public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture) { var scale = (float)values[0]; var transform = (Numerics.Matrix4x4)values[1]; var tGroup = new Media3D.Transform3DGroup(); if (scale != 1) { var tform = new Media3D.ScaleTransform3D(scale, scale, scale); tform.Freeze(); tGroup.Children.Add(tform); } if (!transform.IsIdentity) { var tform = new Media3D.MatrixTransform3D(transform.ToMatrix3D()); tform.Freeze(); tGroup.Children.Add(tform); } tGroup.Freeze(); return(tGroup); }
private Media3D.Transform3D GetTransform(float scale, Matrix4x4 transform) { var tGroup = new Media3D.Transform3DGroup(); if (scale != 1) { var tform = new Media3D.ScaleTransform3D(scale, scale, scale); tform.Freeze(); tGroup.Children.Add(tform); } if (!transform.IsIdentity) { var tform = new Media3D.MatrixTransform3D(transform.ToMatrix3D()); tform.Freeze(); tGroup.Children.Add(tform); } tGroup.Freeze(); return(tGroup); }