public override bool Equals(object obj) { AnimationLayerKey other = obj as AnimationLayerKey; return(Object.ReferenceEquals(this, other) || !Object.ReferenceEquals(other, null) && Object.Equals(this.layerOwner, other.layerOwner)); }
public void RemoveClocks(IEnumerable <AnimationTimelineClock> newClocks, AnimationLayerKey key) { AnimationLayer animationLayer = GetAnimationLayer(key); animationLayer.RemoveClocks(newClocks); if (key != AnimationLayerKey.Default && animationLayer.IsEmpty) { RemoveAnimationLayer(key); } LayerInvalidated.Raise(this); }
public void SetClocks(IEnumerable<AnimationTimelineClock> newClocks, object defaultDestinationValue, AnimationLayerKey key) { if (newClocks.Any() || key == AnimationLayerKey.Default) { GetAnimationLayer(key).SetClocks(newClocks, defaultDestinationValue); } else { RemoveAnimationLayer(key); } LayerInvalidated.Raise(this); }
public void RemoveClocks(IEnumerable<AnimationTimelineClock> newClocks, AnimationLayerKey key) { AnimationLayer animationLayer = GetAnimationLayer(key); animationLayer.RemoveClocks(newClocks); if (key != AnimationLayerKey.Default && animationLayer.IsEmpty) { RemoveAnimationLayer(key); } LayerInvalidated.Raise(this); }
private void RemoveAnimationLayer(AnimationLayerKey key) { AnimationLayer layer; if (key == AnimationLayerKey.Default) { throw new Granular.Exception("Can't remove default animation layer"); } if (layers.TryGetValue(key, out layer)) { layer.ClockInvalidated -= OnAnimationLayerClockInvalidated; layer.Dispose(); layers.Remove(key); } }
private AnimationLayer GetAnimationLayer(AnimationLayerKey key) { if (key == AnimationLayerKey.Default) { return(defaultLayer); } AnimationLayer layer; if (!layers.TryGetValue(key, out layer)) { layer = new AnimationLayer(); layer.ClockInvalidated += OnAnimationLayerClockInvalidated; layers.Add(key, layer); } return(layer); }
public void AddClocks(IEnumerable <AnimationTimelineClock> newClocks, AnimationLayerKey key) { GetAnimationLayer(key).AddClocks(newClocks); LayerInvalidated.Raise(this); }
public void SetClocks(IEnumerable <AnimationTimelineClock> newClocks, object defaultDestinationValue, AnimationLayerKey key) { if (newClocks.Any() || key == AnimationLayerKey.Default) { GetAnimationLayer(key).SetClocks(newClocks, defaultDestinationValue); } else { RemoveAnimationLayer(key); } LayerInvalidated.Raise(this); }
public void RemoveClocks(IEnumerable <AnimationTimelineClock> clocks, object layerOwner) { layers.RemoveClocks(clocks, AnimationLayerKey.FromLayerOwner(layerOwner)); }
public void SetClocks(IEnumerable <AnimationTimelineClock> clocks, object layerOwner) { layers.SetClocks(clocks, GetAnimationBaseValue(), AnimationLayerKey.FromLayerOwner(layerOwner)); }
private AnimationLayer GetAnimationLayer(AnimationLayerKey key) { if (key == AnimationLayerKey.Default) { return defaultLayer; } AnimationLayer layer; if (!layers.TryGetValue(key, out layer)) { layer = new AnimationLayer(); layer.ClockInvalidated += OnAnimationLayerClockInvalidated; layers.Add(key, layer); } return layer; }
public void AddClocks(IEnumerable<AnimationTimelineClock> newClocks, AnimationLayerKey key) { GetAnimationLayer(key).AddClocks(newClocks); LayerInvalidated.Raise(this); }