.FindName("Open"))); this.Closed = ((System.Windows.VisualState)(this.FindName("Closed"))); this.PlaneProjection = ((System.Windows.Media.PlaneProjection)(this.FindName("PlaneProjection"))); this.SystemTrayPlaceholder = ((System.Windows.Shapes.Rectangle)(this.FindName("SystemTrayPlaceholder"))); this.SecondarySelector = ((Microsoft.Phone.Controls.Primitives.LoopingSelector)(this.FindName("SecondarySelector"))); this.TertiarySelector = ((Microsoft.Phone.Controls.Primitives.LoopingSelector)(this.FindName("TertiarySelector"))); this.PrimarySelector = ((Microsoft.Phone.Controls.Primitives.LoopingSelector)(this.FindName("PrimarySelector"))); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/Microsoft.HealthMonitorPlayer;component/Views/Player.xaml", System.UriKind.Relative)); this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot"))); this.SettingStates = ((System.Windows.VisualStateGroup)(this.FindName("SettingStates"))); this.SettingsVisible = ((System.Windows.VisualState)(this.FindName("SettingsVisible"))); this.SettingsHidden = ((System.Windows.VisualState)(this.FindName("SettingsHidden"))); this.playerSmooth = ((Microsoft.SilverlightMediaFramework.Core.SMFPlayer)(this.FindName("playerSmooth"))); this.SettingsPanel = ((System.Windows.Controls.Border)(this.FindName("SettingsPanel"))); this.SettingsScaler = ((System.Windows.Media.ScaleTransform)(this.FindName("SettingsScaler"))); this.TraceConfig = ((Microsoft.HealthMonitorPlayer.Views.TraceConfig)(this.FindName("TraceConfig"))); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/Flippingcardanimation;component/MainPage.xaml", System.UriKind.Relative)); this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot"))); this.VisualStateGroup = ((System.Windows.VisualStateGroup)(this.FindName("VisualStateGroup"))); this.FlipCardFront = ((System.Windows.VisualState)(this.FindName("FlipCardFront"))); this.FlipCardBack = ((System.Windows.VisualState)(this.FindName("FlipCardBack"))); this.TitlePanel = ((System.Windows.Controls.StackPanel)(this.FindName("TitlePanel"))); this.ContentPanel = ((System.Windows.Controls.Grid)(this.FindName("ContentPanel"))); this.backrectangle = ((System.Windows.Shapes.Rectangle)(this.FindName("backrectangle"))); this.frontrectangle = ((System.Windows.Shapes.Rectangle)(this.FindName("frontrectangle"))); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/EmbeddedSystemsProject;component/MainPage.xaml", System.UriKind.Relative)); this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot"))); this.VisualStateGroup = ((System.Windows.VisualStateGroup)(this.FindName("VisualStateGroup"))); this.button1 = ((System.Windows.Controls.Button)(this.FindName("button1"))); this.txtHostName = ((System.Windows.Controls.TextBox)(this.FindName("txtHostName"))); this.txtPortNumber = ((System.Windows.Controls.TextBox)(this.FindName("txtPortNumber"))); this.btnSave = ((System.Windows.Controls.Button)(this.FindName("btnSave"))); this.btnClear = ((System.Windows.Controls.Button)(this.FindName("btnClear"))); this.checkBox1 = ((System.Windows.Controls.CheckBox)(this.FindName("checkBox1"))); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/Procbel.Apps.Silverlight.Modules.Contacts;component/Views/ContactsView.xaml", System.UriKind.Relative)); this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot"))); this.ViewStates = ((System.Windows.VisualStateGroup)(this.FindName("ViewStates"))); this.ListState = ((System.Windows.VisualState)(this.FindName("ListState"))); this.OpportunitiesState = ((System.Windows.VisualState)(this.FindName("OpportunitiesState"))); this.ActivitiesState = ((System.Windows.VisualState)(this.FindName("ActivitiesState"))); this.ContactsListRegion = ((System.Windows.Controls.ContentControl)(this.FindName("ContactsListRegion"))); this.ContactDetailsRegion = ((System.Windows.Controls.ContentControl)(this.FindName("ContactDetailsRegion"))); this.ContactMiscDetailsRegion = ((System.Windows.Controls.ContentControl)(this.FindName("ContactMiscDetailsRegion"))); }
public void InitializeComponent() { if (!this._contentLoaded) { this._contentLoaded = true; Application.LoadComponent(this, new Uri("/TWC.OVP;component/Controls/CaptionSettingsPopupContents.xaml", UriKind.Relative)); this.userControl = (UserControl) base.FindName("userControl"); this.LanguageOptionStates = (VisualStateGroup) base.FindName("LanguageOptionStates"); this.ShowSettings = (VisualState) base.FindName("ShowSettings"); this.HideSettings = (VisualState) base.FindName("HideSettings"); this.MouseOverRect = (Rectangle) base.FindName("MouseOverRect"); this.CaptionsToggle = (TextToggleButton) base.FindName("CaptionsToggle"); this.SettingsGrid = (Grid) base.FindName("SettingsGrid"); this.languageListBox = (ListBox) base.FindName("languageListBox"); this.ClosedCaptioningSettings = (Button) base.FindName("ClosedCaptioningSettings"); } }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/JNotes;component/Views/TreeViewItemUC.xaml", System.UriKind.Relative)); this.userControl = ((System.Windows.Controls.UserControl)(this.FindName("userControl"))); this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot"))); this.EditStates = ((System.Windows.VisualStateGroup)(this.FindName("EditStates"))); this.EditOff = ((System.Windows.VisualState)(this.FindName("EditOff"))); this.EditOn = ((System.Windows.VisualState)(this.FindName("EditOn"))); this.VisibilityStates = ((System.Windows.VisualStateGroup)(this.FindName("VisibilityStates"))); this.Normal = ((System.Windows.VisualState)(this.FindName("Normal"))); this.Collapsed = ((System.Windows.VisualState)(this.FindName("Collapsed"))); this.textBlock = ((System.Windows.Controls.TextBlock)(this.FindName("textBlock"))); this.txtEdit = ((System.Windows.Controls.TextBox)(this.FindName("txtEdit"))); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/ERP;component/Views/Login/LoginStatus.xaml", System.UriKind.Relative)); this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot"))); this.loginStates = ((System.Windows.VisualStateGroup)(this.FindName("loginStates"))); this.windowsAuth = ((System.Windows.VisualState)(this.FindName("windowsAuth"))); this.loggedIn = ((System.Windows.VisualState)(this.FindName("loggedIn"))); this.loggedOut = ((System.Windows.VisualState)(this.FindName("loggedOut"))); this.loginControls = ((System.Windows.Controls.StackPanel)(this.FindName("loginControls"))); this.loginButton = ((System.Windows.Controls.Button)(this.FindName("loginButton"))); this.logoutControls = ((System.Windows.Controls.StackPanel)(this.FindName("logoutControls"))); this.welcomeText = ((System.Windows.Controls.TextBlock)(this.FindName("welcomeText"))); this.logoutButton = ((System.Windows.Controls.Button)(this.FindName("logoutButton"))); }
public void InitializeComponent() { if (!this._contentLoaded) { this._contentLoaded = true; Application.LoadComponent(this, new Uri("/TWC.OVP;component/Views/LiveAssetInfoView.xaml", UriKind.Relative)); this.LayoutRoot = (Grid) base.FindName("LayoutRoot"); this.AssetInfoLoadingStates = (VisualStateGroup) base.FindName("AssetInfoLoadingStates"); this.Loading = (VisualState) base.FindName("Loading"); this.LoadedState = (VisualState) base.FindName("LoadedState"); this.LoadedGrid = (Grid) base.FindName("LoadedGrid"); this.assetInfoPanel = (BubbleContentControl) base.FindName("assetInfoPanel"); this.LoadingGrid = (Grid) base.FindName("LoadingGrid"); this.assetInfoPanel_Copy = (BubbleContentControl) base.FindName("assetInfoPanel_Copy"); this.Spinner = (LoadSpinnerControl) base.FindName("Spinner"); } }
public void InitializeComponent() { if (!this._contentLoaded) { this._contentLoaded = true; Application.LoadComponent(this, new Uri("/TWC.OVP;component/Views/AssetViewerView.xaml", UriKind.Relative)); this.LayoutRoot = (Grid) base.FindName("LayoutRoot"); this.ErrorStates = (VisualStateGroup) base.FindName("ErrorStates"); this.ErrorMessageShown = (VisualState) base.FindName("ErrorMessageShown"); this.ErrorMessageNotShown = (VisualState) base.FindName("ErrorMessageNotShown"); this.LoadingStates = (VisualStateGroup) base.FindName("LoadingStates"); this.Loading = (VisualState) base.FindName("Loading"); this.NotLoading = (VisualState) base.FindName("NotLoading"); this.Player = (ContentControl) base.FindName("Player"); this.assetLoadingControl = (LoadingPanelControl) base.FindName("assetLoadingControl"); this.ErrorMessage = (ErrorMessageBox) base.FindName("ErrorMessage"); } }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/Procbel.Apps.Silverlight.Modules.Contacts;component/Views/ContactOpportunitiesUs" + "erControl.xaml", System.UriKind.Relative)); this.uc = ((System.Windows.Controls.UserControl)(this.FindName("uc"))); this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot"))); this.VisualStateGroup = ((System.Windows.VisualStateGroup)(this.FindName("VisualStateGroup"))); this.Normal = ((System.Windows.VisualState)(this.FindName("Normal"))); this.Edit = ((System.Windows.VisualState)(this.FindName("Edit"))); this.opportunitiesGrid = ((RadGridView)(this.FindName("opportunitiesGrid"))); this.overlayRectangle = ((System.Windows.Shapes.Rectangle)(this.FindName("overlayRectangle"))); this.border = ((System.Windows.Controls.Border)(this.FindName("border"))); this.dataForm = ((RadDataForm)(this.FindName("dataForm"))); this.productsDataSource = ((RadDomainDataSource)(this.FindName("productsDataSource"))); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/SMT.FileUpLoad;component/FileUploadRowControl.xaml", System.UriKind.Relative)); this.LayoutRoot = ((System.Windows.Controls.Border)(this.FindName("LayoutRoot"))); this.StatusGroup = ((System.Windows.VisualStateGroup)(this.FindName("StatusGroup"))); this.Pending = ((System.Windows.VisualState)(this.FindName("Pending"))); this.Resizing = ((System.Windows.VisualState)(this.FindName("Resizing"))); this.Error = ((System.Windows.VisualState)(this.FindName("Error"))); this.Complete = ((System.Windows.VisualState)(this.FindName("Complete"))); this.Uploading = ((System.Windows.VisualState)(this.FindName("Uploading"))); this.imagePreview = ((System.Windows.Controls.Image)(this.FindName("imagePreview"))); this.TbName = ((System.Windows.Controls.TextBlock)(this.FindName("TbName"))); this.PercentageProgress = ((System.Windows.Controls.ProgressBar)(this.FindName("PercentageProgress"))); this.removeButton = ((System.Windows.Controls.Button)(this.FindName("removeButton"))); }
/// <summary> /// Transitions a control between states. /// </summary> /// <param name="control">The control to transition between states.</param> /// <param name="templateRoot">The root element of the control's <see cref="T:System.Windows.Controls.ControlTemplate"/>.</param> /// <param name="stateName">The name of the state to transition to.</param> /// <param name="group">The <see cref="T:System.Windows.VisualStateGroup"/> that the state belongs to.</param> /// <param name="state">The representation of the state to transition to.</param> /// <param name="useTransitions"><c>true</c> to use a <see cref="T:System.Windows.VisualTransition"/> to transition between states; otherwise, <c>false</c>.</param> /// <returns> /// <c>true</c> if the control successfully transitioned to the new state; otherwise, <c>false</c>. /// </returns> protected override bool GoToStateCore(Control control, FrameworkElement templateRoot, string stateName, VisualStateGroup group, VisualState state, bool useTransitions) { if (state == null) { return false; } Storyboard storyboard = state.Storyboard; if (storyboard == null || storyboard.GetCurrentState() != ClockState.Stopped || !string.IsNullOrEmpty(Storyboard.GetTargetName(storyboard))) { return base.GoToStateCore(control, templateRoot, stateName, group, state, useTransitions); } foreach (Timeline timeline in storyboard.Children.Where(timeline => string.IsNullOrEmpty(Storyboard.GetTargetName(timeline)))) { Storyboard.SetTarget(timeline, control); } return base.GoToStateCore(control, templateRoot, stateName, group, state, useTransitions); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/Meme%20Generator;component/MainPage.xaml", System.UriKind.Relative)); this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot"))); this.NetworkStates = ((System.Windows.VisualStateGroup)(this.FindName("NetworkStates"))); this.Connected = ((System.Windows.VisualState)(this.FindName("Connected"))); this.NotConnected = ((System.Windows.VisualState)(this.FindName("NotConnected"))); this.panorama = ((Microsoft.Phone.Controls.Panorama)(this.FindName("panorama"))); this.newPanorama = ((Microsoft.Phone.Controls.PanoramaItem)(this.FindName("newPanorama"))); this.newBox = ((System.Windows.Controls.ListBox)(this.FindName("newBox"))); this.newNotConnected = ((System.Windows.Controls.TextBlock)(this.FindName("newNotConnected"))); this.popularPanorama = ((Microsoft.Phone.Controls.PanoramaItem)(this.FindName("popularPanorama"))); this.popularBox = ((System.Windows.Controls.ListBox)(this.FindName("popularBox"))); this.popNotConnected = ((System.Windows.Controls.TextBlock)(this.FindName("popNotConnected"))); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/LateralMenus;component/MainPage.xaml", System.UriKind.Relative)); this.canvas = ((System.Windows.Controls.Canvas)(this.FindName("canvas"))); this.moveAnimation = ((System.Windows.Media.Animation.Storyboard)(this.FindName("moveAnimation"))); this.CommonStates = ((System.Windows.VisualStateGroup)(this.FindName("CommonStates"))); this.Normal = ((System.Windows.VisualState)(this.FindName("Normal"))); this.LeftMenuOpened = ((System.Windows.VisualState)(this.FindName("LeftMenuOpened"))); this.RightMenuOpened = ((System.Windows.VisualState)(this.FindName("RightMenuOpened"))); this.LayoutRoot = ((System.Windows.Controls.Canvas)(this.FindName("LayoutRoot"))); this.grdCommands = ((System.Windows.Controls.Grid)(this.FindName("grdCommands"))); this.Add = ((System.Windows.Controls.Button)(this.FindName("Add"))); this.ListBox1 = ((System.Windows.Controls.ListBox)(this.FindName("ListBox1"))); this.RecordingDetails = ((System.Windows.Controls.StackPanel)(this.FindName("RecordingDetails"))); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/MySchoolApp;component/FeedPage.xaml", System.UriKind.Relative)); this.Page = ((Microsoft.Phone.Controls.PhoneApplicationPage)(this.FindName("Page"))); this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot"))); this.LoadingStates = ((System.Windows.VisualStateGroup)(this.FindName("LoadingStates"))); this.LoadingState = ((System.Windows.VisualState)(this.FindName("LoadingState"))); this.CompletedState = ((System.Windows.VisualState)(this.FindName("CompletedState"))); this.ErrorState = ((System.Windows.VisualState)(this.FindName("ErrorState"))); this.TitlePanel = ((System.Windows.Controls.StackPanel)(this.FindName("TitlePanel"))); this.ApplicationTitle = ((System.Windows.Controls.TextBlock)(this.FindName("ApplicationTitle"))); this.ContentPanel = ((System.Windows.Controls.Grid)(this.FindName("ContentPanel"))); this.loadingTextBlock = ((System.Windows.Controls.TextBlock)(this.FindName("loadingTextBlock"))); this.feedListBox = ((System.Windows.Controls.ListBox)(this.FindName("feedListBox"))); this.progressBar = ((Microsoft.Phone.Controls.PerformanceProgressBar)(this.FindName("progressBar"))); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/Photo_inspector_gadget;component/MainPage.xaml", System.UriKind.Relative)); this.Container = ((System.Windows.Controls.Grid)(this.FindName("Container"))); this.SettingsStateGroup = ((System.Windows.VisualStateGroup)(this.FindName("SettingsStateGroup"))); this.SettingsOpenState = ((System.Windows.VisualState)(this.FindName("SettingsOpenState"))); this.SettingsClosedState = ((System.Windows.VisualState)(this.FindName("SettingsClosedState"))); this.SettingsPane = ((System.Windows.Controls.ScrollViewer)(this.FindName("SettingsPane"))); this.ListPicture = ((System.Windows.Controls.StackPanel)(this.FindName("ListPicture"))); this.TitlePanel = ((System.Windows.Controls.StackPanel)(this.FindName("TitlePanel"))); this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot"))); this.ContentPanel = ((System.Windows.Controls.Grid)(this.FindName("ContentPanel"))); this.Canvas = ((System.Windows.Controls.Canvas)(this.FindName("Canvas"))); this.ViewfinderVideoBrush = ((System.Windows.Media.VideoBrush)(this.FindName("ViewfinderVideoBrush"))); this.FocusBracket = ((System.Windows.Controls.Border)(this.FindName("FocusBracket"))); this.FreezeImage = ((System.Windows.Controls.Image)(this.FindName("FreezeImage"))); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/Procbel.Apps.Silverlight.Modules.Companies;component/Views/CompanyActivitiesUser" + "Control.xaml", System.UriKind.Relative)); this.uc = ((System.Windows.Controls.UserControl)(this.FindName("uc"))); this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot"))); this.VisualStateGroup = ((System.Windows.VisualStateGroup)(this.FindName("VisualStateGroup"))); this.Normal = ((System.Windows.VisualState)(this.FindName("Normal"))); this.Add = ((System.Windows.VisualState)(this.FindName("Add"))); this.Edit = ((System.Windows.VisualState)(this.FindName("Edit"))); this.scheduleView = ((RadScheduleView)(this.FindName("scheduleView"))); this.activitiesGrid = ((RadGridView)(this.FindName("activitiesGrid"))); this.Status = ((GridViewDataColumn)(this.FindName("Status"))); this.overlayRectangle = ((System.Windows.Shapes.Rectangle)(this.FindName("overlayRectangle"))); this.border = ((System.Windows.Controls.Border)(this.FindName("border"))); this.dialog = ((Procbel.Apps.Silverlight.Helpers.ScheduleViewCustomDialogHost)(this.FindName("dialog"))); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/TrumpBubbles;component/Views/BubbleNormal.xaml", System.UriKind.Relative)); this.x_RootLayout = ((System.Windows.Controls.Grid)(this.FindName("x_RootLayout"))); this.CommonStates = ((System.Windows.VisualStateGroup)(this.FindName("CommonStates"))); this.Shown = ((System.Windows.VisualState)(this.FindName("Shown"))); this.NotShown = ((System.Windows.VisualState)(this.FindName("NotShown"))); this.x_Header = ((System.Windows.Controls.StackPanel)(this.FindName("x_Header"))); this.x_Icon = ((System.Windows.Controls.Image)(this.FindName("x_Icon"))); this.x_OpenText = ((System.Windows.Controls.TextBlock)(this.FindName("x_OpenText"))); this.x_OpenImage = ((System.Windows.Controls.Image)(this.FindName("x_OpenImage"))); this.x_Title = ((System.Windows.Controls.TextBlock)(this.FindName("x_Title"))); this.x_ItemContent = ((System.Windows.Controls.ContentControl)(this.FindName("x_ItemContent"))); this.x_CallToActionSP = ((System.Windows.Controls.StackPanel)(this.FindName("x_CallToActionSP"))); this.x_CallToActionBtn = ((System.Windows.Controls.Image)(this.FindName("x_CallToActionBtn"))); this.x_CallToActionText = ((System.Windows.Controls.TextBlock)(this.FindName("x_CallToActionText"))); }
public override void OnApplyTemplate() { base.OnApplyTemplate(); this.LayoutRoot = ((System.Windows.Controls.Grid)(this.GetTemplateChild("LayoutRoot"))); this.TabStates = ((System.Windows.VisualStateGroup)(this.GetTemplateChild("TabStates"))); this.Select1 = ((System.Windows.VisualState)(this.GetTemplateChild("Select1"))); this.Select2 = ((System.Windows.VisualState)(this.GetTemplateChild("Select2"))); this.Tab1 = ((System.Windows.Controls.Grid)(this.GetTemplateChild("Tab1"))); this.Tab1_Selected = ((System.Windows.Controls.ContentPresenter)(this.GetTemplateChild("Tab1_Selected"))); this.Tab1_Unselected = ((System.Windows.Controls.Grid)(this.GetTemplateChild("Tab1_Unselected"))); this.Tab2 = ((System.Windows.Controls.Grid)(this.GetTemplateChild("Tab2"))); this.Tab2_Selected = ((System.Windows.Controls.ContentPresenter)(this.GetTemplateChild("Tab2_Selected"))); this.Tab2_Unselected = ((System.Windows.Controls.Grid)(this.GetTemplateChild("Tab2_Unselected"))); this.Button1 = ((System.Windows.Controls.Button)(this.GetTemplateChild("Button1"))); this.Button2 = ((System.Windows.Controls.Button)(this.GetTemplateChild("Button2"))); Button1.Click += Button1_Click; Button2.Click += Button2_Click; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.userControl = ((BPiaoBao.Client.DomesticTicket.View.PNRControl)(target)); return; case 2: this.PNRTypeStateGroup = ((System.Windows.VisualStateGroup)(target)); return; case 3: this.Normal0State = ((System.Windows.VisualState)(target)); return; case 4: this.NormalState = ((System.Windows.VisualState)(target)); return; case 5: this.ChildState = ((System.Windows.VisualState)(target)); return; case 6: this.UpState = ((System.Windows.VisualState)(target)); return; case 7: this.ChildStateGroup = ((System.Windows.VisualStateGroup)(target)); return; case 8: this.Child1State = ((System.Windows.VisualState)(target)); return; case 9: this.Child2State = ((System.Windows.VisualState)(target)); return; case 10: this.TextBoxStateGroup = ((System.Windows.VisualStateGroup)(target)); return; case 11: this.FocusState = ((System.Windows.VisualState)(target)); return; case 12: this.FocusState1 = ((System.Windows.VisualState)(target)); return; case 13: this.FocusState0 = ((System.Windows.VisualState)(target)); return; case 14: this.UnFocusState = ((System.Windows.VisualState)(target)); return; case 15: this.topBorder = ((System.Windows.Controls.Border)(target)); return; case 16: this.cbSH = ((System.Windows.Controls.CheckBox)(target)); #line 342 "..\..\..\View\PNRControl.xaml" this.cbSH.Checked += new System.Windows.RoutedEventHandler(this.ToggleButton_OnChecked); #line default #line hidden #line 342 "..\..\..\View\PNRControl.xaml" this.cbSH.Unchecked += new System.Windows.RoutedEventHandler(this.ToggleButton_OnUnchecked); #line default #line hidden return; case 17: this.Child2 = ((System.Windows.Controls.Grid)(target)); return; case 18: this.dg = ((System.Windows.Controls.DataGrid)(target)); return; case 19: this.ChildPanel = ((System.Windows.Controls.StackPanel)(target)); return; case 20: this.UpPanel = ((System.Windows.Controls.StackPanel)(target)); return; case 21: this.border1 = ((System.Windows.Controls.Border)(target)); return; case 22: this.watermarkTextBox1 = ((Xceed.Wpf.Toolkit.WatermarkTextBox)(target)); return; case 23: this.btnStackPanel1 = ((System.Windows.Controls.StackPanel)(target)); return; case 24: this.border = ((System.Windows.Controls.Border)(target)); return; case 25: this.watermarkTextBox = ((Xceed.Wpf.Toolkit.WatermarkTextBox)(target)); return; case 26: this.btnStackPanel = ((System.Windows.Controls.StackPanel)(target)); return; case 27: this.border0 = ((System.Windows.Controls.Border)(target)); return; case 28: this.watermarkTextBox0 = ((Xceed.Wpf.Toolkit.WatermarkTextBox)(target)); return; case 29: this.btnStackPanel0 = ((System.Windows.Controls.StackPanel)(target)); return; } this._contentLoaded = true; }
protected void RaiseCurrentStateChanging(VisualStateGroup stateGroup, VisualState oldState, VisualState newState, FrameworkElement control, FrameworkElement stateGroupsRoot) { }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/Database(fireworks);component/editor.xaml", System.UriKind.Relative)); this.Storyboard1 = ((System.Windows.Media.Animation.Storyboard)(this.FindName("Storyboard1"))); this.LayoutRoot = ((System.Windows.Controls.Canvas)(this.FindName("LayoutRoot"))); this.Scale = ((System.Windows.Media.ScaleTransform)(this.FindName("Scale"))); this.Translate = ((System.Windows.Media.TranslateTransform)(this.FindName("Translate"))); this.flyout_states = ((System.Windows.VisualStateGroup)(this.FindName("flyout_states"))); this.none = ((System.Windows.VisualState)(this.FindName("none"))); this.insert = ((System.Windows.VisualState)(this.FindName("insert"))); this.format = ((System.Windows.VisualState)(this.FindName("format"))); this.table = ((System.Windows.VisualState)(this.FindName("table"))); this.workspace_states = ((System.Windows.VisualStateGroup)(this.FindName("workspace_states"))); this.code_v = ((System.Windows.VisualState)(this.FindName("code_v"))); this.design_v = ((System.Windows.VisualState)(this.FindName("design_v"))); this.starting = ((System.Windows.VisualStateGroup)(this.FindName("starting"))); this.start = ((System.Windows.VisualState)(this.FindName("start"))); this.popup = ((System.Windows.VisualStateGroup)(this.FindName("popup"))); this.modalfade = ((System.Windows.VisualState)(this.FindName("modalfade"))); this.layout = ((System.Windows.Shapes.Rectangle)(this.FindName("layout"))); this.starlayoutroot = ((System.Windows.Controls.Canvas)(this.FindName("starlayoutroot"))); this.browseninsert = ((System.Windows.Controls.Button)(this.FindName("browseninsert"))); this.myimage = ((System.Windows.Controls.Image)(this.FindName("myimage"))); this.mytext = ((System.Windows.Controls.TextBlock)(this.FindName("mytext"))); this.textbox1 = ((System.Windows.Controls.TextBlock)(this.FindName("textbox1"))); this.workspace = ((System.Windows.Controls.Canvas)(this.FindName("workspace"))); this.but_design = ((System.Windows.Controls.Button)(this.FindName("but_design"))); this.but_code = ((System.Windows.Controls.Button)(this.FindName("but_code"))); this.rect_code = ((System.Windows.Shapes.Rectangle)(this.FindName("rect_code"))); this.text_design = ((System.Windows.Controls.TextBlock)(this.FindName("text_design"))); this.text_code = ((System.Windows.Controls.TextBlock)(this.FindName("text_code"))); this.canvas_code = ((System.Windows.Controls.Canvas)(this.FindName("canvas_code"))); this.rtb1 = ((Liquid.RichTextBox)(this.FindName("rtb1"))); this.stackPanel = ((System.Windows.Controls.StackPanel)(this.FindName("stackPanel"))); this.tool_undo = ((System.Windows.Controls.Button)(this.FindName("tool_undo"))); this.tool_redo = ((System.Windows.Controls.Button)(this.FindName("tool_redo"))); this.tool_cut = ((System.Windows.Controls.Button)(this.FindName("tool_cut"))); this.tool_copy = ((System.Windows.Controls.Button)(this.FindName("tool_copy"))); this.tool_paste = ((System.Windows.Controls.Button)(this.FindName("tool_paste"))); this.tool_find = ((System.Windows.Controls.Button)(this.FindName("tool_find"))); this.zoom = ((System.Windows.Controls.ComboBox)(this.FindName("zoom"))); this.canvas_design = ((System.Windows.Controls.Canvas)(this.FindName("canvas_design"))); this.rtb = ((Liquid.RichTextBox)(this.FindName("rtb"))); this.red = ((System.Windows.Shapes.Rectangle)(this.FindName("red"))); this.sidebar_insert = ((System.Windows.Controls.Canvas)(this.FindName("sidebar_insert"))); this.tool_button = ((System.Windows.Controls.Button)(this.FindName("tool_button"))); this.tool_label = ((System.Windows.Controls.Button)(this.FindName("tool_label"))); this.tool_textbox = ((System.Windows.Controls.Button)(this.FindName("tool_textbox"))); this.tool_radio = ((System.Windows.Controls.Button)(this.FindName("tool_radio"))); this.tool_check = ((System.Windows.Controls.Button)(this.FindName("tool_check"))); this.tool_hyperlink = ((System.Windows.Controls.Button)(this.FindName("tool_hyperlink"))); this.tool_line = ((System.Windows.Controls.Button)(this.FindName("tool_line"))); this.tool_image = ((System.Windows.Controls.Button)(this.FindName("tool_image"))); this.tool_table = ((System.Windows.Controls.Button)(this.FindName("tool_table"))); this.buttonimage = ((System.Windows.Controls.Image)(this.FindName("buttonimage"))); this.sidebar_format = ((System.Windows.Controls.Canvas)(this.FindName("sidebar_format"))); this.tool_bold = ((System.Windows.Controls.Button)(this.FindName("tool_bold"))); this.tool_italic = ((System.Windows.Controls.Button)(this.FindName("tool_italic"))); this.tool_underline = ((System.Windows.Controls.Button)(this.FindName("tool_underline"))); this.tool_alignc = ((System.Windows.Controls.Button)(this.FindName("tool_alignc"))); this.tool_alignl = ((System.Windows.Controls.Button)(this.FindName("tool_alignl"))); this.tool_alignr = ((System.Windows.Controls.Button)(this.FindName("tool_alignr"))); this.tool_num = ((System.Windows.Controls.Button)(this.FindName("tool_num"))); this.tool_bul = ((System.Windows.Controls.Button)(this.FindName("tool_bul"))); this.tool_indent = ((System.Windows.Controls.Button)(this.FindName("tool_indent"))); this.tool_outdent = ((System.Windows.Controls.Button)(this.FindName("tool_outdent"))); this.tool_sub = ((System.Windows.Controls.Button)(this.FindName("tool_sub"))); this.tool_super = ((System.Windows.Controls.Button)(this.FindName("tool_super"))); this.tool_strike = ((System.Windows.Controls.Button)(this.FindName("tool_strike"))); this.tool_styles = ((System.Windows.Controls.Button)(this.FindName("tool_styles"))); this.selectFontFamily = ((System.Windows.Controls.ComboBox)(this.FindName("selectFontFamily"))); this.selectFontSize = ((System.Windows.Controls.ComboBox)(this.FindName("selectFontSize"))); this.selectShadow = ((System.Windows.Controls.ComboBox)(this.FindName("selectShadow"))); this.selectColor = ((Liquid.ColorSelector)(this.FindName("selectColor"))); this.selectBackground = ((Liquid.ColorSelector)(this.FindName("selectBackground"))); this.sidebar_table = ((System.Windows.Controls.Canvas)(this.FindName("sidebar_table"))); this.tool_addrow = ((System.Windows.Controls.Button)(this.FindName("tool_addrow"))); this.tool_addcol = ((System.Windows.Controls.Button)(this.FindName("tool_addcol"))); this.tool_delrow = ((System.Windows.Controls.Button)(this.FindName("tool_delrow"))); this.tool_delcol = ((System.Windows.Controls.Button)(this.FindName("tool_delcol"))); this.tool_edit_table = ((System.Windows.Controls.Button)(this.FindName("tool_edit_table"))); this.detail_page_menus = ((System.Windows.Controls.Canvas)(this.FindName("detail_page_menus"))); this.but_insert = ((System.Windows.Controls.Button)(this.FindName("but_insert"))); this.but_format = ((System.Windows.Controls.Button)(this.FindName("but_format"))); this.but_table = ((System.Windows.Controls.Button)(this.FindName("but_table"))); this.but_templates = ((System.Windows.Controls.Button)(this.FindName("but_templates"))); this.menubar = ((System.Windows.Controls.Canvas)(this.FindName("menubar"))); this.testMenu = ((Liquid.MainMenu)(this.FindName("testMenu"))); this.RootElement = ((System.Windows.Controls.Grid)(this.FindName("RootElement"))); this.ElementHover = ((System.Windows.Shapes.Rectangle)(this.FindName("ElementHover"))); this.ElementText = ((System.Windows.Controls.TextBlock)(this.FindName("ElementText"))); this.datetime = ((System.Windows.Controls.TextBlock)(this.FindName("datetime"))); this.filename = ((System.Windows.Controls.TextBlock)(this.FindName("filename"))); this.layout_Copy = ((System.Windows.Shapes.Rectangle)(this.FindName("layout_Copy"))); this.tooltip_bubble = ((Liquid.Bubble)(this.FindName("tooltip_bubble"))); this.tooltip_sp = ((System.Windows.Controls.StackPanel)(this.FindName("tooltip_sp"))); this.tooltip_image = ((System.Windows.Controls.Image)(this.FindName("tooltip_image"))); this.tooltip_text = ((System.Windows.Controls.TextBlock)(this.FindName("tooltip_text"))); this.fader = ((System.Windows.Shapes.Rectangle)(this.FindName("fader"))); this.stylePopup = ((Liquid.Dialog)(this.FindName("stylePopup"))); this.selectStyle = ((System.Windows.Controls.ListBox)(this.FindName("selectStyle"))); this.button = ((System.Windows.Controls.Button)(this.FindName("button"))); this.myrect = ((System.Windows.Shapes.Rectangle)(this.FindName("myrect"))); this.areYouSure = ((Liquid.Dialog)(this.FindName("areYouSure"))); this.stack1 = ((System.Windows.Controls.StackPanel)(this.FindName("stack1"))); this.name = ((System.Windows.Controls.TextBlock)(this.FindName("name"))); this.name1 = ((System.Windows.Controls.TextBox)(this.FindName("name1"))); this.value = ((System.Windows.Controls.TextBlock)(this.FindName("value"))); this.value1 = ((System.Windows.Controls.TextBox)(this.FindName("value1"))); this.stack_lbl = ((System.Windows.Controls.StackPanel)(this.FindName("stack_lbl"))); this.name4 = ((System.Windows.Controls.TextBlock)(this.FindName("name4"))); this.txt_lbl = ((System.Windows.Controls.TextBox)(this.FindName("txt_lbl"))); this.stack2 = ((System.Windows.Controls.StackPanel)(this.FindName("stack2"))); this.checked_box = ((System.Windows.Controls.CheckBox)(this.FindName("checked_box"))); this.insertEditTableDialog = ((Liquid.Dialog)(this.FindName("insertEditTableDialog"))); this.tableColumns = ((System.Windows.Controls.TextBox)(this.FindName("tableColumns"))); this.tableRows = ((System.Windows.Controls.TextBox)(this.FindName("tableRows"))); this.tableStyle = ((System.Windows.Controls.ComboBox)(this.FindName("tableStyle"))); this.TableRed = ((Liquid.Table)(this.FindName("TableRed"))); this.tablePreview = ((Liquid.Table)(this.FindName("tablePreview"))); this.findPopup = ((Liquid.Dialog)(this.FindName("findPopup"))); this.searchTerms = ((System.Windows.Controls.TextBox)(this.FindName("searchTerms"))); this.search = ((System.Windows.Controls.Button)(this.FindName("search"))); this.enterURL = ((Liquid.Dialog)(this.FindName("enterURL"))); this.url = ((System.Windows.Controls.TextBox)(this.FindName("url"))); this.previewPopup = ((Liquid.Dialog)(this.FindName("previewPopup"))); this.previewRichText = ((Liquid.RichTextBlock)(this.FindName("previewRichText"))); this.dropdown_popup = ((Liquid.Dialog)(this.FindName("dropdown_popup"))); this.name2 = ((System.Windows.Controls.TextBlock)(this.FindName("name2"))); this.name3 = ((System.Windows.Controls.TextBox)(this.FindName("name3"))); this.value2 = ((System.Windows.Controls.TextBlock)(this.FindName("value2"))); this.value3 = ((System.Windows.Controls.TextBox)(this.FindName("value3"))); this.comboitems = ((System.Windows.Controls.StackPanel)(this.FindName("comboitems"))); this.comboitem1 = ((System.Windows.Controls.TextBox)(this.FindName("comboitem1"))); this.comboitem2 = ((System.Windows.Controls.TextBox)(this.FindName("comboitem2"))); this.comboitem3 = ((System.Windows.Controls.TextBox)(this.FindName("comboitem3"))); this.image_popup = ((Liquid.Dialog)(this.FindName("image_popup"))); this.Holder = ((System.Windows.Controls.Canvas)(this.FindName("Holder"))); this.imgtext = ((System.Windows.Controls.TextBlock)(this.FindName("imgtext"))); this.MoveLeftButton = ((System.Windows.Controls.Image)(this.FindName("MoveLeftButton"))); this.MoveRightButton = ((System.Windows.Controls.Image)(this.FindName("MoveRightButton"))); this.image_width = ((System.Windows.Controls.TextBox)(this.FindName("image_width"))); this.image_height = ((System.Windows.Controls.TextBox)(this.FindName("image_height"))); this.FullScreen1 = ((System.Windows.Controls.Button)(this.FindName("FullScreen1"))); this.FullScreen2 = ((System.Windows.Controls.Button)(this.FindName("FullScreen2"))); this.dragging = ((System.Windows.Controls.Image)(this.FindName("dragging"))); this.editor_popup_save = ((Liquid.Dialog)(this.FindName("editor_popup_save"))); this.editor_tblock_savefile = ((System.Windows.Controls.TextBlock)(this.FindName("editor_tblock_savefile"))); this.editor_btn_saveyes = ((System.Windows.Controls.Button)(this.FindName("editor_btn_saveyes"))); this.editor_btn_saveno = ((System.Windows.Controls.Button)(this.FindName("editor_btn_saveno"))); this.editor_btn_savecancel = ((System.Windows.Controls.Button)(this.FindName("editor_btn_savecancel"))); this.editor_rect_fader = ((System.Windows.Shapes.Rectangle)(this.FindName("editor_rect_fader"))); }
// // Summary: // Raises the System.Windows.VisualStateGroup.CurrentStateChanging event on // the specified System.Windows.VisualStateGroup. // // Parameters: // stateGroup: // The object on which the System.Windows.VisualStateGroup.CurrentStateChanging // event // // oldState: // The state that the control is transitioning from. // // newState: // The state that the control is transitioning to. // // control: // The control that is transitioning states. // // Exceptions: // System.ArgumentNullException: // stateGroup is null.-or-newState is null.-or-control is null. protected void RaiseCurrentStateChanging(VisualStateGroup stateGroup, VisualState oldState, VisualState newState, Control control);
private static bool ShouldRunStateStoryboard(FrameworkElement control, FrameworkElement stateGroupsRoot, VisualState state, VisualStateGroup group) { bool flag = true; bool flag2 = true; if (control != null && !control.IsVisible) { flag = (PresentationSource.CriticalFromVisual(control) != null); } if (stateGroupsRoot != null && !stateGroupsRoot.IsVisible) { flag2 = (PresentationSource.CriticalFromVisual(stateGroupsRoot) != null); } return(flag && flag2 && state == group.CurrentState); }
/// <summary> /// Allows subclasses to override the GoToState logic. /// </summary> protected virtual bool GoToStateCore(FrameworkElement control, FrameworkElement stateGroupsRoot, string stateName, VisualStateGroup group, VisualState state, bool useTransitions) { return(GoToStateInternal(control, stateGroupsRoot, group, state, useTransitions)); }
private static Storyboard GenerateDynamicTransitionAnimations(FrameworkElement root, VisualStateGroup group, VisualState newState, VisualTransition transition) { IEasingFunction easingFunction = null; Storyboard dynamic = new Storyboard(); if (transition != null) { if (transition.GeneratedDuration != null) { dynamic.Duration = transition.GeneratedDuration; } easingFunction = transition.GeneratedEasingFunction; } else { dynamic.Duration = new Duration(TimeSpan.Zero); } Dictionary <TimelineDataToken, Timeline> currentAnimations = FlattenTimelines(group.CurrentStoryboards); Dictionary <TimelineDataToken, Timeline> transitionAnimations = FlattenTimelines(transition != null ? transition.Storyboard : null); Dictionary <TimelineDataToken, Timeline> newStateAnimations = FlattenTimelines(newState.Storyboard); // Remove any animations that the transition already animates. // There is no need to create an interstitial animation if one already exists. foreach (KeyValuePair <TimelineDataToken, Timeline> pair in transitionAnimations) { currentAnimations.Remove(pair.Key); newStateAnimations.Remove(pair.Key); } // Generate the "to" animations foreach (KeyValuePair <TimelineDataToken, Timeline> pair in newStateAnimations) { // The new "To" Animation -- the root is passed as a reference point for name // lookup. Timeline toAnimation = GenerateToAnimation(root, pair.Value, easingFunction, true); // If the animation is of a type that we can't generate transition animations // for, GenerateToAnimation will return null, and we should just keep going. if (toAnimation != null) { toAnimation.Duration = dynamic.Duration; dynamic.Children.Add(toAnimation); } // Remove this from the list of current state animations we have to consider next currentAnimations.Remove(pair.Key); } // Generate the "from" animations foreach (KeyValuePair <TimelineDataToken, Timeline> pair in currentAnimations) { Timeline fromAnimation = GenerateFromAnimation(root, pair.Value, easingFunction); if (fromAnimation != null) { fromAnimation.Duration = dynamic.Duration; dynamic.Children.Add(fromAnimation); } } return(dynamic); }
private static bool GoToStateInternal(FrameworkElement control, FrameworkElement stateGroupsRoot, VisualStateGroup group, VisualState state, bool useTransitions) { if (stateGroupsRoot == null) { throw new ArgumentNullException("stateGroupsRoot"); } if (state == null) { throw new ArgumentNullException("state"); } if (group == null) { throw new InvalidOperationException(); } VisualState lastState = group.CurrentState; if (lastState == state) { return(true); } // Get the transition Storyboard. Even if there are no transitions specified, there might // be properties that we're rolling back to their default values. VisualTransition transition = useTransitions ? VisualStateManager.GetTransition(stateGroupsRoot, group, lastState, state) : null; // Generate dynamicTransition Storyboard Storyboard dynamicTransition = GenerateDynamicTransitionAnimations(stateGroupsRoot, group, state, transition); // If the transition is null, then we want to instantly snap. The dynamicTransition will // consist of everything that is being moved back to the default state. // If the transition.Duration and explicit storyboard duration is zero, then we want both the dynamic // and state Storyboards to happen in the same tick, so we start them at the same time. if (transition == null || (transition.GeneratedDuration == DurationZero && (transition.Storyboard == null || transition.Storyboard.Duration == DurationZero))) { // Start new state Storyboard and stop any previously running Storyboards if (transition != null && transition.Storyboard != null) { group.StartNewThenStopOld(stateGroupsRoot, transition.Storyboard, state.Storyboard); } else { group.StartNewThenStopOld(stateGroupsRoot, state.Storyboard); } // Fire both CurrentStateChanging and CurrentStateChanged events group.RaiseCurrentStateChanging(stateGroupsRoot, lastState, state, control); group.RaiseCurrentStateChanged(stateGroupsRoot, lastState, state, control); } else { // In this case, we have an interstitial storyboard of duration > 0 and/or // explicit storyboard of duration >0 , so we need // to run them first, and then we'll run the state storyboard. // we have to wait for both storyboards to complete before // starting the steady state animations. transition.DynamicStoryboardCompleted = false; // Hook up generated Storyboard's Completed event handler dynamicTransition.Completed += delegate(object sender, EventArgs e) { if (transition.Storyboard == null || transition.ExplicitStoryboardCompleted) { if (ShouldRunStateStoryboard(control, stateGroupsRoot, state, group)) { group.StartNewThenStopOld(stateGroupsRoot, state.Storyboard); } group.RaiseCurrentStateChanged(stateGroupsRoot, lastState, state, control); } transition.DynamicStoryboardCompleted = true; }; if (transition.Storyboard != null && transition.ExplicitStoryboardCompleted == true) { EventHandler transitionCompleted = null; transitionCompleted = new EventHandler(delegate(object sender, EventArgs e) { if (transition.DynamicStoryboardCompleted) { if (ShouldRunStateStoryboard(control, stateGroupsRoot, state, group)) { group.StartNewThenStopOld(stateGroupsRoot, state.Storyboard); } group.RaiseCurrentStateChanged(stateGroupsRoot, lastState, state, control); } transition.Storyboard.Completed -= transitionCompleted; transition.ExplicitStoryboardCompleted = true; }); // hook up explicit storyboard's Completed event handler transition.ExplicitStoryboardCompleted = false; transition.Storyboard.Completed += transitionCompleted; } // Start transition and dynamicTransition Storyboards // Stop any previously running Storyboards group.StartNewThenStopOld(stateGroupsRoot, transition.Storyboard, dynamicTransition); group.RaiseCurrentStateChanging(stateGroupsRoot, lastState, state, control); } group.CurrentState = state; return(true); }
protected virtual new bool GoToStateCore(FrameworkElement control, FrameworkElement stateGroupsRoot, string stateName, VisualStateGroup group, VisualState state, bool useTransitions) { return(default(bool)); }
// // Summary: // Transitions a control between states. // // Parameters: // control: // The control to transition between states. // // templateRoot: // The root element of the control's System.Windows.Controls.ControlTemplate. // // stateName: // The name of the state to transition to. // // group: // The System.Windows.VisualStateGroup that the state belongs to. // // state: // The representation of the state to transition to. // // useTransitions: // true to use a System.Windows.VisualTransition to transition between states; // otherwise, false. // // Returns: // true if the control successfully transitioned to the new state; otherwise, // false. protected virtual bool GoToStateCore(Control control, FrameworkElement templateRoot, string stateName, VisualStateGroup group, VisualState state, bool useTransitions);
// Token: 0x06000CFE RID: 3326 RVA: 0x0003040C File Offset: 0x0002E60C private static Storyboard GenerateDynamicTransitionAnimations(FrameworkElement root, VisualStateGroup group, VisualState newState, VisualTransition transition) { IEasingFunction easingFunction = null; Storyboard storyboard = new Storyboard(); if (transition != null) { Duration generatedDuration = transition.GeneratedDuration; storyboard.Duration = transition.GeneratedDuration; easingFunction = transition.GeneratedEasingFunction; } else { storyboard.Duration = new Duration(TimeSpan.Zero); } Dictionary <VisualStateManager.TimelineDataToken, Timeline> dictionary = VisualStateManager.FlattenTimelines(group.CurrentStoryboards); Dictionary <VisualStateManager.TimelineDataToken, Timeline> dictionary2 = VisualStateManager.FlattenTimelines((transition != null) ? transition.Storyboard : null); Dictionary <VisualStateManager.TimelineDataToken, Timeline> dictionary3 = VisualStateManager.FlattenTimelines(newState.Storyboard); foreach (KeyValuePair <VisualStateManager.TimelineDataToken, Timeline> keyValuePair in dictionary2) { dictionary.Remove(keyValuePair.Key); dictionary3.Remove(keyValuePair.Key); } foreach (KeyValuePair <VisualStateManager.TimelineDataToken, Timeline> keyValuePair2 in dictionary3) { Timeline timeline = VisualStateManager.GenerateToAnimation(root, keyValuePair2.Value, easingFunction, true); if (timeline != null) { timeline.Duration = storyboard.Duration; storyboard.Children.Add(timeline); } dictionary.Remove(keyValuePair2.Key); } foreach (KeyValuePair <VisualStateManager.TimelineDataToken, Timeline> keyValuePair3 in dictionary) { Timeline timeline2 = VisualStateManager.GenerateFromAnimation(root, keyValuePair3.Value, easingFunction); if (timeline2 != null) { timeline2.Duration = storyboard.Duration; storyboard.Children.Add(timeline2); } } return(storyboard); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.userControl = ((BPiaoBao.Client.UIExt.CommonControl.PayControl)(target)); return; case 2: this.VisualStateGroup = ((System.Windows.VisualStateGroup)(target)); return; case 3: this.CashState = ((System.Windows.VisualState)(target)); return; case 4: this.CreditState = ((System.Windows.VisualState)(target)); return; case 5: this.bg = ((System.Windows.Controls.Border)(target)); return; case 6: this.headContent = ((System.Windows.Controls.Control)(target)); return; case 7: this.listBoxPlatform = ((System.Windows.Controls.ListBox)(target)); return; case 8: this.payByPlatformBtn = ((System.Windows.Controls.Button)(target)); #line 120 "..\..\..\CommonControl\PayControl.xaml" this.payByPlatformBtn.Click += new System.Windows.RoutedEventHandler(this.payByPlatform_Click); #line default #line hidden return; case 9: this.listBox = ((System.Windows.Controls.ListBox)(target)); return; case 10: this.payByBankBtn = ((System.Windows.Controls.Button)(target)); #line 133 "..\..\..\CommonControl\PayControl.xaml" this.payByBankBtn.Click += new System.Windows.RoutedEventHandler(this.payByBankBtn_Click); #line default #line hidden return; case 11: this.radioBtnCashbag = ((System.Windows.Controls.RadioButton)(target)); return; case 12: this.radioBtnCredit = ((System.Windows.Controls.RadioButton)(target)); return; case 13: this.txtCash = ((System.Windows.Controls.TextBlock)(target)); return; case 14: this.txtCredit = ((System.Windows.Controls.TextBlock)(target)); return; case 15: this.passwordBox = ((System.Windows.Controls.PasswordBox)(target)); return; case 16: this.payBtn = ((System.Windows.Controls.Button)(target)); #line 203 "..\..\..\CommonControl\PayControl.xaml" this.payBtn.Click += new System.Windows.RoutedEventHandler(this.payBtn_Click); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.GUI2FullPrototypeScreens_Manage_Meat_Contamination_2_Name = ((GUI2FullPrototypeScreens.Manage_Meat_Contamination_2)(target)); return; case 2: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 3: this._SketchFlowAnimation_SketchFlowAnimation = ((System.Windows.VisualStateGroup)(target)); return; case 4: this.holdtimes = ((System.Windows.VisualState)(target)); return; case 5: this.SketchFlowAnimationFrame = ((System.Windows.VisualState)(target)); return; case 6: this._SketchFlowAnimation_base = ((System.Windows.VisualState)(target)); return; case 7: this.SketchFlowAnimationFrame1 = ((System.Windows.VisualState)(target)); return; case 8: this.SketchFlowAnimationFrame2 = ((System.Windows.VisualState)(target)); return; case 9: this.SketchFlowAnimationFrame3 = ((System.Windows.VisualState)(target)); return; case 10: this.SketchFlowAnimationFrame4 = ((System.Windows.VisualState)(target)); return; case 11: this.label1 = ((System.Windows.Controls.Label)(target)); return; case 12: this.progressBar = ((System.Windows.Controls.ProgressBar)(target)); return; case 13: this.label = ((System.Windows.Controls.Label)(target)); return; case 14: this.button = ((System.Windows.Controls.Button)(target)); return; case 15: this.lambxray = ((Microsoft.Expression.Prototyping.Behavior.PlaySketchFlowAnimationAction)(target)); return; case 16: this.image = ((System.Windows.Controls.Image)(target)); return; case 17: this.ellipse = ((System.Windows.Shapes.Ellipse)(target)); return; case 18: this.rectangle = ((System.Windows.Shapes.Rectangle)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.layoutRoot = ((System.Windows.Controls.Grid)(target)); #line 69 "..\..\KinectSensorChooserUI.xaml" this.layoutRoot.MouseEnter += new System.Windows.Input.MouseEventHandler(this.OnRootGridMouseEnter); #line default #line hidden #line 69 "..\..\KinectSensorChooserUI.xaml" this.layoutRoot.GotKeyboardFocus += new System.Windows.Input.KeyboardFocusChangedEventHandler(this.OnRootGridGotKeyboardFocus); #line default #line hidden return; case 2: this.SensorStatusStates = ((System.Windows.VisualStateGroup)(target)); return; case 3: this.Stopped = ((System.Windows.VisualState)(target)); return; case 4: this.Initializing = ((System.Windows.VisualState)(target)); return; case 5: this.AllSetListening = ((System.Windows.VisualState)(target)); return; case 6: this.NoAvailableSensors = ((System.Windows.VisualState)(target)); return; case 7: this.Error = ((System.Windows.VisualState)(target)); return; case 8: this.AllSetNotListening = ((System.Windows.VisualState)(target)); return; case 9: this.initializingContent = ((System.Windows.Controls.Grid)(target)); return; case 10: this.allSetNotListeningContent = ((System.Windows.Controls.Grid)(target)); return; case 11: this.allSetListeningContent = ((System.Windows.Controls.Grid)(target)); return; case 12: this.noAvailableSensorsContent = ((System.Windows.Controls.Grid)(target)); return; case 13: this.errorContent = ((System.Windows.Controls.Grid)(target)); return; case 14: this.expandedPopup = ((System.Windows.Controls.Primitives.Popup)(target)); #line 349 "..\..\KinectSensorChooserUI.xaml" this.expandedPopup.Opened += new System.EventHandler(this.ExpandedPopupOnOpened); #line default #line hidden #line 349 "..\..\KinectSensorChooserUI.xaml" this.expandedPopup.MouseLeave += new System.Windows.Input.MouseEventHandler(this.OnExpandedPopupMouseLeave); #line default #line hidden return; case 15: this.popupGrid = ((System.Windows.Controls.Grid)(target)); #line 350 "..\..\KinectSensorChooserUI.xaml" this.popupGrid.GotKeyboardFocus += new System.Windows.Input.KeyboardFocusChangedEventHandler(this.OnPopupGridGotKeyboardFocus); #line default #line hidden return; case 16: this.expandedInitializingContent = ((System.Windows.Controls.Grid)(target)); return; case 17: this.expandedAllSetNotListeningContent = ((System.Windows.Controls.Grid)(target)); return; case 18: this.expandedAllSetListeningContent = ((System.Windows.Controls.Grid)(target)); return; case 19: this.expandedNoAvailableSensorsContent = ((System.Windows.Controls.Grid)(target)); return; case 20: this.expandedErrorContent = ((System.Windows.Controls.Grid)(target)); return; case 21: this.MessageTextBlock = ((System.Windows.Controls.TextBlock)(target)); return; case 22: this.TellMeMoreLink = ((System.Windows.Documents.Hyperlink)(target)); #line 422 "..\..\KinectSensorChooserUI.xaml" this.TellMeMoreLink.RequestNavigate += new System.Windows.Navigation.RequestNavigateEventHandler(this.TellMeMoreLinkRequestNavigate); #line default #line hidden return; } this._contentLoaded = true; }
internal static bool TryGetState(IList <VisualStateGroup> groups, string stateName, out VisualStateGroup group, out VisualState state) { for (int groupIndex = 0; groupIndex < groups.Count; ++groupIndex) { VisualStateGroup g = groups[groupIndex]; VisualState s = g.GetState(stateName); if (s != null) { group = g; state = s; return(true); } } group = null; state = null; return(false); }
// Token: 0x06000CFA RID: 3322 RVA: 0x000300A4 File Offset: 0x0002E2A4 private static bool GoToStateInternal(FrameworkElement control, FrameworkElement stateGroupsRoot, VisualStateGroup group, VisualState state, bool useTransitions) { if (stateGroupsRoot == null) { throw new ArgumentNullException("stateGroupsRoot"); } if (state == null) { throw new ArgumentNullException("state"); } if (group == null) { throw new InvalidOperationException(); } VisualState lastState = group.CurrentState; if (lastState == state) { return(true); } VisualTransition transition = useTransitions ? VisualStateManager.GetTransition(stateGroupsRoot, group, lastState, state) : null; Storyboard storyboard = VisualStateManager.GenerateDynamicTransitionAnimations(stateGroupsRoot, group, state, transition); if (transition == null || (transition.GeneratedDuration == VisualStateManager.DurationZero && (transition.Storyboard == null || transition.Storyboard.Duration == VisualStateManager.DurationZero))) { if (transition != null && transition.Storyboard != null) { group.StartNewThenStopOld(stateGroupsRoot, new Storyboard[] { transition.Storyboard, state.Storyboard }); } else { group.StartNewThenStopOld(stateGroupsRoot, new Storyboard[] { state.Storyboard }); } group.RaiseCurrentStateChanging(stateGroupsRoot, lastState, state, control); group.RaiseCurrentStateChanged(stateGroupsRoot, lastState, state, control); } else { transition.DynamicStoryboardCompleted = false; storyboard.Completed += delegate(object sender, EventArgs e) { if (transition.Storyboard == null || transition.ExplicitStoryboardCompleted) { if (VisualStateManager.ShouldRunStateStoryboard(control, stateGroupsRoot, state, group)) { group.StartNewThenStopOld(stateGroupsRoot, new Storyboard[] { state.Storyboard }); } group.RaiseCurrentStateChanged(stateGroupsRoot, lastState, state, control); } transition.DynamicStoryboardCompleted = true; }; if (transition.Storyboard != null && transition.ExplicitStoryboardCompleted) { EventHandler transitionCompleted = null; transitionCompleted = delegate(object sender, EventArgs e) { if (transition.DynamicStoryboardCompleted) { if (VisualStateManager.ShouldRunStateStoryboard(control, stateGroupsRoot, state, group)) { group.StartNewThenStopOld(stateGroupsRoot, new Storyboard[] { state.Storyboard }); } group.RaiseCurrentStateChanged(stateGroupsRoot, lastState, state, control); } transition.Storyboard.Completed -= transitionCompleted; transition.ExplicitStoryboardCompleted = true; }; transition.ExplicitStoryboardCompleted = false; transition.Storyboard.Completed += transitionCompleted; } group.StartNewThenStopOld(stateGroupsRoot, new Storyboard[] { transition.Storyboard, storyboard }); group.RaiseCurrentStateChanging(stateGroupsRoot, lastState, state, control); } group.CurrentState = state; return(true); }
private static bool ShouldRunStateStoryboard(FrameworkElement control, FrameworkElement stateGroupsRoot, VisualState state, VisualStateGroup group) { bool controlInTree = true; bool stateGroupsRootInTree = true; // We cannot simply check control.IsLoaded because the control may not be in the visual tree // even though IsLoaded is true. Instead we will check that it can find a PresentationSource // which would tell us it's in the visual tree. if (control != null) { // If it's visible then it's in the visual tree, so we don't even have to look for a // PresentationSource if (!control.IsVisible) { controlInTree = (PresentationSource.CriticalFromVisual(control) != null); } } if (stateGroupsRoot != null) { if (!stateGroupsRoot.IsVisible) { stateGroupsRootInTree = (PresentationSource.CriticalFromVisual(stateGroupsRoot) != null); } } return(controlInTree && stateGroupsRootInTree && (state == group.CurrentState)); }
private static Storyboard GenerateDynamicTransitionAnimations(FrameworkElement root, VisualStateGroup group, VisualState newState, VisualTransition transition) { Storyboard dynamic = new Storyboard(); if (transition != null && transition.GeneratedDuration != null) { dynamic.Duration = transition.GeneratedDuration; } else { dynamic.Duration = new Duration(TimeSpan.Zero); } Dictionary <TimelineDataToken, Timeline> currentAnimations = FlattenTimelines(group.CurrentStoryboards); Dictionary <TimelineDataToken, Timeline> transitionAnimations = FlattenTimelines(transition != null ? transition.Storyboard : null); Dictionary <TimelineDataToken, Timeline> newStateAnimations = FlattenTimelines(newState.Storyboard); // Remove any animations that the transition already animates. // There is no need to create an interstitial animation if one already exists. foreach (KeyValuePair <TimelineDataToken, Timeline> pair in transitionAnimations) { currentAnimations.Remove(pair.Key); newStateAnimations.Remove(pair.Key); } // Generate the "to" animations foreach (KeyValuePair <TimelineDataToken, Timeline> pair in newStateAnimations) { // The new "To" Animation -- the root is passed as a reference point for name // lookup. Timeline toAnimation = GenerateToAnimation(root, pair.Value, true); // If the animation is of a type that we can't generate transition animations // for, GenerateToAnimation will return null, and we should just keep going. if (toAnimation != null) { toAnimation.Duration = dynamic.Duration; dynamic.Children.Add(toAnimation); } // Remove this from the list of current state animations we have to consider next currentAnimations.Remove(pair.Key); } // Generate the "from" animations foreach (KeyValuePair <TimelineDataToken, Timeline> pair in currentAnimations) { Timeline fromAnimation = GenerateFromAnimation(pair.Value); if (fromAnimation != null) { fromAnimation.Duration = dynamic.Duration; string targetName = Storyboard.GetTargetName(pair.Value); Storyboard.SetTargetName(fromAnimation, targetName); // If the targetName of the existing Animation is known, then look up the // target DependencyObject target = String.IsNullOrEmpty(targetName) ? null : root.FindName(targetName) as DependencyObject; if (target != null) { Storyboard.SetTarget(fromAnimation, target); } PropertyPath propertyName = Storyboard.GetTargetProperty(pair.Value); Storyboard.SetTargetProperty(fromAnimation, propertyName); dynamic.Children.Add(fromAnimation); } } return(dynamic); }
/// <summary> /// Get the most appropriate transition between two states. /// </summary> /// <param name="element">Element being transitioned.</param> /// <param name="group">Group being transitioned.</param> /// <param name="from">VisualState being transitioned from.</param> /// <param name="to">VisualState being transitioned to.</param> /// <returns> /// The most appropriate transition between the desired states. /// </returns> internal static VisualTransition GetTransition(FrameworkElement element, VisualStateGroup group, VisualState from, VisualState to) { if (element == null) { throw new ArgumentNullException("element"); } if (group == null) { throw new ArgumentNullException("group"); } if (to == null) { throw new ArgumentNullException("to"); } VisualTransition best = null; VisualTransition defaultTransition = null; int bestScore = -1; IList <VisualTransition> transitions = (IList <VisualTransition>)group.Transitions; if (transitions != null) { foreach (VisualTransition transition in transitions) { if (defaultTransition == null && transition.IsDefault) { defaultTransition = transition; continue; } int score = -1; VisualState transitionFromState = group.GetState(transition.From); VisualState transitionToState = group.GetState(transition.To); if (from == transitionFromState) { score += 1; } else if (transitionFromState != null) { continue; } if (to == transitionToState) { score += 2; } else if (transitionToState != null) { continue; } if (score > bestScore) { bestScore = score; best = transition; } } } return(best ?? defaultTransition); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.VisualStateGroup = ((System.Windows.VisualStateGroup)(target)); return; case 2: this.VisualState = ((System.Windows.VisualState)(target)); return; case 3: this.VisualState1 = ((System.Windows.VisualState)(target)); return; case 4: #line 40 "..\..\MainPage.xaml" ((System.Windows.Shapes.Rectangle)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Rectangle_MouseDown); #line default #line hidden return; case 5: this.HeaderRectangle = ((System.Windows.Shapes.Rectangle)(target)); return; case 6: this.MainTitle = ((System.Windows.Controls.Label)(target)); return; case 7: this.NewOrderButton = ((System.Windows.Controls.Button)(target)); #line 52 "..\..\MainPage.xaml" this.NewOrderButton.Click += new System.Windows.RoutedEventHandler(this.newOrderButton_Click); #line default #line hidden return; case 8: this.ExistingOrderButton = ((System.Windows.Controls.Button)(target)); #line 55 "..\..\MainPage.xaml" this.ExistingOrderButton.Click += new System.Windows.RoutedEventHandler(this.ExistingOrderButton_Click); #line default #line hidden return; case 9: this.MenuButton = ((System.Windows.Controls.Button)(target)); #line 56 "..\..\MainPage.xaml" this.MenuButton.Click += new System.Windows.RoutedEventHandler(this.menuButton_Click); #line default #line hidden return; case 10: this.TransitionFrame = ((WpfPageTransitions.PageTransition)(target)); return; case 11: this.ManagementButton = ((System.Windows.Controls.Button)(target)); #line 60 "..\..\MainPage.xaml" this.ManagementButton.Click += new System.Windows.RoutedEventHandler(this.ManagementButton_Click); #line default #line hidden return; case 12: this.MenuImage = ((System.Windows.Controls.Image)(target)); return; } this._contentLoaded = true; }
// Token: 0x06000CF9 RID: 3321 RVA: 0x00030064 File Offset: 0x0002E264 internal static bool TryGetState(IList <VisualStateGroup> groups, string stateName, out VisualStateGroup group, out VisualState state) { for (int i = 0; i < groups.Count; i++) { VisualStateGroup visualStateGroup = groups[i]; VisualState state2 = visualStateGroup.GetState(stateName); if (state2 != null) { group = visualStateGroup; state = state2; return(true); } } group = null; state = null; return(false); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.tbToolTip = ((System.Windows.Controls.TextBlock)(target)); return; case 2: this.MouseStateGroup = ((System.Windows.VisualStateGroup)(target)); return; case 3: this.ControlMouseEnter = ((System.Windows.VisualState)(target)); return; case 4: this.ControlMouseLeave = ((System.Windows.VisualState)(target)); return; case 5: this.ValueStateGroup = ((System.Windows.VisualStateGroup)(target)); return; case 6: this.ControlValueON = ((System.Windows.VisualState)(target)); return; case 7: this.ControlValueOFF = ((System.Windows.VisualState)(target)); return; case 8: this.ControlValueUnknown = ((System.Windows.VisualState)(target)); return; case 9: this.ActualStateGroup = ((System.Windows.VisualStateGroup)(target)); return; case 10: this.ControlActualTrue = ((System.Windows.VisualState)(target)); return; case 11: this.ControlActualFalse = ((System.Windows.VisualState)(target)); return; case 12: this.recMouse = ((System.Windows.Shapes.Rectangle)(target)); return; case 13: this.txtCaption = ((System.Windows.Controls.TextBlock)(target)); return; case 14: this.vwWarning = ((System.Windows.Controls.Viewbox)(target)); return; } this._contentLoaded = true; }