示例#1
0
        private static void AnimationFunction_Changed(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            RectAnimation a = (RectAnimation)d;

            a._isAnimationFunctionValid = false;
            a.PropertyChanged(e.Property);
        }
示例#2
0
 public DLRectAnimation(Rect fromValue, Rect toValue, Duration duration, Action<object> frameCallback, IEasingFunction easingFunction = null)
 {
     FrameCallback = frameCallback;
     _areaRect = new AreaRect();
     _rectAnimation = new System.Windows.Media.Animation.RectAnimation(fromValue, toValue, duration);
     if(easingFunction != null)
     {
         _rectAnimation.EasingFunction = easingFunction;
     }
     _rectAnimation.Completed += (sender, args) =>
         {
             FrameCallback(_rectAnimation.To);
             _areaRect.BeginAnimation(AreaRect.AreaRectProperty, null);
         };
 }
        private RectAnimation createDetonateViewportAni(WalkDirection dir,int power)
        {
            RectAnimation retVal = new RectAnimation();
            retVal.From = new Rect(0, 0, scene.tileWidth, scene.tileHeight);
            switch (dir)
            {
                case WalkDirection.DOWN:
                    retVal.To = new Rect(0, power * scene.tileHeight, scene.tileWidth, scene.tileHeight);
                    break;
                case WalkDirection.LEFT:
                    retVal.To = new Rect(power * -scene.tileWidth, 0, scene.tileWidth, scene.tileHeight);
                    break;
                case WalkDirection.RIGHT:
                    retVal.To = new Rect(power * scene.tileWidth, 0, scene.tileWidth, scene.tileHeight);
                    break;
                case WalkDirection.UP:
                    retVal.To = new Rect(0, power * -scene.tileHeight, scene.tileWidth, scene.tileHeight);
                    break;

            }
            retVal.Duration = TimeSpan.FromSeconds((double)power / detonateSpeed);

            retVal.EasingFunction = new CubicEase() { EasingMode = EasingMode.EaseInOut };
            Storyboard.SetTarget(retVal, detonateRects[dir]);
            //detonateBrushes[dir].Viewport
            Storyboard.SetTargetProperty(retVal, new PropertyPath("Fill.(ImageBrush.Viewport)"));
            return retVal;
        }
示例#4
0
文件: Screen.cs 项目: Hemlock/Pix
        private void Animate(List<Rect> fromRects, List<Rect> toRects)
        {
            TargetRects = toRects;
            AnimationStoryboard.Stop();
            AnimationStoryboard.Children.Clear();

            var duration = new Duration(TimeSpan.FromMilliseconds(300));
            var easingFunction = new CubicEase();
            easingFunction.EasingMode = EasingMode.EaseInOut;

            var targetOpacity = (AnimationState == AnimationStates.Hiding) ? 0.0 : 0.6;
            DoubleAnimation backdropOpacityAnimation = new DoubleAnimation(BackdropCanvas.Opacity, targetOpacity, duration);
            backdropOpacityAnimation.EasingFunction = easingFunction;
            AnimationStoryboard.Children.Add(backdropOpacityAnimation);
            Storyboard.SetTarget(backdropOpacityAnimation, BackdropCanvas);
            Storyboard.SetTargetProperty(backdropOpacityAnimation, new PropertyPath(OpacityProperty));

            var thumbs = ThumbnailCanvas.Children;
            var count = thumbs.Count;
            for (var i=0; i< count; i++)
            {
                var thumb = (ThumbnailBorder)thumbs[i];
                thumb.HideDecorations();
                thumb.Layout();
                var animation = new RectAnimation(fromRects[i], toRects[i], duration);
                animation.EasingFunction = easingFunction;
                Storyboard.SetTarget(animation, thumb);
                Storyboard.SetTargetProperty(animation, new PropertyPath(ThumbnailBorder.RectProperty));
                //Timeline.SetDesiredFrameRate(animation, 120);
                AnimationStoryboard.Children.Add(animation);

                if (thumb.Thumb.Minimized)
                {
                    var toOpacity = 1;
                    var fromOpacity = 0;
                    if (AnimationState == AnimationStates.Hiding)
                    {
                        toOpacity = 0;
                        fromOpacity = 1;
                    }

                    var opacityAnimation = new DoubleAnimation(fromOpacity, toOpacity, duration);
                    opacityAnimation.EasingFunction = easingFunction;
                    Storyboard.SetTarget(opacityAnimation, thumb);
                    Storyboard.SetTargetProperty(opacityAnimation, new PropertyPath(OpacityProperty));
                    AnimationStoryboard.Children.Add(opacityAnimation);
                }
            }
            AnimationStoryboard.Begin();
        }
        public void UpdateOverlay()
        {
            if (TutorialManager.CurrentTutorial != null && TutorialManager.CurrentTutorial.CurrentStep != null)
            {
                RectangleGeometry hole = this.Resources["Hole"] as RectangleGeometry;
                //FrameworkElement target = HelpOverlyHelper.FindChild(Application.Current.MainWindow, TutorialManager.CurrentTutorial.CurrentStep.TargetElementName);
                FrameworkElement target = GetElement(null, Application.Current.MainWindow, TutorialManager.CurrentTutorial.CurrentStep.Path, 0);

                if (target != null)
                {
                    target.PreviewMouseDown -= previewMouseDown;
                    target.PreviewMouseDown += previewMouseDown;
                }

                if (hole != null && target != null)
                {
                    Point targetTopLeft = target.TranslatePoint(new Point(0, 0), Application.Current.MainWindow);
                    Rect newRect = new Rect(targetTopLeft.X - CUTOUT_MARGIN, targetTopLeft.Y - CUTOUT_MARGIN, target.ActualWidth + CUTOUT_MARGIN * 2, target.ActualHeight + CUTOUT_MARGIN * 2);

                    double topDistance = newRect.Top;
                    double bottomDistance = Application.Current.MainWindow.ActualHeight - newRect.Bottom;
                    double leftDistance = newRect.Left;
                    double rightDistance = Application.Current.MainWindow.ActualWidth - newRect.Right;

                    if (topDistance > bottomDistance && topDistance > leftDistance && topDistance > rightDistance)
                        TutorialManager.CurrentTutorial.CurrentStep.MessagePlacement = Placement.Above;
                    if (bottomDistance > topDistance && bottomDistance > leftDistance && bottomDistance > rightDistance)
                        TutorialManager.CurrentTutorial.CurrentStep.MessagePlacement = Placement.Below;
                    if (leftDistance > bottomDistance && leftDistance > topDistance && leftDistance > rightDistance)
                        TutorialManager.CurrentTutorial.CurrentStep.MessagePlacement = Placement.Left;
                    if (rightDistance > bottomDistance && rightDistance > leftDistance && rightDistance > topDistance)
                        TutorialManager.CurrentTutorial.CurrentStep.MessagePlacement = Placement.Right;

                    if (hole.Rect != Rect.Empty || TutorialManager.CurrentTutorial.CurrentStep.ToString() == lastTarget)
                    {
                        RectAnimation rectAnimation = new RectAnimation(newRect, duration);
                        rectAnimation.EasingFunction = new CubicEase() { EasingMode = System.Windows.Media.Animation.EasingMode.EaseInOut };

                        DoubleAnimation fadeInWaitAnimation = new DoubleAnimation(0, 0, duration);

                        fadeInWaitAnimation.Completed += new EventHandler((o, e) =>
                        {
                            DoubleAnimation fadeInFinalAnimation = new DoubleAnimation(0, 1, duration);
                            Message.BeginAnimation(Border.OpacityProperty, fadeInFinalAnimation);
                            Arrow.BeginAnimation(Arrow.OpacityProperty, fadeInFinalAnimation);
                        });
                        //fadeInAnimation.BeginTime = halfDuration.TimeSpan;

                        hole.BeginAnimation(RectangleGeometry.RectProperty, rectAnimation);
                        Arrow.BeginAnimation(Arrow.OpacityProperty, fadeInWaitAnimation);
                        Message.BeginAnimation(Border.OpacityProperty, fadeInWaitAnimation);
                    }
                    else
                    {
                        hole.Rect = newRect;
                    }

                    MessageTextBox.Text = TutorialManager.CurrentTutorial.CurrentStep.Message;

                    if (TutorialManager.CurrentTutorial.CurrentStep.MessagePlacement == Placement.Right)
                    {
                        double leftPlacement = targetTopLeft.X + target.ActualWidth + CUTOUT_MARGIN;
                        Canvas.SetLeft(MessageContainer, leftPlacement);
                        Canvas.SetRight(MessageContainer, 0);
                        Canvas.SetTop(MessageContainer, 0);
                        Canvas.SetBottom(MessageContainer, 0);
                        var size = Application.Current.MainWindow.ActualWidth - leftPlacement;
                        if (size < 0)
                        {
                            size *= -1;
                        }
                        MessageContainer.Width = size;
                        MessageContainer.Height = Application.Current.MainWindow.ActualHeight;
                    }
                    else if (TutorialManager.CurrentTutorial.CurrentStep.MessagePlacement == Placement.Left)
                    {
                        double rightPlacement = targetTopLeft.X - CUTOUT_MARGIN;
                        Canvas.SetRight(MessageContainer, rightPlacement);
                        Canvas.SetLeft(MessageContainer, 0);
                        Canvas.SetTop(MessageContainer, 0);
                        Canvas.SetBottom(MessageContainer, 0);
                        var size = rightPlacement;
                        if (size < 0)
                        {
                            size *= -1;
                        }
                        MessageContainer.Width = size;
                        MessageContainer.Height = Application.Current.MainWindow.ActualHeight;
                    }
                    else if (TutorialManager.CurrentTutorial.CurrentStep.MessagePlacement == Placement.Above)
                    {
                        double bottomPlacement = targetTopLeft.Y - CUTOUT_MARGIN;
                        Canvas.SetBottom(MessageContainer, bottomPlacement);
                        Canvas.SetLeft(MessageContainer, 0);
                        Canvas.SetRight(MessageContainer, 0);
                        Canvas.SetTop(MessageContainer, 0);
                        var size = bottomPlacement;
                        if (size < 0)
                        {
                            size *= -1;
                        }
                        MessageContainer.Width = Application.Current.MainWindow.ActualWidth;
                        MessageContainer.Height = size;
                    }
                    else if (TutorialManager.CurrentTutorial.CurrentStep.MessagePlacement == Placement.Below)
                    {
                        double topPlacement = targetTopLeft.Y + target.ActualHeight + CUTOUT_MARGIN;
                        Canvas.SetTop(MessageContainer, topPlacement);
                        Canvas.SetLeft(MessageContainer, 0);
                        Canvas.SetRight(MessageContainer, 0);
                        Canvas.SetBottom(MessageContainer, 0);
                        var size = Application.Current.MainWindow.ActualHeight - topPlacement;
                        if (size < 0)
                        {
                            size *= -1;
                        }
                        MessageContainer.Width = Application.Current.MainWindow.ActualWidth;
                        MessageContainer.Height = size;
                    }

                    lastTarget = TutorialManager.CurrentTutorial.CurrentStep.ToString();
                }
            }
        }
示例#6
0
		private void OnMouseUp(object sender, MouseButtonEventArgs e) {
			if (isDragging && e.ChangedButton == MouseButton.Left) {
				isDragging = false;
				ReleaseMouseCapture();
				Point endPointInOutput = e.GetPosition(this);
				Point endPointInVisible = endPointInOutput.Transform(Viewport.Output, Viewport.Visible);

				Vector mouseShift = -(endPointInVisible - dragStartPointInVisible);
				Vector outputShift = endPointInOutput - dragStartPointInOutput;

				int time = e.Timestamp;
				int deltaTime = time - dragStartTimestamp;

				double seconds = deltaTime / 1000.0;

				// mouse moved short enough and for rather long distance.
				bool shouldStartAnimation = seconds < 1 && outputShift.Length > 20;
				if (shouldStartAnimation) {
					Rect moveTo = Viewport.Visible;
					moveTo.Offset(mouseShift * 2);

					//if (dragAnimation == null) {
					dragAnimation = new RectAnimation(moveTo,
						TimeSpan.FromSeconds(1));
					dragAnimation.DecelerationRatio = 0.2;
					//}
					//else {
					//    dragAnimation.To = moveTo;
					//    dragAnimation.Duration = TimeSpan.FromSeconds(1);
					//    AnimationClock clock = dragAnimation.CreateClock();
					//    clock.Controller.Begin();
					//}

					BeginAnimation(VisibleRectProperty, dragAnimation);
					shouldApplyAnimation = true;
					Debug.WriteLine("Starting animation");
				}
				else if (dragAnimation != null) {
					StopDragAnimation();
				}

				// focusing on LMB click
				if (endPointInVisible == dragStartPointInVisible) {
					//Keyboard.Focus(Parent as IInputElement);
				}
			}
			else if (isZooming && e.ChangedButton == MouseButton.Left) {
				isZooming = false;
				if (zoomRect.HasValue) {
					Rect output = Viewport.Output;

					Point p1 = zoomRect.Value.TopLeft.Transform(output, Viewport.Visible);
					Point p2 = zoomRect.Value.BottomRight.Transform(output, Viewport.Visible);
					Rect newVisible = new Rect(p1, p2);
					Viewport.Visible = newVisible;

					zoomRect = null;
					ReleaseMouseCapture();
					RemoveSelectionAdorner();
				}
			}
		}